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Overwrite.esl or OverwriteRNAM.esl is not a valid plugin, invalid object ID


Question

Posted

Hey all,

 

When I run my Texgen64 (with -sse added to the parameters) I get an error I found on a few other posts.

[00:08] Background Loader: [WinterholdDestruction.esm] File loaded (CRC32:CE053718)
[00:00:08.503] [00:08] Background Loader: [OverwriteRNAM.esm] File loaded (CRC32:687A7744)
[00:00:08.504] [00:08] Background Loader: [OverwriteRNAM.esl] File loaded (CRC32:C7E35F70)
[00:00:08.555] [00:08] Background Loader: <Error: [REFR:FE0012C2] (places Farmhouse01 [sTAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 for a light module. These errors cause CTD and other serious issues and need to be fixed.>

 

Essentially, I'm wondering if any of you more advanced users can give me the run down on how to find which mod is causing this so I can simply remove it? Or if there is a way to fix it, then help me figure that out? I'm assuming that it's WinterholdDestruction since that's the last file loaded, but it has the two lines of something else (an esl…?) overwriting it and....

Well yeah, I'm lost, but very grateful in advance for any help you bright minds can lend!

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Posted

Overwrite.esl is an example plugin for the documented large reference bugs of Skyrim Special Edition and should obviously not be installed as part of a normal DynDOLOD installation.

For DynDOLOD 2.x, read the included manual how to install the DynDOLOD standalone and everything else. Start with DynDOLOD_QuickStart.html.

If using DynDOLOD 3, see https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\.

Use a proper mod manager like MO2 or Wrye Bash.

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Posted

Hey all,

 

When I run my Texgen64 (with -sse added to the parameters) I get an error I found on a few other posts.

 

[00:08] Background Loader: [WinterholdDestruction.esm] File loaded (CRC32:CE053718)

[00:00:08.503] [00:08] Background Loader: [OverwriteRNAM.esm] File loaded (CRC32:687A7744)

[00:00:08.504] [00:08] Background Loader: [OverwriteRNAM.esl] File loaded (CRC32:C7E35F70)

[00:00:08.555] [00:08] Background Loader:

 

Essentially, I'm wondering if any of you more advanced users can give me the run down on how to find which mod is causing this so I can simply remove it? Or if there is a way to fix it, then help me figure that out? I'm assuming that it's WinterholdDestruction since that's the last file loaded, but it has the two lines of something else (an esl…?) overwriting it and....

 

Well yeah, I'm lost, but very grateful in advance for any help you bright minds can lend!

You should not install anything from the Standalone archive to any the game folders. Especially not OverwriteRNAM.esm and OverwriteRNAM.esl which are example files from the documentation. Follow the installation instructions in the included manual.

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Posted

You should not install anything from the Standalone archive to any the game folders. Especially not OverwriteRNAM.esm and OverwriteRNAM.esl which are example files from the documentation. Follow the installation instructions in the included manual.

Wow, thanks so much for your quick response sheson!

 

I was following one of GamerPoets DyndoLOD videos and realize now it must have been for the pre-standalone version. Checking manual now. 

 

Again, thank you!

  • 0
Posted

I am using the Nexus Vortex MO, and every time in stall DynDOLOD, it gives me this alert:

 

Error: LOOT operation "loadPlugins" failed: "overwrite.esl" is not a valid plugin
    at handleResponse (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:67431)
    at Socket.e.on.e (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar.unpacked\bundledPlugins\gamebryo-plugin-management\index.js:39:66048)
    at Socket.emit (events.js:182:13)
    at addChunk (_stream_readable.js:283:12)
    at readableAddChunk (_stream_readable.js:264:11)
    at Socket.Readable.push (_stream_readable.js:219:10)
    at Pipe.onStreamRead [as onread] (internal/stream_base_commons.js:94:17)
 
I have tried uninstalling and reinstalling it several times to no avail.
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Posted

Hi, first question on the forum.

