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Skyrim Revisited Pre-Release Feedback


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Posted

ive got this error messages in creation kit

 

 

Assert

 

File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp

 

Line: 2860

LOCALIZATION: Error opening or reading strings file.

MASTERFILE: LOCALIZATION: Zero entries or empty block size read from strings file STRINGS/Update_ENGLISH.STRINGS. Strings will be missing.

Assert

 

File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp

 

Line: 2872

Failed to allocate entry array.

Assert

 

File: c:\_skyrim\code\tesv\bssystem\BSTSmartPointer.h

 

Line: 167

Null pointer

 

----- could somebody help ?

why the localisation changed ?

Posted
  Quote

ive got this error messages in creation kit

 

 

Assert

 

File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp

 

Line: 2860

LOCALIZATION: Error opening or reading strings file.

MASTERFILE: LOCALIZATION: Zero entries or empty block size read from strings file STRINGS/Update_ENGLISH.STRINGS. Strings will be missing.

Assert

 

File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp

 

Line: 2872

Failed to allocate entry array.

Assert

 

File: c:\_skyrim\code\tesv\bssystem\BSTSmartPointer.h

 

Line: 167

Null pointer

 

----- could somebody help ?

why the localisation changed ?

 

Are all your BSAs properly configured? I can't check mine... at work.

 

  Quote

I noticed the link in the 'ATI Users' section specified by the line "Open the Catalyst Control Center and configure as specified here." needs the link updated to https://wiki.step-project.com/Guide:AMD_VISION_Engine_Control_Center or maybe https://wiki.step-project.com/Guide:AMD_VISION_Engine_Control_Center#tab=Application_Settings

 

Will update.

 

  Quote

Seems the SKSE.ini tweak should be spelled "ClearInvalidRegistrations". https://forums.bethsoft.com/topic/1440066-sounds-of-skyrim-civilization/page__view__findpost__p__22286915

 

Fixed.

Posted
  Quote

Btw, there are 12 UDRs in TS_BloodOmNomNom.esp (Blood Barrels For Vampires). Did you miss them or should the ESP intentionally not be cleaned?

 

I will have to dbl check later when I get home but I don't recall TES5Edit complaining when I tried to clean.

 

I do recall seeing some disabled items but not UDRs... ah well will recheck but if TES5Edit cleans them then go for it.

Posted
  'Executor said:
Btw' date=' there are 12 UDRs in TS_BloodOmNomNom.esp (Blood Barrels For Vampires). Did you miss them or should the ESP intentionally not be cleaned?[/quote']

 

That's right, I can confirm 12 UDRs.

Posted
  'justjr said:
  'Executor said:
Btw' date=' there are 12 UDRs in TS_BloodOmNomNom.esp (Blood Barrels For Vampires). Did you miss them or should the ESP intentionally not be cleaned?[/quote']

 

That's right' date=' I can confirm 12 UDRs.

[/quote']

 

Will add the note. Now that I think on it longer I think it used to have a note... weird.

 

 

Edit: Note added. Thanks for the report and confirmation guys.

Posted
  Quote

Under More Village Animals edits, in the corrections from German section, you should also add changing the "Pferd" names in MVARorikstead.esp to "Horse".

 

Thanks. Hoping the author puts out a proper English version soon.

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