I'm confused. Â For example I've ddsopt SIC textures 8192x8192 normal maps 8192x8192. Â Same goes for Amidian Book of Silence. Â However it's noted that I ddsopt Starx auto variants textures at 2048x2048 amd normal maps at 1024x1024. Â Â
In laymen's terms why is there a difference ? Am I increasing the original size or quality 4 TIMEs greater than the 2048 option ?? Â I'm trying not to be a lemming when I follow SR but I just don't understand why some textures are optimized using 8192 or 2048 and some not at all. Â
Immersive armors and weapons for example... Â plenty of textures there, how should I optimize them if at all ? Â Â
Question
Quahogs
I'm confused. Â For example I've ddsopt SIC textures 8192x8192 normal maps 8192x8192. Â Same goes for Amidian Book of Silence. Â However it's noted that I ddsopt Starx auto variants textures at 2048x2048 amd normal maps at 1024x1024. Â Â
In laymen's terms why is there a difference ? Am I increasing the original size or quality 4 TIMEs greater than the 2048 option ?? Â I'm trying not to be a lemming when I follow SR but I just don't understand why some textures are optimized using 8192 or 2048 and some not at all. Â
Immersive armors and weapons for example... Â plenty of textures there, how should I optimize them if at all ? Â Â
thanks all...
12 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now