Followed the install process for dyndolod 2.98, using vortex and ran loot once the load order conflicts had been resolved.

Got a single, worrying error from loot:

# Overwrite.esl

- CRC: 03E1DF5C
- Attributes: Master Plugin, Light Plugin

## Messages

- Error: This plugin contains records that have FormIDs outside the valid range for an ESL plugin\. Using this plugin will cause irreversible damage to your game saves\.

I searched the manual and the forums and couldn't find anything looking like this. Has anyone come across this and if so what is the fix?

I haven't run the game since seeing this error as I'm already a couple of hundred hours into playing and don't want to lose my save files.

Many thanks

GBT

 

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Posted

You did not follow the installation instructions and installed the DynDOLOD Standalone into the data folder/as a mod or you installed files from in the sub folder ..\Docs\SkyrimSELargeRefGrid\Data\  - which are part of a bug report example - into the data folder / as a mod. There are no such instructions anywhere to do so.

Really read the installation instructions. From DynDOLOD_QuickStart.html:

From the DynDOLOD Standalone archive copy the content of the 'DynDOLOD' folder, which contains the files DynDOLOD.exe, TexGen.exe, DynDOLOD_QuickStart.html and the sub folders 'Docs' and 'Edit Scripts' with all their content into a new 'DynDOLOD' folder outside of special OS folders like 'Programs Files' or 'Program Files (x86)', the SteamApps or game folders and Mod Organizers virtual file structure. Do not mix with old versions or xEdit/xLODGen installation.

This implies to not install the tools as a mod since the tools - programs and their data files -  are not a mod.

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Posted

Hi Sheson

You absolute star (and great person of ultimate patience) :bow:.

I missed the fact that vortex was set to auto install/enable and deploy downloaded files so even though I then followed the instructions it had already done the dirty and installed the downloaded file as well.

I've now disabled the auto-installed files (and disabled auto install/enable in vortex) leaving just the manually created files your instructions shows how to process and surprise - no errors.

 

Thanks for the really fast response.

GBT

  • 0
Posted

[Window Title]
DynDOLOD

[Main Instruction]
[REFR:FE0482C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL).

[Content]
These errors can cause CTD and other serious issues and need to be fixed.

Ignore wrong advice to temporarily disable plugins.

Click on this link for additional explanations and help for this message

[OK] [Exit DynDOLOD]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

The game works fine until i exit the companions building in the Alternate Start Mod. It loads in then immediately CTDs any help would be greatly appreciated!!! :)

  • 0
Posted
On 4/22/2022 at 12:23 AM, SCP7 said:

[Window Title]
DynDOLOD

[Main Instruction]
[REFR:FE0482C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL).

[Content]
These errors can cause CTD and other serious issues and need to be fixed.

Ignore wrong advice to temporarily disable plugins.

Click on this link for additional explanations and help for this message

[OK] [Exit DynDOLOD]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

The game works fine until i exit the companions building in the Alternate Start Mod. It loads in then immediately CTDs any help would be greatly appreciated!!! :)

Upload the log and debug log when making posts as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

Do not install the example plugins from the docs / large reference bug report.
Read the installation instructions where and how to install DynDOLOD Standalone and the requirements and how to generate the LOD mod.
Pay attention to all log messages and the summary.

In case of CTD read the DynDOLOD FAQ answer for ILS or CTD and the ..\DynDOLOD\docs\DynDOLOD-README.txt.
Upload the crash log if further help is required.

  • 0
Posted

Hello,

I installed like 50 mods for Skyrim and tried for the first time to add Dyndolod into the mix, following this lovely video : 

I use Skyrim AE last version, LOOT and Vortex as my mod manager (I know it's "bad"). Tried a Wrye Bash patch too but no idea what i'm doing or what it does, just experimenting :')

 

I launched TexGen then Dyndolod as mentioned in the vid, everything worked fine.

My game kept crashing at launch (I usually install a few mods at a time but... :') ) so I disabled all and reinstalled all of the mods but one that caused the crash (https://www.nexusmods.com/skyrimspecialedition/mods/8541).

