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Posted

OK, for the most part, I've not got a problem following the guide, but I'm confused about this part:

  • PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to:
    [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59)

Following these instructions mean that my UIFrameLimit becomes -1. Is that correct, or should it be left at 0? I've got it at -1 at the moment while I proceed through the rest of the guide, and obviously won't be loading the game until the guide tells me I can, but I just wanted to double check that I've not already managed to mess up please!

Posted
  On 4/9/2025 at 7:31 PM, Breila said:

OK, for the most part, I've not got a problem following the guide, but I'm confused about this part:

  • PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to:
    [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59)

Following these instructions mean that my UIFrameLimit becomes -1. Is that correct, or should it be left at 0? I've got it at -1 at the moment while I proceed through the rest of the guide, and obviously won't be loading the game until the guide tells me I can, but I just wanted to double check that I've not already managed to mess up please!

Expand  

e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59

The UI frame limit is less important than the game frame limit, but [monitor refresh rate] - 1 does not equal -1.

Posted

There was no mention of monitor refresh rate in the insructions, just these ones

[Render] FramerateLimit=?? UIFramerateLimit=??

and before changing they were at 60 and 0, so maths says that they become 59 and -1

 

  On 4/9/2025 at 10:21 PM, z929669 said:

e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59

The UI frame limit is less important than the game frame limit, but [monitor refresh rate] - 1 does not equal -1.

Expand  

 

Posted
  On 4/10/2025 at 8:14 AM, Breila said:

There was no mention of monitor refresh rate in the insructions, just these ones

[Render] FramerateLimit=?? UIFramerateLimit=??

and before changing they were at 60 and 0, so maths says that they become 59 and -1

 

 

Expand  

Double-click on the mod in the MO left pane and ensure the following in SSEDisplayTweaks.ini

  • PC has NVIDIA G-SYNC or AMD Freesync video card AND monitor support, set each frame limit (FPS cap) to:
    [monitor refresh rate] - 3 (e.g., 144 Hz monitor should have 141 limit: 144 - 3 = 141)
  • PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to:
    [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59)

Subtract -3 or -1 from your monitor refresh rate to arrive at the frame cap value, depending on whether or not you have the technology.

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