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Posted (edited)

Are there any conflicts that would arise if I don't use ELFX and the ELFX patches/fixes with the current guide?
I hate the candle wisps and, for some reason, the added wisp effects of ELFX don't always line up with the candles in Dragons Reach and some other areas I can't think of off the top of my head.

Edited by QuentinS
Posted
  On 4/18/2025 at 5:31 AM, QuentinS said:

Are there any conflicts that would arise if I don't use ELFX and the ELFX patches/fixes with the current guide?
I hate the candle wisps and, for some reason, the added wisp effects of ELFX don't always line up with the candles in Dragons Reach and some other areas I can't think of off the top of my head.

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We only use the ELFX meshes and not the plugins. You will not have the right meshes for a lot of things without it. Just hide the specific meshes you don't want.

Posted

If I understand correctly, you're saying that if I don't use ELFX that I should still use the patches for the meshes?

Posted
  On 4/20/2025 at 11:20 PM, QuentinS said:

If I understand correctly, you're saying that if I don't use ELFX that I should still use the patches for the meshes?

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There's no need to use a patch for a mod you haven't enabled. With mesh patches, you're installing a variant of the patched mesh.

What's your issue with the ELFX meshes? Not using them as a base vanilla mesh patch will revert 421 vanilla mesh improvements:

image.png

 

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