elenhil Posted November 11, 2013 Share Posted November 11, 2013 Hi there! Started a new playthrough, a couple of new mods. Getting these sorts of glitches around Whiterun (see attachment). For starters, is this a known kind of glitch (i.e., a faulty mesh or something)? Link to comment Share on other sites More sharing options...
0 Tiger Posted November 11, 2013 Share Posted November 11, 2013 Looks more of a graphic card/driver issue to me. List your mods and hardware specs. Link to comment Share on other sites More sharing options...
0 phazer11 Posted November 12, 2013 Share Posted November 12, 2013 Yeah I'd need your Mod Organizer load order (if you're using ModOrganizer) or your BOSSlog.txt at the least. It's probably just a texture mod problem (could be something weird with SMIM or another mod with meshes I suppose). Does it happen with all roofs in and around Whiterun? Either way I would prefer to have both. Your loadorder.txt is located in (Mod Organizer location)\ModOrganizer\profiles\(Profile Name Here) Your BOSS log is located wherever you installed BOSS. For instance I installed my copy of BOSS on my root directory so it's located at C:\BOSS with my BOSSlog.txt being located at C:\BOSS\Skyrim\BOSSlog.txt Link to comment Share on other sites More sharing options...
0 mothergoose729 Posted November 14, 2013 Share Posted November 14, 2013 No that is graphics artifacting. Its a driver issue, or your graphics card is going out the door. There are no mods I know of that produce that kind of behavior. If you are doing any overclocking reset to stock, and also try running furmark, a gpu stress test, for about an hour and see if something blows up. Link to comment Share on other sites More sharing options...
0 rootsrat Posted November 14, 2013 Share Posted November 14, 2013 @OP Please familiarise yourself with this post. Link to comment Share on other sites More sharing options...
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elenhil
Hi there!
Started a new playthrough, a couple of new mods. Getting these sorts of glitches around Whiterun (see attachment). For starters, is this a known kind of glitch (i.e., a faulty mesh or something)?
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