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Skyrim Crash/freeze every 20 min


404NoNameFound

Question

Hey i hope i get some help here.

My problem is that my game freezes almost exactly every 20 minutes.


My Specs:i5-2500K

HIS Radeon HD 6870 1GB

samsung ssd 840 250gb

8gig of RAM

Win7 64bit


Additional Info:

Running Skyrim with Simple Borderless Window

My gpu temperature is ok it never got over 72°C.

Also my VRAM usage is always under the limit of 1024Mb even when the Freeze occured.

Have some texture Mods installed:

for example

Skyrim Realistic terrain textures

amidianborn textures

Xenius Character Enhancment


BOSS log:
SKSE Plugins

SKSE Version: 0.1.6.16

    nioverride.dll

    rmm_plugin.dll

    SKSE_Elys_Uncapper.dll Version: 1.15.1.1

    TESVAL.dll

    TKHitStop.dll


Recognised Plugins:

 

 

    Skyrim.esm Active

    Update.esm Active

    Dawnguard.esm Active

    HearthFires.esm Active

    Dragonborn.esm Active

        Contains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

    ClimatesOfTamriel.esm Active

    phiNoFF.esm Active

    SPIKE.esm Active

    Skyrim - Director's Cut.esp Active

    Malachit zu Vulkanglas.esp Active

    Unofficial Skyrim Patch.esp Active

    Unofficial Dawnguard Patch.esp Active

    Unofficial Hearthfire Patch.esp Active

    Unofficial Dragonborn Patch.esp Active

    Chesko_Frostfall.esp Active

    RevampedExteriorFog.esp Active

    Improved Combat Sounds v2.2.esp Active

    RemoveAmbientInteriorFog.esp Active

    CLARALUX.esp Active

    CLARALUX-DG-Patch.esp Active

    CLARALUX-HF-Patch.esp Active

    Skyrim Shadow Striping Fix.esp Active

    StaticMeshImprovementMod.esp Active

    StaticMeshImprovementMod-DragonbornTernFix.esp Active

    Auto Unequip Helmet.esp Active

    Dead Body Collision.esp Active

    Moss Rocks.esp Active

    Point The Way.esp Active

    Skyrim Immersive Creatures.esp Active

    Skyrim Immersive Creatures - DLC2.esp Active

    Skyrim Flora Overhaul.esp Active

        Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

    Tytanis.esp Active

    Convenient Horses.esp Active

    Auto Unequip Ammo.esp Active

    DYNAVISION Dynamic Depth of Field.esp Active

        Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

    IMAGINATOR - Visual Control for Skyrim.esp Active

    RaceMenu.esp Active

    RaceMenuPlugin.esp Active

        Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

    RaceMenuOverlays.esp Active

    SkyRealism - Simple Save System - 1 min.esp Active

        Note: Only use one SkyRealism - Simple Save System*.esp.

    WetandCold.esp Active

    SkyUI.esp Active

    iHUD.esp Active

    LessIntrusiveHUD.esp Active

    Cloaks.esp Active

    Cloaks - Dawnguard.esp Active

    1nivWICCloaks.esp Active

    1nivWICSkyCloaksPatch.esp Active

    DragonbornArmorFix.esp Active

    hothtrooper44_ArmorCompilation.esp Active

    TCOSS.esp Active

    Dr_Bandolier.esp Active

    DeadlyDragons.esp Active

    deadlymonsters.esp Active

    SkyRe_Main.esp Active

        Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

        Note: If you have a problem with aiming try to install this mod.

