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Couple basic questions about creating a global compatibility patch


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Posted

I've read and played around quite a bit in TES5Edit, but there are two things I haven't been able to figure out. I think I know how to proceed in general, but:

 

1) Is there any order I should follow in addressing conflicts? Should I just start at the top of the left pane and work my way down?

 

2) Once I address a conflict, is there a way to flag or mark it so I know it's done? For instance, if I'm going through Mod A's conflicts, and I fix a conflict with Mod Z, can I somehow flag that record so that when I get to it again under Mod Z I'll know it's done? Obviously I'll see in the right pane that the patch is present, but is there a way to change the record's appearance in the left pane so that I'll know at a glance that it's been addressed already?

 

Thanks guys!

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Posted

1) Do separate patches for different mods. So for example, make a BOYD - Endgame NPC Overhaul patch, a BOYD - Consistent Older People patch, etc. Don't try making a global patch in one go. You can merge them once you're done.

 

2) Keep record of what you do using Notepad ++ or any other program of your preference. 

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Posted (edited)

I know this will sound a little crazy, but before I began my current playthrough which I started in January I spent 2 months researching every single mod I wanted and reading the posts about that mod and looking for incompatibilities.  I also read through most of Step as well as the Skyrim Revisited guides, etc. etc.  I keep a detailed Word doc that is now 68 pages long that specifies how to install each mod, how to clean each one or create a patch for it, which version of the mod I'm using, etc. etc.

 

Yeah I'm kind of obsessive about this.  ::):

 

However I now have over 250 mods installed and about 235 plugins, and I never freeze or have an ILS.  I do occasionally (5-6 hours play time) have a CTD but with something like 4,000+ scripts installed that's not bad.  I'm at level 40 and I have 4 followers.  And I have absolutely no lag and the FPS never goes below 40.

Edited by Glanzer

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