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Can I pack meshes and textures into BSA's to let dyndolod.esp load them


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If I leave the .json files unpacked (outside the bsa in their skse > plugins >StorageDataUtil folder), can i pack meshes into dyndolod.bsa and textures into dyndolod - textures.bsa and have the .esp load those two bsa's?

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FAQ: Pack DynDOLOD Resources or generated LOD into BSA?

 
A: No. It is not supported.
 
A: Asking if it is save to pack things into BSA probably means that not all aspects are fully understood. That is a strong hint not to do it.
 
A: See the 'Load/Overwrite Orders' section in the manual.
 
A: PapyrusUtil or DynDOLOD.DLL can not read *.[json|txt] data files from BSA.

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