        Note: To make aiming easier add the following lines to Skyrim.ini:

        Note: [Actor]

        Note: fVisibleNavmeshMoveDist=12288.0000

        Note: [Combat]

        Note: f1PArrowTiltUpAngle=0.64

        Note: f3PArrowTiltUpAngle=0.64

        Note: fMagnetismStrafeHeadingMult=0.0

        Note: fMagnetismLookingMult=0.0

    SkyRe_Combat.esp Active

    SkyRe_CraftingFix.esp Active

    SkyRe_EncounterZones.esp Active

    SkyRe_EnemyAI.esp Active

    SkyRe_EnemyScaling.esp Active

    SkyRe_StandingStones.esp Active

    SkyRe_Survivalism.esp Active

    SkyRe_HelmlessPerks.esp Active

    PumpingIron.esp Active

    Distant DetailHF.esp Active

    GoldenVendors.esp Active

    Immersive Weapons.esp Active

    dD - Enhanced Blood Main.esp Active

    dD-Dragonborn-Dawnguard-EBT Patch.esp Active

    torches for RL (default life time).esp Active

    aMidianborn_Skyforge_Weapons.esp Active

    Unique Region Names - Dragonborn.esp Active

    NerniesCityandVillageExpansion.esp Active

    BFT Ships and Carriages - HF.esp Active

        Contains dirty edits: 64 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.

    ClimatesOfTamriel-Dawnguard-Patch.esp Active

    ClimatesOfTamriel-Dragonborn-Patch.esp Active

    ClimatesOfTamriel-Dungeons-Hazardous.esp Active

        Incompatible with: Realistic Lighting Overhaul

    ClimatesOfTamriel-Nights-Level-4.esp Active

    Unique Region Names - Dragonborn COT Patch.esp Active

    RealisticNeedsandDiseases.esp Active

        Requires: RND_USKP-Patch.esp

    RND_Dawnguard-Patch.esp Active

    RND_HearthFires-Patch.esp Active

    RND_NCVE-Patch.esp Active

    RND_Dragonborn-Patch.esp Active

    HitStop.esp Active

    DeadlySpellImpacts.esp Active

    DeadlySpellImpacts - Two Fire.esp Active

    LockpickingOverhaul4.esp Active

    NoSneakAttackSound.esp Active

    Duel - Combat Realism.esp Active

        Note: Obsolete. Update to latest version.

    Locational Damage.esp Active

    The Dance of Death - Ultimate Edition.esp Active

    ABT - Loot Arrows -25%.esp Active

    ABT - Faster Arrows Improved +75%.esp Active

    ABT - Faster Bolts Improved +50%.esp Active

    ABT - Merchants Arrows -25%.esp Active

    ABT - Progressive Damage (Vanilla).esp Active

    ABT - Recover 10% Less Arrows and Bolts.esp Active

    ABT - Bolts Renamed for BS and CCO.esp Active

    dD-No Spinning Death Animation.esp Active

    Beards.esp Active

    Iridum Eyes RT.esp Active

    UFO - Ultimate Follower Overhaul.esp Active

        Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.

    UFO - Dawnguard AddOn.esp Active

    UFO - Heartfire AddOn.esp Active

    Alternate Start - Live Another Life.esp Active

    dD - Realistic Ragdoll Force - Realistic.esp Active

        Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.

    SkyRe_Races.esp Active

    ethereal_elven_overhaul.esp Active

        Incompatible with: SkyRe Races. A compatibility patch is available here.

    EEO patch.esp Active

    WATER.esp Active

    WATER Plants.esp Active

    WATER DB Waves.esp Active

    RND_Water-Patch.esp Active

    PlayerHomeMapMarkers.esp Active

    Unique Region Names.esp Active

    Bashed Patch, 0.esp Active

    ReProccer.esp Active

    ReProccerNONPLAYERfix.esp Active

    ReProccerDragonborn.esp Active


Unrecognised Plugins: (i usually place them above the bashed patch)

RND_Tytanis-Patch.esp Active

Auto Unequip Shield.esp Active

Hunterborn.esp Active

Hunterborn_Dawnguard-Patch.esp Active

Hunterborn_Frostfall-Patch.esp Active

Hunterborn_RND-Patch.esp Active

RealisticHumanoidMovementSpeed.esp Active

TKRecoil.esp Active


Last part of Papyrus Log:

 

 

[ (1C07FA18)].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 53

[ (1C07FA18)].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[ (1C07FA18)].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call GetValue() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 10

[07/20/2013 - 08:55:03PM] warning: Assigning None to a non-object variable named "::temp1"

stack:

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 10

[07/20/2013 - 08:55:03PM] Error: Cannot call GetValue() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 44

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] warning: Assigning None to a non-object variable named "::temp10"

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 44

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 45

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 46

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 47

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 48

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 49

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 50

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 51

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 52

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call Disable() on a None object, aborting function call

stack:

[None].SIC_NightTrigger.onBeginState() - "SIC_NightTrigger.psc" Line 53

[None].SIC_NightTrigger.GotoState() - "Form.psc" Line ?

