Q: Tree LOD: LOD trees show in child worlds / towns
A: This is a game engine limitation. A mod added trees into the same area in the parent world. Either disable that mod when generating tree LOD, or add a XESP - Enable Parent to the player reference 0x00000014 to each tree in question. Tree LOD generation skips all trees with enable parents leaving them to be done as static or dynamic LOD which don't have the limitation. See the section 'Custom Settings For Specific Mods - Mods that add trees to the same area as child worlds' in the DynDOLOD_Manual.html for more information and how to use DynDOLOD rules to address the issue.
I‘m not a native speaker and reading and understanding the dics of dyndolod is heavy stuff for me.
Can someone give me a short tutorial how to add a XESP.... to get rid of the pine lod in whiterun (autumn in whiterun).
Question
Zapp1980
Q: Tree LOD: LOD trees show in child worlds / towns
A: This is a game engine limitation. A mod added trees into the same area in the parent world. Either disable that mod when generating tree LOD, or add a XESP - Enable Parent to the player reference 0x00000014 to each tree in question. Tree LOD generation skips all trees with enable parents leaving them to be done as static or dynamic LOD which don't have the limitation. See the section 'Custom Settings For Specific Mods - Mods that add trees to the same area as child worlds' in the DynDOLOD_Manual.html for more information and how to use DynDOLOD rules to address the issue.
I‘m not a native speaker and reading and understanding the dics of dyndolod is heavy stuff for me.
Can someone give me a short tutorial how to add a XESP.... to get rid of the pine lod in whiterun (autumn in whiterun).
14 answers to this question
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