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Snow drift brighter than the snow around it


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I installed Enhanced Landscapes, and proceed to remade the LOD. EL was installed on top of Skyland, changing the yellow tundra to green. 

I had some good results. However, something is annoying me, these snow drifts in the distance: 

 

mUuL0YI.png

 

I tried with xLodGen and got the same result: 

 

biyoUUi.png

 

The snow drift objects are quite off, they are brighter than the snow terrain around them. 

How could I solve this? What rule could be applied in Dyndolod so that the snow drift would be less bright, to fit with the terrain? And if this is not possible, what rule could be applied to remove these snow drifts from the LOD? 

1 answer to this question

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Posted

I installed Enhanced Landscapes, and proceed to remade the LOD. EL was installed on top of Skyland, changing the yellow tundra to green. 

I had some good results. However, something is annoying me, these snow drifts in the distance: 

 

mUuL0YI.png

 

I tried with xLodGen and got the same result: 

 

biyoUUi.png

 

The snow drift objects are quite off, they are brighter than the snow terrain around them. 

How could I solve this? What rule could be applied in Dyndolod so that the snow drift would be less bright, to fit with the terrain? And if this is not possible, what rule could be applied to remove these snow drifts from the LOD? 

Generate object LOD textures with TexGen before generating LOD with DynDOLOD. Make sure that no other mods overwrite the TexGen output.

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