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Skyrim's INI cleaning help


Question

Posted

Please can anyone help me with cleaning Useless lines that do not need to be in these to improve on performance if they do not do anything to increase ultra high quality etc. Also any Usefull working lines that can boost Quality even further with actual noticeable results? I'm running i7 940 2.93ghz / 12GB DDR3 / Ati Radeon 6990.

 

SkyrimPref.ini

 

 

 

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bRunHighLevelProcess=1

bEnableStoryManagerLogging=0

bMultiThreadMovement=1

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bUseThreadedLOD=1

bUseThreadedAI=1

bMTRendering=1

bUseEyeEnvMapping=1

bFaceMipMaps=1

bFaceGenTexturing=1

iNumHWThreads=4

bPerPixelLighting=1

bEnablePerPixelLighting=1

bAllow30Shaders=1

bAllow40Shaders=1

bAllow50Shaders=1

bDo30VFog=1

 

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

bHighTextureQuality=1

iBlurDeferredShadowMask=5

fInteriorShadowDistance=3500.0000

fShadowDistance=8000.0000

iShadowMapResolutionSecondary=8192

iShadowMapResolutionPrimary=8192

iEquippedTorchesCastShadows=1

iShadowSplitCount=2

iMaxAnisotropy=16

bHQAnisotropy=1

bUse Shaders=1

iDepthBits=32

iColorDepth=32

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=10000000.0000

fGamma=1.0000

fDecalLOD2=3500.0000

fDecalLOD1=3000.0000

fSpecularLODStartFade=4000.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=4500.0000

iTexMipMapMinimum=4096

iTexMipMapMaximum=8192

bTexMipMapMaximum=1

iTexMipMapSkip=0

bTexMipMapSkip=0

bFaceMipMaps=1

bFaceGenTexturing=1

iFaceGenTexturingQuality=4096

bHighResTexMipMaps=1

bHighQualityTexMipMaps=1

iWaterMultiSamples=4

iMultiSample=8

iMultiSampleQuality=24

iShadowMode=5

bTreesReceiveShadows=1

bDrawLandShadows=1

bActorSelfShadowing=1

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=40

bDynamicWindowReflections=1

bShadowMaskZPrepass=1

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=1

bAccurateRenderTarget=1

sD3DDevice="AMD Radeon HD 6900 Series"

sAPI=D3D11

bFXAAEnabled=1

iInteriorShadowMapResolution=8192

iInteriorShadowResolution=8192

iShadowMapResolution=4096

iShadowMapResolutionInt=8192

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iShadowFilter=4

bDrawShadows=1

iPresentInterval=1

bForceHighDetailLOD=1

bForceHighDetailShadows=1

bUseSunbeams=1

bPerPixelLighting=1

bAllow30Shaders=1

bDo30VFog=1

bForceFullDetail=1

bFullDetail=1

iActorShadowIntMax=30

iActorShadowCountInt=30

bForceFullLOD=1

bDoTallGrassEffect=1

bLandscapeBlend=1

bTransparencyMultisampling=1

bShadowsOnGrass=1

bDeferredShadows=1

[Grass]

b30GrassVS=1

fGrassStartFadeDistance=12000.0000

fGrassMaxStartFadeDistance=12500.0000

fGrassMinStartFadeDistance=400.0000

bForceHighDetailGrass=1

bGrassPointLighting=1

bDrawShaderGrass=1

bForceFullDetail=1

bDoTallGrassEffect=1

iMinGrassSize=20

bAllowLoadGrass=0

bAllowCreateGrass=1

bDrawShaderGrass=1

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

fMouseCursorSpeed=1.0000

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=1

bUseKinect=0

[Particles]

iMaxDesired=7000

bForceHighDetailParticles=1

bForceUltraDetailParticles=1

bForceFullLOD=1

bForceFullDetail=1

[saveGame]

fAutosaveEveryXMins=60.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

bLandscapeBlend=1

bPerPixelLighting=1

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

bForceFullDetail=1

 

fBlockLoadDistanceLow=50000.0000

fBlockLoadDistance=125000.0000

fHighBlockLoadDistanceLow=20000.0000

 