[None].SIC_NightTrigger.OnUpdate() - "SIC_NightTrigger.psc" Line 11

[07/20/2013 - 08:55:03PM] Error: Cannot call GetEquippedItemType() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 63

[07/20/2013 - 08:55:03PM] warning: Assigning None to a non-object variable named "::temp3"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 63

[07/20/2013 - 08:55:03PM] Error: Cannot call GetEquippedItemType() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 143

[07/20/2013 - 08:55:03PM] warning: Assigning None to a non-object variable named "::temp3"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 143

[07/20/2013 - 08:55:03PM] Error: Cannot call GetEquippedWeapon() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 144

[07/20/2013 - 08:55:03PM] Error: Cannot call GetActorValuePercentage() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 176

[07/20/2013 - 08:55:03PM] warning: Assigning None to a non-object variable named "::temp12"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 176

[07/20/2013 - 08:55:03PM] Error: Cannot call GetLevel() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 178

[07/20/2013 - 08:55:03PM] warning: Assigning None to a non-object variable named "::temp3"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 178

[07/20/2013 - 08:55:04PM] VM is freezing...

[07/20/2013 - 08:55:04PM] VM is frozen

[07/20/2013 - 08:55:05PM] Saving game...

[07/20/2013 - 08:55:05PM] VM is thawing...

[07/20/2013 - 08:55:08PM] Error: Cannot call GetEquippedItemType() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 63

[07/20/2013 - 08:55:08PM] warning: Assigning None to a non-object variable named "::temp3"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 63

[07/20/2013 - 08:55:08PM] Error: Cannot call GetEquippedItemType() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 143

[07/20/2013 - 08:55:08PM] warning: Assigning None to a non-object variable named "::temp3"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 143

[07/20/2013 - 08:55:08PM] Error: Cannot call GetEquippedWeapon() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 144

[07/20/2013 - 08:55:08PM] Error: Cannot call GetActorValuePercentage() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 176

[07/20/2013 - 08:55:08PM] warning: Assigning None to a non-object variable named "::temp12"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 176

[07/20/2013 - 08:55:08PM] Error: Cannot call GetLevel() on a None object, aborting function call

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 178

[07/20/2013 - 08:55:08PM] warning: Assigning None to a non-object variable named "::temp3"

stack:

[Active effect 4 on  (00000014)].DuelPlayerProc.OnHit() - "DuelPlayerProc.psc" Line 178

[07/20/2013 - 08:55:13PM] VM is freezing...

[07/20/2013 - 08:55:13PM] VM is frozen


Help is VERY VERY appreciated....

MfG 404NoNameFound

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The error stacks that reference DuelPlayerProc.psc are relevant to Duel Combat Realism...you might be having a conflict with SkyRE on that.

Can't help you with SIC_NightTrigger...i don't have the mod it is referencing...easy way to fin it is to open your Skyrim Directory, and search for SIC in the search bar. When it finds "SIC_NightTrigger.psc", check to see which folder it comes from (hopefully a mod folder...for me it is as I use Mod Organizer which doesnt put mods directly into the Skyrim/Data folder)

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I can see a few possible reasons:

 

- ABT is not compatible with SkyRe

- UFO is full of errors/conflicts

- Enhanced Blood Textures scripts are known to cause freezes in heavily modded game (I personally removed that mod as it was causing crashes when combined with SkyRe's combat module, enemy AI module and also Duel - the freezes stopped)

 

You are also using quite a few mods that I am not familiar with, that could be the culprits. From experience I know that SKyRe is causing A LOT of conflicts and it does requite A LOT of patches that are not available on Nexus.

