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Hi,

 

The guide is somewhat confusing for me when it comes to optimizing Vanilla game. I have already performed optimization of the 7 BSA files. I used Wrye Bash and extraced/installed them as loose files. The guide says that i should leave the original DLC BSA where they were. Doesn't that mean that I now have BSA's that contain both textures and other stuff AND same textures extracted as loose files (DLC part of them)? Will the game use optimized textures or BSA one's? I imagine it will use the optimized version of textures but:

a) I want to be sure.

b) I want to know what is the reason in keeping duplication of some textures (if I understand it correctly).

 

Cheers

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Posted

The game will always use the loose textures. Loose textures are loaded after all the textures from all BSAs. Thus even though there are two copies of the texture, it will always use the optimized ones.

 

The primary contents of the DLC BSAs are resource types other than textures. These are loaded faster from a BSA than they would be if they were all extracted and loaded as loose files, even when the additional texture resources in the BSA that are no longer used are left in the BSA. The ideal approach would be to optimize the textures and replace them in the DLC BSAs; unfortunately Skyrim has problems when that is done (e.g., CTDs in various places in Skyrim).

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