The last mods I re-enabled were Dyndolod 3 and Dyndolod DLL/Script/Resources.

But when I try to launch TexGen and Dyndolod to regenerate a TexGen/Dyndolod Output I get this error message

 

[Window Title]
DynDOLOD

[Main Instruction]
[REFR:FE0062C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Bordeciel" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL).

 

[Content]
These errors can cause CTD and other serious issues and need to be fixed.

Ignore wrong advice to temporarily disable plugins.

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

[OK] [Exit DynDOLOD]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

My game works fine despite that (at least I managed to play the game for a few minutes, didnt test beyond that).

Any clue what's causing the Error message ? Note that i'm not an expert modder, i'd appreciate if you manage to keep the explanation "simple" !

 

My mod order if it helps :  

Spoiler

0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     ccBGSSSE001-Fish.esm
254 FE   0 ccQDRSSE001-SurvivalMode.esl
254 FE   1 ccBGSSSE037-Curios.esl
  6  6     ccBGSSSE025-AdvDSGS.esm
  7  7     Unofficial Skyrim Special Edition Patch.esp
  8  8     Skyrim Project Optimization - No Homes - Full Version.esm
254 FE   2 Landscape and Water Fixes.esp
  9  9     JK's College of Winterhold.esp
254 FE   3 Navigator-NavFixes.esl
254 FE   4 Lux - Resources.esp
 10  a     Lux Via.esp
254 FE   5 Lightened Skyrim - merged.esp
 11  b     Correctif Special.esp
254 FE   6 Overwrite.esl
 12  c     Overwrite.esm
254 FE   7 OverwriteRNAM.esl
 13  d     OverwriteRNAM.esm
254 FE   8 Cathedral - 3D Mountain Flowers.esp
254 FE   9 HASTE_SSE.esp
254 FE   a SmallEnviromentalFixes(SEF).esp
 14  e     dD - Enhanced Blood Main LITE.esp
 15  f     SkyUI_SE.esp
254 FE   b SMIM-SE-Merged-All.esp
 16 10     Cutting Room Floor.esp
254 FE   c Correctif orthotypographique.esp
 17 11     JKs Skyrim.esp
 18 12     Landscape Fixes For Grass Mods.esp
254 FE   d Lux Via - Brighter lighting patch.esp
254 FE   e JK's Understone Keep.esp
254 FE   f Lux Via - plugin.esp
254 FE  10 JK's The Bards College.esp
 19 13     JK's Markarth Outskirts.esp
 20 14     Populated Skyrim Legendary.esp
 21 15     JK's Whiterun's Outskirts.esp
 22 16     Landscape Seam Fixes.esp
254 FE  11 JK's Castle Dour.esp
 23 17     JK's Blue Palace.esp
254 FE  12 JK's High Hrothgar.esp
254 FE  13 JK's Temple of the Divines.esp
254 FE  14 JK's Sky Haven Temple.esp
254 FE  15 JK's Riften Outskirts.esp
254 FE  16 JK's Windhelm's Outskirts.esp
254 FE  17 JK's Arnleif and Sons Trading Company.esp
254 FE  18 JK's Jorrvaskr.esp
254 FE  19 JK's Mistveil Keep.esp
254 FE  1a JK's Haelga's Bunkhouse.esp
254 FE  1b JK's Temple of Mara.esp
254 FE  1c JK's Palace of the Kings.esp