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You would have to check with the author if he/she writes their own scripts or uses some made by someone else. I know that Crimson Tide and EBT were both using some written by the same guy, but Crimson Tide used an older version that was causing save game corruption or some other terrible thing.

 

If the author writes their own then it would still need testing.

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Enhanced Blood Textures scripts are known to cause freezes in heavily modded game

Do we know yet if BLEED is any better in that respect?

I've never heard of this. Can you link please? Thanks.

 

::EDIT::

 

NVM, I've found it :) I'll check it out at home. Unable to even see the videos, as You Tube is blocked in my office network :psyduck:

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Enhanced Blood Textures scripts are known to cause freezes in heavily modded game (I personally removed that mod as it was causing crashes when combined with SkyRe's combat module, enemy AI module and also Duel - the freezes stopped)

 

Sorry to necro an old thread but I have a question about this.

 

My game sometimes freezes even though the sound keeps playing. I also use that combination of mods. Did your freezes with EBT only happen during combat or also let's say 10sec after combat (this is what is happening to me). 

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Enhanced Blood Textures scripts are known to cause freezes in heavily modded game (I personally removed that mod as it was causing crashes when combined with SkyRe's combat module, enemy AI module and also Duel - the freezes stopped)

 

Sorry to necro an old thread but I have a question about this.

 

My game sometimes freezes even though the sound keeps playing. I also use that combination of mods. Did your freezes with EBT only happen during combat or also let's say 10sec after combat (this is what is happening to me). 

 

Post combat freezes are probably caused be some other mod... Post your BOSS log and some details (see here) and we'll have a look.

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- Issue info: My game freezes randomly. It could be anywhere between 5min and 3h into the game. I seem to experience it sometimes like 10sec after combat, but it may just be a coincidence. Last time it crashed on the road from the standing stones to riverwood, a few seconds after I killed wolf pack. The game freezes but the music keeps playing. Need to ctlr-altd-del and end process.

 

- Install info: I run a SR install and followed it to the letter. I then installed ASIS+Skyre as per the basic guide thread in the SR forum section. Applied and selected the patches carefully. Also disabled some addons/modules such as Duel, ASIS combat module, BOYD, Better Vampires, Moonlight Tales, Werewolf Mastery, Predator Vision. Made sure that the relevant patches/esps were also disabled. My game has experienced these freezes whether running only SR or whether running SR + the mods just described. I also use Immersive Patrols and Project Parallex Remasterd. I have used the lowres/performance version of all texture packs. DDSOpted 90% of texture packs to 1k exteriors (.5k normals) and 2k interiors (1k normals).

 

- System info: i5 2500k @4.3ghz (tested thoroughly for 100% stability). HD6950 2gb vram. 16gb ram. SSD.

 

- I usually run between 1.6 and 1.9gb of vram. In the most taxing areas it can shoot up to 1970/1980 but it never really maxes out. GPU load is hovering between 80 and 90% of the times. FPS is limited with RadeonPro to 38fps. All hardware AA is off. Using SweetFX SMAA injector only.

 

- I use ENBoost with the following settings:

 

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=false

DisableDriverMemoryManager=true

DisablePreloadToVRAM=false

ReservedMemorySizeMb=512

EnableUnsafeMemoryHacks=false

VideoMemorySizeMb=2048

 

 

BOSS Log: I know about the 2 BOYD errors. The relevant esps are disabled.

 

 

Skyrim.esm Active

Update.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Dawnguard.esm Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

HearthFires.esm Active

Dragonborn.esm Active

ApachiiHair.esm Active

ApachiiHairFemales.esm Active

ApachiiHairMales.esm Active

Skyrim Project Optimization - Full Version.esm Active

ClimatesOfTamriel.esm Active

Lanterns Of Skyrim - All In One - Main.esm Active

SPIKE.esm Active

XFLMain.esm Active

Note: For safe mod uninstall see special uninstallation instructions on mod page.