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=35

bForceFullDetail=1

bForceFullLOD=1

 

bUseMultiThreadedTrees=1

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

bForceHighDetailDecals=1

bDecalMultithreaded=1

fDecalLifetime=60.0000

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

iWaterReflectHeight=1024

iWaterReflectWidth=1024

fWadingWaterTextureRes=1024

fSurfaceTileSize=1024

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterDepth=1

bForceHighDetailReflections=1

bAutoWaterSilhouetteReflections=1

bUseWaterReflectionBlur=1

bReflectExplosions=1

iWaterBlurAmount=4

bUseWaterHiRes=1

bUseWaterShader=1

bUseWaterHDR=1

bForceFullLOD=1

bUseWaterLOD=1

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

bUseWaterReflections=1

[backgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bLoadHelmetsInBackground=1

bUseBackgroundPathing=1

bUseMultiThreadedTrees=1

 

 

 

 

Skyrim.ini

 

 

 

 

[General]

sIntroSequence=DISABLED.BIK

sLanguage=ENGLISH

SIntroSequence=

bLoadLooseFiles=1

bRunHighLevelProcess=1

bMultiThreadMovement=1

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedParticleSystem=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bMTRendering=1

bUseThreadedLOD=1

bUseThreadedAI=1

iNumHWThreads=4

iLargeIntRefCount=262144

 

[Display]

sD3DDevice="AMD Radeon HD 6900 Series"

iPresentInterval=0

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=4000.0

fLightLODMaxStartFade=4500.0

iShadowMapResolutionPrimary=8192

iIntShadowMapResolution=8192

iShadowMode=5

bUseAllShaders=1

iColorDepthBits=32

bFloatPointRenderTarget=1

iTexMipMap=4096

iTexMipMapSkip=0

bTexMipMapSkip=0

iDepthBits=32

iColorDepth=32

bPerPixelLighting=1

bAllowScreenshot=1

bShadowsOnGrass=1

bSimpleLighting=0

bComplexLighting=1

fFlickeringLightDistance=4096

 

[Papyrus]

fPostLoadUpdateTimeMS=1000.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

 

[Grass]

bAllowCreateGrass=1

bDrawShaderGrass=1

b30GrassVS=0

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000

 

[Camera]

fOverShoulderAddY=0.0

fOverShoulderPosZ=18.0

fOverShoulderPosX=0.0

fOverShoulderCombatAddY=0.0

fOverShoulderCombatPosZ=24.0

fOverShoulderCombatPosX=0.0

 

fOverShoulderHorseAddY=-72.0

fOverShoulderHorsePosZ=50.0

fOverShoulderHorsePosX=35.0

fActorFadeOutLimit=-100

 

fMouseWheelZoomSpeed=60.0

f1st3rdSwitchDelay=0.95

iHorseTransitionMillis=001

 

[interface]

fBookOpenTime=200.0

 

fSafeZoneX=10

fSafeZoneY=10

fSafeZoneXWide=10

fSafeZoneYWide=10

 

 

 

 

Thanks for reading I hope you can help.

15 answers to this question

Recommended Posts

  • 0
Posted

Please use spoiler tags for long posts.

 

[spoiler]

Blah Blah Blah

[/spoiler]
@Admins,

I noticed your "Call for Forum Moderators" on the Guide. If you guys need some help moderating the forums just say the word. I'll be happy to be Wiki Editor/Forum Moderator since most of my talent is in content and mod comparisons.

  • 0
Posted

Please can anyone help me with cleaning Useless lines that do not need to be in these to improve on performance if they do not do anything to increase ultra high quality etc.

Personally I would delete the files and start over. You have a ton of lines in there that don't need to be there.

 

Also any Usefull working lines that can boost Quality even further with actual noticeable results? I'm running i7 940 2.93ghz / 12GB DDR3 / Ati Radeon 6990.

Raising uGrids to 7 would be the first thing and will make the biggest impact on both visual quality and performance.

 

Add the following to your Skyrim.ini [General] section:

[General]
uGridsToLoad=7
uExterior Cell Buffer=64
uInterior Cell Buffer=32

In SkyrimPrefs.ini, there are a few things you can increase:

[Display]
fShadowLODStartFade=400.0000
iMaxDecalsPerFrame=350

[Grass]
fGrassStartFadeDistance=18000

[Main]
fSkyCellRefFadeDistance=500000.0000

[TerrainManager]
fTreeLoadDistance=100000.0000
fBlockMaximumDistance=500000.0000
fBlockLevel1Distance=140000.0000
fBlockLevel0Distance=75000.0000
fSplitDistanceMult=4.0000

I'm sure there's more, but that's just off the top of my head.

