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New STEP CORE install CTD at New


Question

Posted

Issue:

Launch through MO with all STEP 2.2.8 installed.

 

Main menu comes up with no saved games (as expected).

Select New -- animation comes up of what I presume are two red eyes against a black background.  There is no image or texture.  Just "red eyes" against black with the typical "fog" in the bottom of the screen.

At the close of the animation CTD.

 

Launching through MO at default (no plug-ins).

Fresh install using STEP Core runs fine (benchmark in progress).  New games can be created, old saves loaded, etc...

 

Any thoughts on next steps to troubleshoot?

 

Via BOSS here is the list of SKSE plug-ins:

SKSE Version: 0.1.6.16

CellStabilizer.dll

Fuz Ro D'oh.dll Version: 6.0.6.405

Smart Souls.dll Version: 9.0.6.405

chargen.dll

nioverride.dll

 

Recognized Plugins:

Skyrim.esm Active

Update.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}

Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

 

Dawnguard.esm ActiveContains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

HearthFires.esm ActiveContains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

 

Unofficial Hearthfire Patch.esp Active

Dragonborn.esm ActiveContains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

 

Unofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}

 

Skyrim Project Optimization - Full Version.esm Active

Unofficial Skyrim Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}

Note: If you using version 2.0 of the unofficial patches but you see this message you need to download this file: userlist.txt. After the download you need to copy this file to your 'BOSS\Skyrim\' folder or add the contents of this file to an already existing userlist.txt. Just ignore this message after updating any preexisting userlist.txt or copying the file to your 'BOSS\Skyrim\' folder.

 

Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}

 

HighResTexturePack01.esp Active

HighResTexturePack02.esp Active

HighResTexturePack03.esp Active

Brawl Bugs CE.esp Active

Unofficial High Resolution Patch.esp Active

Weapons & Armor Fixes_Remade.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

 

rainbows.esp Active

ADS.esp Active

AOS.esp ActiveNote: See also AOS compatibility patches page on Nexus.

 

BWS-MolagMace.esp Active

DragonShoutVoice.esp Active

Improved Combat Sounds v2.2.esp Active

detailed rugs.esp Active

TradeBarter.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}

 

Auto Unequip Ammo.esp Active

ClamsDropPearls.esp Active

Dead Body Collision.esp Active

fFastTravelSpeedMult_4.esp Active

Moss Rocks.esp Active

Moss Rocks_DB.esp Active

ORM-Arvak.esp Active

PilgrimsDelight.esp Active

Point The Way.esp Active

shootingstars.esp Active

Skyrim Flora Overhaul.esp Active

SkyrimImprovedPuddles-DG-HF-DB.esp ActiveNote: Use only one SkyrimImprovedPuddles esp.

 

NoxUE2.00.esp Active

RaceMenu.esp Active

RaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

 

skyui.esp Active

Elemental Staves.esp Active

ExplosiveBoltsVisualized.esp Active

imp_helm.esp Active

imp_helm_imp.esp Active

imp_helm_dawn.esp Active

imp_help_dbrn.esp Active

imp_guard_helm.esp Active

Gildergreen Regrown.esp Active

Run For Your Lives.esp Active

When Vampires Attack.esp Active

The Paarthurnax Dilemma.esp Active

treehouse.esp Active

Appropriately Attired Jarls Redux.esp Active

Distant DetailHF.esp ActiveContains dirty edits: 694 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

 

DiversePriests.esp Active

Guard Dialogue Overhaul.esp ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.

 

SFO - Expanded Diversity.esp ActiveNote: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.esp

 

Soul Gems Differ - E.esp Active

unreadbooksglow.esp Active

aMidianborn_Skyforge_Weapons.esp Active

dD-No Spinning Death Animation DG.esp Active

Beards.esp Active

Brows.esp Active

SPTConsistentOlderPeople.esp ActiveNote: If this is not newer than v1.3, update to the latest version.

 

moveitLWT.esp Active

DawnguardRuneWeaponsFXSReplacer.esp Active

RealisticWaterTwo.esp Active

RealisticWaterTwo - Legendary.esp Active

crimsonquestmarkers.esp Active

smakit_house_markers.esp ActiveContains dirty edits: 11 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

Recommended Posts

  • 0
Posted

Look at the directions that BOSS gives for the Unofficial Patches so they are sorted correctly. There should be a link somewhere on your BOSS report that will tell you what to do to sort those correctly.

  • 0
Posted

I presume you mean the section that discusses downloading userlist.txt and placing it in 'BOSS\Skyrim\' folder...

 

Did that and no luck. Still the same issue.