HighResTexturePack01.esp Active

HighResTexturePack02.esp Active

HighResTexturePack03.esp Active

Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Dawnguard Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Unofficial Hearthfire Patch.esp Active

Unofficial Dragonborn Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev}}

Weapons & Armor Fixes_Remade.esp Active

Better Dynamic Snow.esp Active

Rainbows.esp Active

Clanking Armor.esp Active

IHSS.esp Active

Improved Combat Sounds v2.2.esp Active

DSAMG - Miraak Music Fixes.esp Active

mintylightningmod.esp Active

MintyLightningMod_COT_Patch.esp Active

fantasy music overhaul.esp Active

fantasy music overhaul - no vanilla music.esp Active

fantasy music overhaul - unique town music.esp Active

StaticMeshImprovementMod-DragonbornTernFix.esp Active

TradeBarter.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

83Willows_101BUGS_V4_LowRes.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Ars Metallica.esp Active

Ars Metallica - Dawnguard.esp Active

Ars Metallica - Hearthfire.esp Active

Ars Metallica - Dragonborn.esp Active

BLESSINGS - Altar Descriptions.esp Active

Chesko_WearableLantern.esp Active

Dead Body Collision.esp Active

DD_Dawnguard Additions.esp Active

DD_Dragonborn Additions.esp Active

Dual Sheath Redux.esp Active

Requires: Java Runtime Environment 7 update 17+

DungeonQuestAwareness.esp Active

fFastTravelSpeedMult_4.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active

Immersive Dragonborn.esp Active

Immersive Factions.esp Active

Immersive Mercenaries.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Lanterns Of Skyrim - All In One - RLO.esp Active

Note: Use only one Lanterns Of Skyrim - All In One esp.

Lanterns Of Skyrim - AIO - Dawnguard.esp Active

Book Covers Skyrim.esp Active

Book Covers Dawnguard.esp Active

Book Covers Hearthfire.esp Active

Moss Rocks.esp Active

ORM-Arvak.esp Active

PilgrimsDelight.esp Active

Point The Way.esp Active

Radiant and Unique Potions Poisons and BOOZE.esp

ShootingStars.esp Active

Skyrim Immersive Creatures.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Immersive Creatures - DLC2.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

Skyrim Flora Overhaul.esp Active

SkyrimImprovedPuddles-DG-HF-DB.esp Active

Note: Use only one SkyrimImprovedPuddles esp.

SPTDiverseGuardsSkyrim.esp Active

Convenient Horses.esp Active

Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.

Destructible_bottles.esp Active

ORM Convenient Alsvid.esp Active

Auto Unequip Ammo.esp Active

Chesko_LoreBasedLoadingScreens.esp Active

immersive roads.esp

Footprints.esp Active

Footprints - Ash.esp Active

Ket_3DLoadscreens.esp Active

Ket_PictureLoadscreens.esp Active

RaceMenu.esp Active

RaceMenuPlugin.esp Active

Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.

towConversation.esp Active

WetandCold.esp Active

WetandCold - Ashes.esp Active

SkyUI.esp Active

iHUD.esp Active

towPov.esp Active

Cloaks.esp Active

Cloaks - Dawnguard.esp Active

1nivWICCloaksCRAFT.esp Active

DragonbornArmorFix.esp Active

Elemental Staves.esp Active

ExplosiveBoltsVisualized.esp

Glass Variants.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

imp_guard_helm.esp Active

imp_helm.esp Active

imp_helm_imp.esp Active

imp_helm_dawn.esp Active

Valor Armor.esp Active

Dr_Bandolier.esp Active

Dr_BandolierDG.esp Active

Lock Overhaul.esp Active

DeadlyDragons.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

SkyRe_Main.esp Active

Bash Tag suggestion(s): {{BASH: Relev, Delev}}

Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.

Note: If you have a problem with aiming try to install this mod.

