I have a long standing issue with snowy mountain lods (using MM with lodpack and BDS 3+). The snow gets extremely noisy/grainy on medium-distance LODs after running DynDOLOD. The picture shows a noisy LOD while the near cliffs and far mountain are both smooth (noise is much worse when moving, like a stack of ants). What could be causing this and how could it be fixed? I have fiddled around with SSEEDIT and various textures, but honestly I don't have much of an understanding of how LODs work.
Since the mountains are ok before generating new LODs, could DynDOLOD be set up to not generate LODs for mountains, if I find no other solution?
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ISC_
Hi everyone!
I have a long standing issue with snowy mountain lods (using MM with lodpack and BDS 3+). The snow gets extremely noisy/grainy on medium-distance LODs after running DynDOLOD. The picture shows a noisy LOD while the near cliffs and far mountain are both smooth (noise is much worse when moving, like a stack of ants). What could be causing this and how could it be fixed? I have fiddled around with SSEEDIT and various textures, but honestly I don't have much of an understanding of how LODs work.
Since the mountains are ok before generating new LODs, could DynDOLOD be set up to not generate LODs for mountains, if I find no other solution?
Thanks for any input on this.
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