  • 0
Posted

Game seems to run all right 95% of normal. I've just come from a 12gb or more modded game for ultra realism down to a normal fresh install from last night. Game looks amazing till I ran into something odd I didn't figure out where my character went headless and left with a tuft hair where the neck and rest should of been. I dunno if it was me altering the ini files which caused it but or one of the mods conflicting with another or somehow getting corrupted. I had alook at TES5Edit but nothing seemed to point to anything dirty within any of the character mod's, but anyway I dunno how to use that yet and not sure I'll get into it. I was looking for people who know there INI's so I could clean any rubbish I've collected within my current edited version. Like I say game runs 95% fine Vanilla Skyrim and was 95% ok from last night.

 

The other 5% are little things I run into like stuttering on modded version.

Vanilla is currently clipping alot around water at the moment from rapid view change or water ripples.

 

Here is what I've been able to achieve and almost running smoothly at around 10-30fps

 

https://i.imgur.com/XkoDO.jpg

 

https://i.imgur.com/f5LO3.jpg

  • 0
Posted

Looks absolutely amazing but I wouldn't say 10 FPS is playable. Maintaining a minimum of around 30 FPS is the goal of a successful STEP. The normal human eye starts to notice individual frames at anything lower than 20 FPS. Some eyes are keener and will need higher frame rates to not notice individual frames flickering.

  • 0
Posted

Personally I would delete the files and start over. You have a ton of lines in there that don't need to be there.

I could delete those files easy as pie and use my Base ini's that come with Skyrim with Ultra setting's. The thing is there are alot of lines which boost the game, I've just added them from supped up versions of other peoples INI's and tryed to edit what lines are basically useless. I'm not all that well versed in this stuff and just tried what I could adding this and that till something CTD, then I would take it back out again.

 

You or anyone else who might know there stuff when it comes to INI's tell me what's rubbish/useless/obsolete so then I can get rid of it :).

 

Thanks for the uGrids comment I knew that one was going to mentioned sooner or later. At the moment I'm cautious in not screwing up my Saves hence I've never ever used it but thought that the Buffer codes that to go with it might help in someway?

 

 

  • 0
Posted

Most of the things in these "SUPER MAX SKYRIM INI" files are completely useless. Especially the memory/CPU-related ones. They do absolutely nothing. If you started over with a clean ultra .ini and added/modified the lines I posted, you'd be very close to "maxed out."

  • 0
Posted

Looks absolutely amazing but I wouldn't say 10 FPS is playable. Maintaining a minimum of around 30 FPS is the goal of a successful STEP. The normal human eye starts to notice individual frames at anything lower than 20 FPS. Some eyes are keener and will need higher frame rates to not notice individual frames flickering.

Yeah 30fps on average was my goal until my headless character happened, that could happen again when I start putting all the mods back into Vanilla. I'll try find out what what was or which mod is faulty. I don't think I'll run my game past 40fps using a limiter anyway so my card doesn't start revving up the fan too much which does get loud :P.
  • 0
Posted

Most of the things in these "SUPER MAX SKYRIM INI" files are completely useless. Especially the memory/CPU-related ones. They do absolutely nothing. If you started over with a clean ultra .ini and added/modified the lines I posted you'd be very close to "maxed out."

I've done just that now, plain ordinary ini files with those codes you suggested and what I found under STEP tweak ini section. I'm running the game normally with these setting. I'll slowly introduce my mods in as I go and see if I get to where I was before or better B). Thankyou kindly all

 

But still if anyone reads this now or later, fill me in on any edits I maybe able to add further into the game please :)?

  • 0
Posted

The STEP 2.2.1 preview guide has the complete INI instructions for all changes that are necessary. Use that, and be sure to remove the custom INIs from the game-user path and start from scratch.

 

The tearing could be that you do not have vsync enabled under [Display] ... set iPresentInterval=1.

  • 0
Posted

Looks absolutely amazing but I wouldn't say 10 FPS is playable. Maintaining a minimum of around 30 FPS is the goal of a successful STEP. The normal human eye starts to notice individual frames at anything lower than 20 FPS. Some eyes are keener and will need higher frame rates to not notice individual frames flickering.

Yeah 30fps on average was my goal until my headless character happened, that could happen again when I start putting all the mods back into Vanilla. I'll try find out what what was or which mod is faulty. I don't think I'll run my game past 40fps using a limiter anyway so my card doesn't start revving up the fan too much which does get loud :P.

Skyrim plays OK at 25 fps and much smoother at 45+. The best way to measure  performance would be to do a few 5 min runs and measuring the time spent below 30 or 25 fps.

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