Note: To make aiming easier add the following lines to Skyrim.ini:

Note: [Actor]

Note: fVisibleNavmeshMoveDist=12288.0000

Note: [Combat]

Note: f1PArrowTiltUpAngle=0.64

Note: f3PArrowTiltUpAngle=0.64

Note: fMagnetismStrafeHeadingMult=0.0

Note: fMagnetismLookingMult=0.0

SkyRe_Combat.esp Active

SkyRe_CraftingFix.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyScaling.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

SkyRe_StandingStones.esp Active

ExplosiveBoltsVisualized-SkyRe.esp Active

SkyRe-USP Patch.esp Active

Gildergreen Regrown.esp Active

Run For Your Lives.esp Active

When Vampires Attack.esp Active

SkyrimChimneysRW.esp Active

The Paarthurnax Dilemma.esp Active

towBlockSteal.esp Active

SkyrimCoinReplacer.esp Active

Bash Tag suggestion(s): {{BASH: Delev}}

360WalkandRunPlus-RunBackwardSpeedAdjust.esp Active

AchieveThat.esp Active

Appropriately Attired Jarls Redux.esp Active

BetterQuestObjectives.esp Active

BetterQuestObjectives-PaarDilemmaPatch.esp Active

BetterQuestObjectives-SkyRePatch.esp Active

BetterQuestObjectives-DBForevertoMisc.esp Active

BlockSparkles.esp Active

Distant DetailHF.esp Active

DiversePriests.esp Active

DiversePriests_BringOutYourDeadPatch.esp

Error: Bring Out Your Dead.esp is not present or is not active. Skyrim will CTD when loading if using this file without it.

Guard Dialogue Overhaul.esp Active

WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp Active

Headtracking.esp Active

masser Size x0.5.esp Active

dD-No Twitching Dragon Death Animation.esp Active

SFO - Expanded Diversity.esp Active

Note: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.esp

secunda Size x0.5.esp Active

SkyTEST-RealisticAnimals&Predators.esp Active

SkyTEST-RealisticAnimals&Predators-Dawnguard.esp Active

SkyTEST-RealisticAnimals&Predators-Dragonborn.esp Active

dD - Enhanced Blood Main.esp Active

dD-Dragonborn-Dawnguard-EBT Patch.esp Active

Waterbreathing Breathless Emerge.esp Active

aMidianborn_Skyforge_Weapons.esp Active

WeaponsArmorFixes_ambSkyforge_Patch.esp Active

Unique Region Names - Dragonborn.esp Active

AIMP - Antz in my Pantz.esp Active

Chesko_Step418_SN.esp Active

Realistic Lighting Overhaul - Dungeons.esp Active

Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

Realistic Lighting Overhaul - Major City Exteriors.esp Active

Realistic Lighting Overhaul - Major City Interiors.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Active

ClimatesOfTamriel-Dragonborn-Patch.esp Active

Unique Region Names - Dragonborn COT Patch.esp Active

RealisticNeedsandDiseases.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

RND_Dawnguard-Patch.esp Active

RND_DestructibleBottles-Patch.esp Active

RND_HearthFires-Patch.esp Active

RND_USKP-Patch.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

RND_Dragonborn-Patch.esp Active

Disease Descriptions_RND Compatibile.esp Active

BFSEffects.esp Active

DeadlySpellImpacts.esp Active

Dual Wield Parrying_SKSE.esp Active

Note: Use only one Dual Wield Parrying*.esp.

The Dance of Death - Ultimate Edition.esp Active

Acquisitive Soul Gems.esp Active

Enhanced Soul Trap.esp Active

Soul Gems Differ - E.esp Active

dD-No Spinning Death Animation.esp Active

Beards.esp Active

Brows.esp Active

XFLDialogue.esp Active

XFLPlugins.esp Active

BetterQuestObjectives-XFLPatch.esp Active

Slightly Reduced Distance NPC Greetings.esp Active

SPTConsistentOlderPeople.esp Active

Blaze Of Eventide.esp Active

moveitLWT.esp Active

dD - Realistic Ragdoll Force - Realistic.esp Active

Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.