254 FE  1d JK's Temple of Dibella.esp
254 FE  1e JK's The Hag's Cure.esp
254 FE  1f JK's Sinderion's Field Laboratory.esp
254 FE  20 JK's Dragonsreach.esp
254 FE  21 JK's Silver-Blood Inn.esp
 24 18     Stendarr Rising.esp
254 FE  22 JK's Elgrims Elixirs.esp
254 FE  23 JKs Markarth Outskirts - Lux Via patch.esp
254 FE  24 JK's Bee and Barb.esp
254 FE  25 JKs Skyrim - Rob's Bug Fixes.esp
 25 19     JKs_Skyrim_No_Lights_Patch.esp
254 FE  26 JKs Sky Haven Temple - JKs Skyrim Patch.esp
254 FE  27 JK's New Gnisis Cornerclub.esp
254 FE  28 JK's The Pawned Prawn.esp
254 FE  29 JK's Riverwood Trader.esp
254 FE  2a JKs Whiterun Outskirts - Lux Via patch.esp
254 FE  2b JK's Radiant Raiment.esp
254 FE  2c JKs Windhelm Outskirts - Lux Via patch.esp
 26 1a     Cloaks.esp
254 FE  2d JK's The Bannered Mare.esp
254 FE  2e JK's White Phial.esp
254 FE  2f Lux Via - CRF patch.esp
254 FE  30 JK's Sleeping Giant Inn.esp
254 FE  31 JK's Angelines Aromatics.esp
254 FE  32 JK's Temple of Talos.esp
254 FE  33 JK's Candlehearth Hall.esp
254 FE  34 JK's The Ragged Flagon.esp
 27 1b     fallentreebridgesSSE.esp
254 FE  35 JK's Septimus Signus's Outpost.esp
 28 1c     Hothtrooper44_ArmorCompilation.esp
 29 1d     Guard Dialogue Overhaul.esp
 30 1e     Weapons Armor Clothing & Clutter Fixes.esp
 31 1f     WACCF_Armor and Clothing Extension.esp
254 FE  36 Dlizzio's Mesh Fixes.esp
254 FE  37 Landscape For Grass Mods JK'S Skyrim.esp
254 FE  38 JKs Riften Outskirts - Lux Via patch.esp
254 FE  39 JK's Bits and Pieces.esp
254 FE  3a JKs College of Winterhold - CRF Patch.esp
254 FE  3b JK's Warmaiden's.esp
254 FE  3c JK's Arcadia's Cauldron.esp
254 FE  3d JK's Sadris Used Wares.esp
254 FE  3e JK's Temple of Kynareth.esp
 32 20     JK's Riverfall Cottage.esp
254 FE  3f JKs Skyrim - Fishing patch.esp
254 FE  40 Correctif orthotypographique - Extras.esp
254 FE  41 JKs Skyrim_Cutting Room Floor_Patch.esp
254 FE  42 JKs Skyrim - USSEP Patch.esp
254 FE  43 JKs Whiterun Outskirts - CRF Patch.esp
254 FE  44 Grass Patch - Saints and Seducers.esp
254 FE  45 JKs Whiterun Outskirts - USSEP Patch.esp
254 FE  46 Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
 33 21     HoldBorderBanners.esp
254 FE  47 Landscape For Grass Mods - Military Camps.esp
254 FE  48 Cutting Room Floor - Frost River - Fewer Vanilla Trees.esp
254 FE  49 fallenbridgesSSE-Patch.esp
254 FE  4a Grass Patch - Fishing.esp
254 FE  4b JKs Castle Dour - CRF patch.esp
254 FE  4c JK's Skyrim - Dlizzio's Mesh Fixes patch.esp
254 FE  4d JKs The Drunken Huntsman.esp
254 FE  4e JKs Blue Palace - JKs Skyrim Patch.esp
254 FE  4f JKs Whiterun Outskirts - Lux Via + CRF Patch.esp
 34 22     Overwrite.esp
 35 23     OverwriteRNAM.esp
254 FE  50 WACCF - CRF Consistency Patch.esp
