I'm trying to write a script that will export particular data from an NPC to a file for further processing. However, the program exhibits strange behaviour when I try to access some of the NPC's elements. Getting simple fields and printing them as strings works fine, but it goes wrong as soon as I try to get non-string elements.
In particular, I have the following script:
{Export list of records
------------------------Hotkey:Ctrl+Alt+Shift+E
}
unit UserScript;const sRecordsToSkip ='REFR,PGRD,PHZD,ACHR,NAVM,NAVI,LAND';functionInitialize: integer;begin// Do nothingend;functionProcess(e:IInterface): integer;var
_aidt :IwbElement;
_assigned :string;beginifPos(Signature(e), sRecordsToSkip)<>0thenbeginExit;end;ifnotElementExists(e,'AIDT')thenbeginExit;end;
_aidt :=ElementByName(e,'RNAM');
_assigned :=Assigned(_aidt);AddMessage('Is assigned? '+ _assigned);end;functionFinalize: integer;begin// Do nothingend;end.
Whenever I run this script, the message "Is assigned? False" is printed. I do not understand how this is possible: I checked whether the element existed, but after getting it, it is Nil.
Question
FWDekker
I'm trying to write a script that will export particular data from an NPC to a file for further processing. However, the program exhibits strange behaviour when I try to access some of the NPC's elements. Getting simple fields and printing them as strings works fine, but it goes wrong as soon as I try to get non-string elements.
In particular, I have the following script:
Whenever I run this script, the message "Is assigned? False" is printed. I do not understand how this is possible: I checked whether the element existed, but after getting it, it is Nil.
What's going wrong here? Any help is appreciated.
Edited by FWDekker3 answers to this question
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