 

Should the opening "animation" of a New game just be a pair of red "eyes" without a body? I'm wondering if there is a larger rendering issue/missing textures... Maybe SMIM? Though at this point I am guessing...

  • 0
Posted

Well, you can manually move the mods around in the plugin tab on the right pane.

 

It should look like this:

  • Skyrim.esm
  • Update.esm
  • Unofficial Skyrim patch.esp
  • Dawnguard.esm
  • Unofficial Dawnguard Patch.esp
  • Hearthfires.esm
  • Unofficial Hearthfires Patch.esp
  • Dragonborn.esm
  • Unofficial Dragonborn Patch.esp
Try that as a starting point.
  • 0
Posted

I closed my STEP 2.2.8 profile and tried to start a game with nothing but the original files. I was surprised when turning off all of the STEP CORE mods still generated a CTD... Because the Default profile still works I think that this means that in the process of installing the STEP mod's that a change was made (to an INI file?) which is not "tracked" by MO (for example, a possible INI change that is global for all future added mods even if the mod that made the change is disabled).

 

I'm now commenting out whatever I can find in the INI's to push them back to a "default" setting.

 

Are there other files that might be updated "globally" (across mods and not tracked by MO)?

  • 0
Posted

You should keep a vanilla profile with vanilla ini's. It's a painful process but the only way I've solved CTDs is to start from Vanilla, create a test profile and add a couple mods at a time.

 

 

Sent from my iPhone using Tapatalk

  • 0
Posted

Wow that was painful and in the end should have been obvious (as usual :-) )...

 

The culprit was the ENB setting of:

bFloatPointRenderTarget=1

 

I think that the instructions for NVIDIA cards is running behind as searching the forums the red ENB message telling you that because "hardware based AA has been detected, some effects have been disabled." is very prevalent.

 

My suspicion is that once I figure out what is causing that ENB message, I should be able to re-enable bFloatPointRenderTarget without any issues.

 

For now, S.T.E.P. Core seems to finally be working (happy dance time).

 

Now to get CoT and BirdsHFClean (Birds and Flocks) working (which IMHO should be part of CORE).

  • 0
Posted

bFloatPointRenderTarget=1 does work if you set the following in enblocal.ini

Though a new and seemingly dire red warning from ENB pops up:

"Patch SPEEDHACK ENBoost turned on in enblocal.ini; graphic modifications disabled."

 

[GLOBAL]

; Recommended per STEP ENB guide here:

; https://wiki.step-project.com/Guide:ENB#tab=Quickstart

;ORIG

;UsePatchSpeedhackWithoutGraphics=false

UsePatchSpeedhackWithoutGraphics=true

  • 0
Posted

That warning is telling you that you only have ENBoost on and not ENBoost with the ENB Graphics modifications. STEP recommends to keep it off unless you want to use ENB graphics.

 

ENBoost will do the memory management needed for Skyrim, but if you want to use the additional graphics stuff it will severely impact performance. Use the ENBoost wiki page and not the ENB Guide, we haven't had the people necessary to support it in a while.

  • 0
Posted

Thanks!

 

It would seem that bFloatPointRenderTarget is mutually exclusive with UsePatchSpeedhackWithoutGraphics in enblocal.ini.

I really want the realism (I have a high end box) so I've gone with:

UsePatchSpeedhackWithoutGraphics= false in enblocal.ini

and

bFloatPointRenderTarget=0 in skyrimprefs.ini ; still trying to figure out what bFloatPointRenderTarget does...

  • 0
Posted

I can not find anywhere where AA is enabled. It's off in Skyrim under settings and in the driver under control panel for TESV.EXE.

 

Sent from my SCH-I535 using Tapatalk

  • 0
Posted

It took about a week of off and on work though the results of installing CORE into an ultra-realistic RealVision/ENB configuration (with all 2K textures) has so far been well worth it.

 

The issue with bFloatPointRenderTarget seems to have disappeared after installing RealVision and moving to ENB 151b (the latest of this this writing).

 

The graphics are stunning and the game play more "realistic". I still have a random crashing issue though I suspect that this is due to an old save using different mod(s) (which is always a bad idea).