254 FE  51 WACCF - USSEP Arch-Mage Consistency Patch.esp
254 FE  52 WACCF and ACE - USSEP Arch-Mage Consistency Patch.esp
254 FE  53 CuttingRoomFloor_WACCF_Patch.esp
 36 24     DawnguardArsenal.esp
254 FE  54 DawnguardArsenal_WACCF-ACE_Patch.esp
254 FE  55 WeaponSpeedMultFix.esp
254 FE  56 Shadows Of Sunlight - In Small Exterior World Spaces.esp
 37 25     Quest Conflict Fixes.esp
 38 26     NonEssentialChildren.esp
254 FE  57 TavernAIFix.esp
254 FE  58 Brawl Lines Expansion.esp
 39 27     Immersive Weapons.esp
254 FE  59 Common Clothes and Armors.esp
 40 28     ImperialFineClothes.esp
 41 29     VioLens SE.esp
254 FE  5a ViolensExtension.esp
254 FE  5b Common Clothes and Armors - ACE Patch.esp
254 FE  5c Common Clothes and Armors - CRF Patch.esp
254 FE  5d Vampire Clothing Expansion.esp
254 FE  5e VCE-SPID DISTRIBUTION.esp
254 FE  5f Skidles.esp
254 FE  60 Dirt and Blood - Dynamic Visuals.esp
254 FE  61 Dirt and Blood - Seamless soap texture patch.esp
254 FE  62 Rent a Bath - Dirt and Blood Addon.esp
254 FE  63 AutoHideAmmo.esp
254 FE  64 Lux Via - Blended Roads Bridges Texture sets.esp
254 FE  65 Lux Via - JK's Skyrim Patch.esp
254 FE  66 Stendarr Rising - CRF Patch.esp
254 FE  67 JKs Markarth Outskirts - CC Fishing patch.esp
254 FE  68 JKs Windhelm Outskirts - USSEP patch.esp
254 FE  69 JK's Belethor's General Goods.esp
254 FE  6a JKs Angelines Aromatics - USSEP Patch.esp
254 FE  6b JKs Arcadias Cauldron - USSEP Patch.esp
254 FE  6c JKs Arnleif and Sons - SPO Patch.esp
254 FE  6d JKs Bannered Mare - SPO Patch.esp
254 FE  6e JKs Bards College - SPO patch.esp
254 FE  6f JKs Bits and Pieces - USSEP Patch.esp
254 FE  70 JKs Blue Palace - USSEP Patch.esp
254 FE  71 JKs Candlehearth Hall - SPO Patch.esp
254 FE  72 JKs Castle Dour - SPO Patch.esp
254 FE  73 JKs Castle Dour - Cloaks of Skyrim patch.esp
254 FE  74 JKs College of Winterhold - WACCF patch.esp
254 FE  75 JKs College of Winterhold - SPO Patch.esp
254 FE  76 JKs College of Winterhold - USSEP patch.esp
254 FE  77 JKs College of Winterhold - Cloaks Patch.esp
254 FE  78 JKs College of Winterhold - ACE Patch.esp
254 FE  79 JKs College of Winterhold - 3D Mountain Flowers patch.esp
254 FE  7a JKs Drunken Huntsman - USSEP Patch.esp
254 FE  7b JKs Elgrims Elixirs - CRF Patch.esp
254 FE  7c JKs Elgrims Elixirs - SPO Patch.esp
254 FE  7d JKs Haelgas Bunkhouse - JKs Skyrim Patch.esp
254 FE  7e JKs Haelgas Bunkhouse - SPO Patch.esp
254 FE  7f JKs High Hrothgar - Cloaks of Skyrim patch.esp
254 FE  80 JKs Jorrvaskr - WACCF Patch.esp
254 FE  81 JKs Palace of the Kings - Cloaks Patch.esp
254 FE  82 JKs Palace of the Kings - SPO Patch.esp
254 FE  83 JKs Palace of the Kings - USSEP Patch.esp
254 FE  84 JKs Pawned Prawn - SPO Patch.esp
254 FE  85 JKs Radiant Raiment - USSEP Patch.esp
