Breila Posted April 9 Posted April 9 OK, for the most part, I've not got a problem following the guide, but I'm confused about this part: PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to: [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59) Following these instructions mean that my UIFrameLimit becomes -1. Is that correct, or should it be left at 0? I've got it at -1 at the moment while I proceed through the rest of the guide, and obviously won't be loading the game until the guide tells me I can, but I just wanted to double check that I've not already managed to mess up please!
z929669 Posted April 9 Posted April 9 On 4/9/2025 at 7:31 PM, Breila said: OK, for the most part, I've not got a problem following the guide, but I'm confused about this part: PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to: [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59) Following these instructions mean that my UIFrameLimit becomes -1. Is that correct, or should it be left at 0? I've got it at -1 at the moment while I proceed through the rest of the guide, and obviously won't be loading the game until the guide tells me I can, but I just wanted to double check that I've not already managed to mess up please! Expand e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59 The UI frame limit is less important than the game frame limit, but [monitor refresh rate] - 1 does not equal -1.
Breila Posted April 10 Author Posted April 10 There was no mention of monitor refresh rate in the insructions, just these ones [Render] FramerateLimit=?? UIFramerateLimit=?? and before changing they were at 60 and 0, so maths says that they become 59 and -1 On 4/9/2025 at 10:21 PM, z929669 said: e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59 The UI frame limit is less important than the game frame limit, but [monitor refresh rate] - 1 does not equal -1. Expand
z929669 Posted April 10 Posted April 10 On 4/10/2025 at 8:14 AM, Breila said: There was no mention of monitor refresh rate in the insructions, just these ones [Render] FramerateLimit=?? UIFramerateLimit=?? and before changing they were at 60 and 0, so maths says that they become 59 and -1 Expand Double-click on the mod in the MO left pane and ensure the following in SSEDisplayTweaks.ini PC has NVIDIA G-SYNC or AMD Freesync video card AND monitor support, set each frame limit (FPS cap) to: [monitor refresh rate] - 3 (e.g., 144 Hz monitor should have 141 limit: 144 - 3 = 141) PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to: [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59) Subtract -3 or -1 from your monitor refresh rate to arrive at the frame cap value, depending on whether or not you have the technology.
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