 

Here is my final mod list (in load order) if anyone is interested:

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Skyrim Project Optimization - Full Version.esm

ClimatesOfTamriel.esm

Unofficial Skyrim Patch.esp

Unofficial Dawnguard Patch.esp

Unofficial Hearthfire Patch.esp

Unofficial Dragonborn Patch.esp

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Brawl Bugs CE.esp

Unofficial High Resolution Patch.esp

Weapons & Armor Fixes_Remade.esp

rainbows.esp

SplashofRain.esp

ADS.esp

AOS.esp

BWS-MolagMace.esp

ClimatesOfTamriel-Sound.esp

DragonShoutVoice.esp

Improved Combat Sounds v2.2.esp

mintylightningmod.esp

detailed rugs.esp

TradeBarter.esp

AMatterOfTime.esp

Auto Unequip Ammo.esp

BirdsHFclean.esp

ClamsDropPearls.esp

Dead Body Collision.esp

fFastTravelSpeedMult_4.esp

Moss Rocks.esp

Moss Rocks_DB.esp

ORM-Arvak.esp

PilgrimsDelight.esp

Point The Way.esp

shootingstars.esp

Skyrim Flora Overhaul.esp

SkyrimImprovedPuddles-DG-HF-DB.esp

NoxUE2.00.esp

RaceMenu.esp

RaceMenuPlugin.esp

skyui.esp

Elemental Staves.esp

Improved Closefaced Helmets_Legendary.esp

ExplosiveBoltsVisualized.esp

imp_helm.esp

imp_helm_dawn.esp

imp_helm_imp.esp

imp_help_dbrn.esp

imp_guard_helm.esp

Gildergreen Regrown.esp

Perfect Whiterun_outside district by ReVan1199.esp

Run For Your Lives.esp

When Vampires Attack.esp

The Paarthurnax Dilemma.esp

treehouse.esp

whiterun spruce by revan1199.esp

Appropriately Attired Jarls Redux.esp

Distant DetailHF.esp

DiversePriests.esp

GrassOnSteroids_NaturalEdition_SFO.esp

Guard Dialogue Overhaul.esp

SFO - Expanded Diversity.esp

dD - Enhanced Blood Main.esp

Soul Gems Differ - E.esp

unreadbooksglow.esp

aMidianborn_Skyforge_Weapons.esp

GloriousEnviroments.esp

CinematicFireFX.esp

Realistic Lighting Overhaul - Dungeons.esp

Realistic Lighting Overhaul - Dawnguard Interiors.esp

Realistic Lighting Overhaul - Major City Exteriors.esp

Realistic Lighting Overhaul - Major City Interiors.esp

Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp

ClimatesOfTamriel-Dawnguard-Patch.esp

ClimatesOfTamriel-Dragonborn-Patch.esp

Supreme Storms - Cot Version.esp

CoT-WeatherPatch.esp

CoT-WeatherPatch_DB.esp

CoT-WeatherPatch_Snow-40.esp

CoT-WeatherPatch_SupStorms.esp

DeadlySpellImpacts.esp

dD-No Spinning Death Animation DG.esp

Beards.esp

Brows.esp

SPTConsistentOlderPeople.esp

moveitLWT.esp

Random Alternate Start.esp

RAS - Riverwood CharGen.esp

DawnguardRuneWeaponsFXSReplacer.esp

RealisticWaterTwo.esp

RealisticWaterTwo - Legendary.esp

crimsonquestmarkers.esp

smakit_house_markers.esp

DiversePriests_ConsistentOlderPeoplePatch.esp

shezrieslightbluebreezehome.esp

83Willows_101BUGS_V4_HighRes.esp

SkyFalls + SkyMills + DG + DB.esp

Vivid Landscapes.esp

STEP Core Patch.esp

Bashed Patch, 0.esp

  • 0
Posted

Just nitpicking here but you can't call it STEP:core if you use mods that are not even part of STEP at all. STEP:core is only mods marked for it. If you throw your own mix ontop of it could lead to problems. But glad it worked! :)

 

 

 

 

Sent from my iPhone

  • 0
Posted

LOL PlanetEXP.  Noted...  I sense a "graphics realism" package in the works.  :-)

 

I found the semi-automated installation thread.  Next week I'll reach out to that group (once I get a python build environment up and running) to see how I can help out.

 

Also I'll use MO to get me back to "standard STEP:Core" (I made profiles along the way) and pull together performance specs using FRAPS.

 

With STEP:Core I don't think I ever dropped below 60FPS until installing RealVision with ENB and even then run a respectable (and playable) 40ish FPS with a seldom drop to the 20s when standing next to a windmill while getting attacked by a dragon.

 

Thanks

  • 0
Posted

I can not find anywhere where AA is enabled. It's off in Skyrim under settings and in the driver under control panel for TESV.EXE.

 

Sent from my SCH-I535 using Tapatalk

Good evening Barvis,

 

Did you have a look at ENBLocal.ini too?

 

Alkira.

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