254 FE  86 JKs Radiant Raiment - Cloaks Patch.esp
254 FE  87 JKs Ragged Flagon - USSEP Patch.esp
254 FE  88 JKs Sadris Used Wares - ACE Patch.esp
254 FE  89 JKs Sinderions Field Laboratory - CC - Fishing patch.esp
254 FE  8a JKs Sky Haven Temple - IA Patch.esp
254 FE  8b JKs Sky Haven Temple - USSEP Patch.esp
254 FE  8c JKs Sleeping Giant Inn - Populated Skyrim Legendary.esp
254 FE  8d JKs Sleeping Giant Inn - SPO Patch.esp
254 FE  8e JKs Temple of Dibella - SPO Patch.esp
254 FE  8f JKs Temple of Dibella - ACE Patch.esp
254 FE  90 JKs Temple of Mara - SPO Patch.esp
254 FE  91 JKs Temple of Talos - USSEP patch.esp
254 FE  92 JKs Temple of Talos - ACE Patch.esp
254 FE  93 JKs Temple of Talos - Cloaks of Skyrim patch.esp
254 FE  94 JKs Temple of the Divines - SPO patch.esp
254 FE  95 JKs Temple of the Divines - USSEP Patch.esp
254 FE  96 JKs Understone Keep - USSEP patch.esp
254 FE  97 JKs White Phial - SPO Patch.esp
254 FE  98 JKs Winking Skeever - SPO patch.esp
 42 2a     Cathedral Weathers.esp
254 FE  99 Cathedral Weather Godrays.esp
254 FE  9a Subtypes of Snowberries.esp
254 FE  9b Cathedral Weather Snow Patch.esp
254 FE  9c CathedralWeatherMCM.esp
 43 2b     Cathedral - Water.esp
 44 2c     Cathedral Landscapes.esp
 45 2d     Cathedral Dynamic Snow.esp
254 FE  9d MfgFix.esp
254 FE  9e MannequinManagement.esp
254 FE  9f MCMHelper.esp
254 FE  a0 TheCleverPrisoner.esp
 46 2e     QwibLantern.esp
254 FE  a1 SWLToggle.esp
254 FE  a2 SWLtoNPCsGuardMiner.esp
254 FE  a3 DynamicLoweredHoods.esp
254 FE  a4 DynamicLoweredHoods_ACE.esp
254 FE  a5 Incognito.esp
254 FE  a6 GloriousGlaciers.esp
254 FE  a7 GDO_MCM.esp
 47 2f     Enhanced Vanilla Trees SSE.esp
 48 30     DX Necromancer Robes.esp
 49 31     Serana Dialogue Edit.esp
 50 32     Serana Improvements & Fixes.esp
 51 33     Cloaks - Dawnguard.esp
 52 34     Dr_Bandolier.esp
254 FE  a8 BandolierForNPC - Realistic Enchantements.esp
 53 35     Ashbound Revisited.esp
254 FE  a9 USSEP-Immersive Weapons Patch.esp
254 FE  aa Hothtrooper44_Armor_Ecksstra.esp
254 FE  ab WACCF_Armor and Clothing Extension_SPID.esp
254 FE  ac IARR, ACE Patch.esp
 54 36     HearthfireMultiKid.esp
 55 37     ImprovedHearthfireLighting.esp
254 FE  ad CBBE.esp
 56 38     UIExtensions.esp
 57 39     AddItemMenuSE.esp
 58 3a     HearthfireMultiKid_LastName.esp
254 FE  ae dD-No Spinning Death Animation Merged.esp
 59 3b     RaceMenuHH.esp
 60 3c     RaceMenu.esp
 61 3d     XPMSE.esp
 62 3e     FNIS.esp
 63 3f     RaceMenuPlugin.esp
254 FE  af HPP - My fixes by Xtudo - Chopping Blocks.esp
254 FE  b0 HPP - Vaermina's Torpor.esp
254 FE  b1 Containers and Leveled Lists Fixes.esp
254 FE  b2 CLLF - ACE Patch.esp
254 FE  b3 CLLF - Cutting Room Floor Patch.esp
254 FE  b4 CLLF - WACCF Patch.esp
 64 40     Complete Crafting Overhaul_Remastered.esp
