Hi there, I updated my mod list to the most recent version of DynDOLOD from version 2.67 to 2.81. After generating the ultra trees certain trees are brighter than their up close full 3D tree. This didn't happen with version 2.67. The hybrid trees and the mods that I use stayed the same. It doesn't have to do anything with ENB because when loading the .bto meshes in Nifskope the difference in brightness remains. I didn't change any settings in the DynDOLOD_TES5.ini so that can't be the problem either. There is also no difference in the texture atlases. What could be the problem here?
Question
BlackOncilla
Hi there, I updated my mod list to the most recent version of DynDOLOD from version 2.67 to 2.81. After generating the ultra trees certain trees are brighter than their up close full 3D tree. This didn't happen with version 2.67. The hybrid trees and the mods that I use stayed the same. It doesn't have to do anything with ENB because when loading the .bto meshes in Nifskope the difference in brightness remains. I didn't change any settings in the DynDOLOD_TES5.ini so that can't be the problem either. There is also no difference in the texture atlases. What could be the problem here?
Thank you in advance!
Pictures to show the difference:
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