Jump to content
  • 0
Nearox

Texture Comparison Tool?

Question

Hey, does anyone know a good prog for easy texture comparison?

 

E.g. I want to compare individual textures of Skyrim HD 2K with SRO. 

Share this post


Link to post
Share on other sites

Recommended Posts

  • 0

Yeah just something where I can put one texture to left side of screen and other to the right... GIMP or photoshop are probably too complex for my needs... Just want a handy tool where I can compare texture from one diretory to textures from another.  If such a prog even exists :)

 

I'll look into your suggestions though, thanks, might try GIMP but will try compressonator first.

Share this post


Link to post
Share on other sites
  • 0

Z recommended using Compressonator and I've been using it for a long time for this and some other functions. The viewer in DDSopt is also quite useful since it shows the alpha channel separately and can show a picture of the differences between two versions of the same texture.

Share this post


Link to post
Share on other sites
  • 0

Is it possible to comapre 2 different textures in DDSopt? I only know the function to compare the same texture with ebfore and after compression shots. 

Share this post


Link to post
Share on other sites
  • 0

Is it possible to comapre 2 different textures in DDSopt? I only know the function to compare the same texture with ebfore and after compression shots. 

You can open two instances of DDSopt and compare side by side. Rather clumsy I know but..

Share this post


Link to post
Share on other sites
  • 0

if you download Langleys wood and stone workshop mod, it comes with a DDS viewer, it is by far the best viewer for textures IMO, since its only purpose is for viewing textures. It also gives you basic infos about compression format, can use hotkey to toggle the alpha channel blend, or view only the alpha channel, etc.

 

download this texture pack, the app is included https://skyrim.nexusmods.com/mods/26269/?

 

Posted Image

Share this post


Link to post
Share on other sites
  • 0

Dunno if this should just be marked as solved.. would properly be a good idea to get this info into a sticky on the utility forums.

Share this post


Link to post
Share on other sites
  • 0

Not sure either, but this is handy info for more people, so a sticky would make it more apparent to use any of these recommended utilities. 

Share this post


Link to post
Share on other sites
  • 0

yeah. it would be nice to determine the origin of the tool. i spoke with langley about it in the past, but she is not the author of. she just included it in the texture pack. i suppose it's not too important, but would be nice to have an alternative download location in case the texture pack is removed for one reason or another.

Share this post


Link to post
Share on other sites
  • 0

actually, that is where the viewer came from that I linked to in Langley's texture pack. WTV.exe is Windows Texture Viewer, at the very bottom. Now that we have an official source, we should definitely link to it somewhere in the step guide.

 

@nearox: yeah that thumbnail viewer is a nice addition :thumbsup: nice find, i dont know how ive never seen that legacy page :)

Edit: although, i can't seem to get it working. it's basically just a dll library (ddsView.dll) without any associated files. I assumed it was supposed to give thumbnail previews of dds files when browsing through textures in windows explorer. i dont know what needs to be done to get it working. i tried messing with some folder settings, etc. but no avail -- If you got it working let me know what you did. Maybe it only works on older windows versions (since it is legacy software)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.