254 FE  b5 CC-Fishing_CCOR_Patch.esp
254 FE  b6 Cloaks_CCOR_Patch.esp
254 FE  b7 DawnguardArsenal_CCOR_Patch.esp
254 FE  b8 Dr_Bandolier_CCOR_Patch.esp
254 FE  b9 Hothtrooper44_ArmorCompilation_CCOR_Patch.esp
254 FE  ba Immersive Weapons_CCOR_Patch.esp
254 FE  bb IARR, CCOR Patch.esp
 65 41     Complete Alchemy & Cooking Overhaul.esp
254 FE  bc CACO_Survival Mode_Patch.esp
254 FE  bd CC-Fishing_CACO_Patch.esp
254 FE  be CACO Rare Curios Patch.esp
254 FE  bf CACO_Saints&Seducers.esp
254 FE  c0 CuttingRoomFloor_CACO_Patch.esp
 66 42     Blacksmith Forge Water Fix SE USSEP.esp
254 FE  c1 JKs Whiterun Outskirts - CACO Patch.esp
254 FE  c2 Landscape and Water Fixes - Patch - CACO.esp
254 FE  c3 Common Clothes and Armors - CACO Patch.esp
254 FE  c4 Stendarr Rising - CACO patch.esp
254 FE  c5 JKs Blue Palace - CACO patch.esp
254 FE  c6 JKs Sinderions Field Laboratory - CACO patch.esp
254 FE  c7 CLLF - CACO Patch.esp
254 FE  c8 Immersive Weapons - CACO Patch.esp
254 FE  c9 CACO_Correctif_Boethia.esp
 67 43     Immersive Citizens - AI Overhaul.esp
254 FE  ca JK's The Winking Skeever.esp
254 FE  cb JKs Warmaidens - Immersive Citizens Patch.esp
254 FE  cc JKs Whiterun Outskirts - ICAIO Patch.esp
254 FE  cd JKs Markarth Outskirts - Immersive Citizens patch.esp
254 FE  ce JKs Jorrvaskr - Immersive Citizens Patch.esp
254 FE  cf JKs Candlehearth Hall - Immersive Citizens Patch.esp
254 FE  d0 JKs Winking Skeever - USSEP Patch.esp
254 FE  d1 JKs Winking Skeever - Fishing Patch.esp
254 FE  d2 JKs Winking Skeever - Immersive Citizens patch.esp
254 FE  d3 JKs Windhelm Outskirts - Immersive Citizens patch.esp
254 FE  d4 Landscape For Grass Mods -Immersive Citizens PATCH.esp
254 FE  d5 JKs Bannered Mare - Immersive Citizens Patch.esp
254 FE  d6 JKs Dragonsreach - Immersive Citizens Patch.esp
254 FE  d7 JKs Temple of Kynareth - Immersive Citizens patch.esp
254 FE  d8 JKs Sleeping Giant Inn - Immersive Citizens Patch.esp
254 FE  d9 JKs Belethors General Goods - Immersive Citizens Patch.esp
254 FE  da JKs College of Winterhold - Immersive Citizens patch.esp
254 FE  db JKs Drunken Huntsman - Immersive Citizens Patch.esp
254 FE  dc JKs New Gnisis Cornerclub - Immersive Citizens Patch.esp
254 FE  dd JKs Palace of the Kings - Immersive Citizens Patch.esp
254 FE  de JKs Riverwood Trader - Immersive Citizens patch.esp
254 FE  df JKs Silver-Blood Inn - Immersive Citizens patch.esp
254 FE  e0 JKs Temple of Talos - Immersive Citizens patch.esp
254 FE  e1 JKs Temple of the Divines - Immersive Citizens patch.esp
254 FE  e2 JKs Understone Keep - Immersive Citizens patch.esp
254 FE  e3 Misc Dialogue Edits.esp
254 FE  e4 Misc Dialogue Edits - Immersive Citizens patch.esp
 68 44     Luminosity Lighting Overhaul.esp
           Bashed Patch, 0.esp

