Can anyone here help me with a lod related problem? I know it's not about DynDOLOD, but no one else, including the mod author, seems to know what is wrong with a particular mod that causes flickering lod and people here know a lot about lod.
I've downloaded and installed Magical College of Winterhold alongside NO other mods on a fresh install of Skyrim SE. The problem is that when the lod textures kick in on the College they flicker very annoyingly. When I click on an area of the College to get the ref number and type disable the flickering stops, but when I move closer part of the building has disappeared (could this mean the regular textures and lod textures are conflicting?). I've used SSELODGEN to attempt to sort the issue, but that did nothing.
I spoke with Zilav who suggested turning off Large Object Distance. This mostly fixes the problem, but there is still flicker when the textures transition from lod to default but not the other way around. He believes it must be related to an engine bug with Skyrim SE's Large Reference system and further suggested I convert the file to an esm and generate Large Reference information with xedit, but this didn't work either. So he finally suggested I ask here.
The mod author, Sable, has confirmed that no large references were edited and things were only added. At most, he added a tower on top of the College which has yet to have lods generated for it.
No one else on the mod page seems to have reported this issue so it seems to be an isolated case. Have anyone got any idea what the problem might be and how I might fix it without abandoning the very good MCoW mod?
Question
Vanders
Can anyone here help me with a lod related problem? I know it's not about DynDOLOD, but no one else, including the mod author, seems to know what is wrong with a particular mod that causes flickering lod and people here know a lot about lod.
I've downloaded and installed Magical College of Winterhold alongside NO other mods on a fresh install of Skyrim SE. The problem is that when the lod textures kick in on the College they flicker very annoyingly. When I click on an area of the College to get the ref number and type disable the flickering stops, but when I move closer part of the building has disappeared (could this mean the regular textures and lod textures are conflicting?). I've used SSELODGEN to attempt to sort the issue, but that did nothing.
I spoke with Zilav who suggested turning off Large Object Distance. This mostly fixes the problem, but there is still flicker when the textures transition from lod to default but not the other way around. He believes it must be related to an engine bug with Skyrim SE's Large Reference system and further suggested I convert the file to an esm and generate Large Reference information with xedit, but this didn't work either. So he finally suggested I ask here.
The mod author, Sable, has confirmed that no large references were edited and things were only added. At most, he added a tower on top of the College which has yet to have lods generated for it.
No one else on the mod page seems to have reported this issue so it seems to be an isolated case. Have anyone got any idea what the problem might be and how I might fix it without abandoning the very good MCoW mod?
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