SkyRe_Races.esp Active

Animated Weapon Enchants.esp Active

WATER.esp Active

WATER Plants.esp Active

WATER DB Waves.esp Active

SkyFalls Plus SkyMills - All DLC.esp Active

RND_Water-Patch.esp Active

Atlas Map Markers.esp Active

Atlas Blackreach.esp Active

Atlas Dawnguard.esp Active

Atlas Hearthfire.esp Active

Atlas Dragonborn.esp Active

SPTConsistentOlderPeopleCompatability.esp

Error: Bring Out Your Dead.esp is not present or is not active. Skyrim will CTD when loading if using this file without it.

DiversePriests_ConsistentOlderPeoplePatch.esp Active

AM-SkyTEST Patch.esp Active

AM-SMIM Patch.esp Active

DEBV-ABT Patch.esp

WAF-ABT Patch.esp

ASW-GDO Patch.esp Active

ICS-EBT Patch.esp Active

ASG-AWE Patch.esp Active

RUPPB-DBE Patch.esp Active

RND-RUPPB-DBE.esp Active

BCS-SkyRE Patch.esp Active

SkyRe-SkyTEST.esp Active

ASG-AWE-SkyRe.esp Active

Unique Region Names.esp Active

General Patch.esp Active

Bashed Patch, 0.esp Active

Pre Automatic Variants ST IC Patch.esp Active

Automatic Variants.esp Active

ASIS-Dependency.esp Active

PreASISPatch.esp Active

ASIS.esp Active

Dual Sheath Redux Patch.esp Active

Pre ReProccer WA Fixes aMidianSS Patch.esp Active

ReProccer.esp Active

SkyRe_EnemyAI.esp Active

Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch.

PostASISPatch.esp Active

ReProccerDragonborn.esp Active

qotsafans Miscellaneous ReProccer + Destruction Tweak 50 Patch.esp Active

qotsafans Ars Metallica SMIM Patch.esp Active

qotsafans Books + Book Covers Skyrim HF Patch.esp Active

qotsafans Ingestibles + Radiant Potions + Unique Booze + Destructible Bottles HF Patch.esp Active

 

 

- Papyrus Log: Received dozens, if not hundreds of error of: MintyQuestForkScript, CHConfigQuestScript, AUAConfigQuestScript. I know the first one refers to Thunder During Lighting storms mod, but there was sunny weather when the crash occured. Not sure about the other scripts. The log is too large for a spoiler or code tag here. Will give you the link soon in an edit.

 

EDIT: Link to Papyrus Log: https://efshare.com/?s=X3GEKL

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I would say this is too many scripted mods. Try removing Automatic Variants and SkyTest for starters and see how that goes.

 

I play a mixture of SR, STEP and my own mod selection. I used to get A LOT of freezes. I removed Enhanced Blood Textures, BFS effects, SkyTEST and Automatic Variants and now I get no freezes (I get ILS intead :/ but thats due to using too large texture packs I think, testing is in progress...)

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Hmm that's interesting, thanks. I might actually try that although it would be hard to give up AV! I can easily live without BFS & EBT though.

 

Would you be able to tell me anything about the papyrus log errors? When an error is repeated hundreds of times, does this mean that it is a probem? I know papyrus is not really a tool for CTD detection but it just doesn't look good when some scripts just keep spitting out continous errors. See my edit above for the link.

 

I was under the impression that a clean SR or STEP install (I used STEP too for a couple months) were supposed to be CTD/Freeze free (although the authors never claimed them to be). I guess I was wrong (no offense intended) and that it is simply very hard to get a crash-free modded Skyrim.

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Papyrus is not my specialty, so I'm afraid I am unable to help you there.

 

And in all fairness, I don't think that a full STEP install was OFFICIALLY tested in a prolonged period of proper gameplay. In theory it should work fine, but remember that heavily modded Skyrim is always a risk of instability.

 

As for SR - Neo would have to answer that question.

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