 

  • 0
Posted
21 minutes ago, Alexboulet said:

Hello,

I installed like 50 mods for Skyrim and tried for the first time to add Dyndolod into the mix, following this lovely video

You posted this in the Step MODS forum. Please see the posting guidelines for making posts in the mods forum.

This should have been posted in the DynDOLOD support forums using the link in the DynDOLOD application and documentation. See posting guidelines for DynDOLOD support.

Also, please do not add huge lists to forum posts without enclosing them in a spoiler (the eye icon in the editor toolbar).

Topic moved to DynDOLOD support.

  • 0
Posted
9 hours ago, Alexboulet said:

Hello,

I installed like 50 mods for Skyrim and tried for the first time to add Dyndolod into the mix, following this lovely video : 

I use Skyrim AE last version, LOOT and Vortex as my mod manager (I know it's "bad"). Tried a Wrye Bash patch too but no idea what i'm doing or what it does, just experimenting :')

 

I launched TexGen then Dyndolod as mentioned in the vid, everything worked fine.

My game kept crashing at launch (I usually install a few mods at a time but... :') ) so I disabled all and reinstalled all of the mods but one that caused the crash (https://www.nexusmods.com/skyrimspecialedition/mods/8541).

The last mods I re-enabled were Dyndolod 3 and Dyndolod DLL/Script/Resources.

But when I try to launch TexGen and Dyndolod to regenerate a TexGen/Dyndolod Output I get this error message

 

[Window Title]
DynDOLOD

[Main Instruction]
[REFR:FE0062C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Bordeciel" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL).

 

[Content]
These errors can cause CTD and other serious issues and need to be fixed.

Ignore wrong advice to temporarily disable plugins.

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

[OK] [Exit DynDOLOD]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

My game works fine despite that (at least I managed to play the game for a few minutes, didnt test beyond that).

Any clue what's causing the Error message ? Note that i'm not an expert modder, i'd appreciate if you manage to keep the explanation "simple" !

 

My mod order if it helps :  

  Reveal hidden contents

 

I moved to post to the appropriate thread. See above.

Really read and follow the https://dyndolod.info/Installation-Instructions

Do not install anything from the DynDOLOD Standalone archive to the game data folder, in particular do not install test plugins from the large reference error report.

https://dyndolod.info/Official-DynDOLOD-Support-Forum

  • 0
Posted

When running both DynDoLod and TexGen I receive the following errors


[00:05] Background Loader: <Error: [REFR:FE0042C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL). These errors can cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins.>
[00:05] Background Loader: Error: [REFR:FE0042C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL). These errors can cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins.
 

afterwards, the program will say that editing has been turn off and not present me with any of the "wizard" menus

Does anyone have any advice?

  • 0
Posted
2 hours ago, DrBathroom said:

When running both DynDoLod and TexGen I receive the following errors


[00:05] Background Loader: <Error: [REFR:FE0042C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL). These errors can cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins.>
[00:05] Background Loader: Error: [REFR:FE0042C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL). These errors can cause CTD and other serious issues and need to be fixed. Ignore wrong advice to temporarily disable plugins.
 

afterwards, the program will say that editing has been turn off and not present me with any of the "wizard" menus

Does anyone have any advice?

Moved to the thread for this error message.

Read my answers above.

https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\.

Also see https://dyndolod.info/Official-DynDOLOD-Support-Forum#Use-Search and https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

  • 0
Posted

Hello! during my operation of the mod i got this ERROR
 

[Window Title]
DynDOLOD

[Main Instruction]
[REFR:FE0462C2] (places Farmhouse01 [STAT:0000084A] in GRUP Cell Temporary Children of [CELL:000095BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,0)) has invalid ObjectID 0012C2 in Overwrite.esl for a light module (ESL).

does anyone know what it means? there doesn't seem to be any specific mod listen and to me its kind of gibberish, thanks

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