tweedledumb99 Posted June 26, 2020 Posted June 26, 2020 If I leave the .json files unpacked (outside the bsa in their skse > plugins >StorageDataUtil folder), can i pack meshes into dyndolod.bsa and textures into dyndolod - textures.bsa and have the .esp load those two bsa's?
0 sheson Posted June 26, 2020 Posted June 26, 2020 FAQ: Pack DynDOLOD Resources or generated LOD into BSA? A: No. It is not supported. A: Asking if it is save to pack things into BSA probably means that not all aspects are fully understood. That is a strong hint not to do it. A: See the 'Load/Overwrite Orders' section in the manual. A: PapyrusUtil or DynDOLOD.DLL can not read *.[json|txt] data files from BSA.
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tweedledumb99
If I leave the .json files unpacked (outside the bsa in their skse > plugins >StorageDataUtil folder), can i pack meshes into dyndolod.bsa and textures into dyndolod - textures.bsa and have the .esp load those two bsa's?
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