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DoomStone

Some creates unresponsive

Question

Hello, i have followed the SETP Guide from https://wiki.step-project.com/Main_Page, took me 7+ hours to download and install all the mods .D

The game is working fine and stable, but there are one problem, some creatures are unresponsive, they just stand there, they don't respond to being hit or nothing. 

 

So far have i seen the effect on 

Horse (I am able to mount my horse, but i can not move it), wolfs and tools

Other creatures such a skevves and craps workes fine.

 

i only have mods from the STEP guide installed, and i have created the FNIS, DSR and Batch patch.

What might in the STEP guide might be at fault for this? i have tried a few but i could not find the one!

 

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After a little more testing, have i found the error to accure when i enable FNIS.

I do run the FNIS java app though Mod Organizer. and the order i do the diffrent patces in are Boss -> Wyrn -> FNIS -> DSR this is correct right?


Did you install FNIS Creature pack?

Yes

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STEP doesn't use the creature pack, so that's what's causing the issue. If you want to use it, check somewhere else, as I've never used it. We only use the FNIS behavior file and nothing else.

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