Please can anyone help me with cleaning Useless lines that do not need to be in these to improve on performance if they do not do anything to increase ultra high quality etc. Also any Usefull working lines that can boost Quality even further with actual noticeable results? I'm running i7 940 2.93ghz / 12GB DDR3 / Ati Radeon 6990.
Question
Eu4orick
Please can anyone help me with cleaning Useless lines that do not need to be in these to improve on performance if they do not do anything to increase ultra high quality etc. Also any Usefull working lines that can boost Quality even further with actual noticeable results? I'm running i7 940 2.93ghz / 12GB DDR3 / Ati Radeon 6990.
SkyrimPref.ini
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bRunHighLevelProcess=1
bEnableStoryManagerLogging=0
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bMTRendering=1
bUseEyeEnvMapping=1
bFaceMipMaps=1
bFaceGenTexturing=1
iNumHWThreads=4
bPerPixelLighting=1
bEnablePerPixelLighting=1
bAllow30Shaders=1
bAllow40Shaders=1
bAllow50Shaders=1
bDo30VFog=1
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bHighTextureQuality=1
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3500.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=8192
iShadowMapResolutionPrimary=8192
iEquippedTorchesCastShadows=1
iShadowSplitCount=2
iMaxAnisotropy=16
bHQAnisotropy=1
bUse Shaders=1
iDepthBits=32
iColorDepth=32
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=3500.0000
fDecalLOD1=3000.0000
fSpecularLODStartFade=4000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=4500.0000
iTexMipMapMinimum=4096
iTexMipMapMaximum=8192
bTexMipMapMaximum=1
iTexMipMapSkip=0
bTexMipMapSkip=0
bFaceMipMaps=1
bFaceGenTexturing=1
iFaceGenTexturingQuality=4096
bHighResTexMipMaps=1
bHighQualityTexMipMaps=1
iWaterMultiSamples=4
iMultiSample=8
iMultiSampleQuality=24
iShadowMode=5
bTreesReceiveShadows=1
bDrawLandShadows=1
bActorSelfShadowing=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=40
bDynamicWindowReflections=1
bShadowMaskZPrepass=1
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
bAccurateRenderTarget=1
sD3DDevice="AMD Radeon HD 6900 Series"
sAPI=D3D11
bFXAAEnabled=1
iInteriorShadowMapResolution=8192
iInteriorShadowResolution=8192
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iShadowFilter=4
bDrawShadows=1
iPresentInterval=1
bForceHighDetailLOD=1
bForceHighDetailShadows=1
bUseSunbeams=1
bPerPixelLighting=1
bAllow30Shaders=1
bDo30VFog=1
bForceFullDetail=1
bFullDetail=1
iActorShadowIntMax=30
iActorShadowCountInt=30
bForceFullLOD=1
bDoTallGrassEffect=1
bLandscapeBlend=1
bTransparencyMultisampling=1
bShadowsOnGrass=1
bDeferredShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=12000.0000
fGrassMaxStartFadeDistance=12500.0000
fGrassMinStartFadeDistance=400.0000
bForceHighDetailGrass=1
bGrassPointLighting=1
bDrawShaderGrass=1
bForceFullDetail=1
bDoTallGrassEffect=1
iMinGrassSize=20
bAllowLoadGrass=0
bAllowCreateGrass=1
bDrawShaderGrass=1
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.0000
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=7000
bForceHighDetailParticles=1
bForceUltraDetailParticles=1
bForceFullLOD=1
bForceFullDetail=1
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
bLandscapeBlend=1
bPerPixelLighting=1
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bForceFullDetail=1
fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
fHighBlockLoadDistanceLow=20000.0000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=35
bForceFullDetail=1
bForceFullLOD=1
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bForceHighDetailDecals=1
bDecalMultithreaded=1
fDecalLifetime=60.0000
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
iWaterReflectHeight=1024
iWaterReflectWidth=1024
fWadingWaterTextureRes=1024
fSurfaceTileSize=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterDepth=1
bForceHighDetailReflections=1
bAutoWaterSilhouetteReflections=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bUseWaterHiRes=1
bUseWaterShader=1
bUseWaterHDR=1
bForceFullLOD=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterReflections=1
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseBackgroundPathing=1
bUseMultiThreadedTrees=1
Skyrim.ini
[General]
sIntroSequence=DISABLED.BIK
sLanguage=ENGLISH
SIntroSequence=
bLoadLooseFiles=1
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bMTRendering=1
bUseThreadedLOD=1
bUseThreadedAI=1
iNumHWThreads=4
iLargeIntRefCount=262144
[Display]
sD3DDevice="AMD Radeon HD 6900 Series"
iPresentInterval=0
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=4000.0
fLightLODMaxStartFade=4500.0
iShadowMapResolutionPrimary=8192
iIntShadowMapResolution=8192
iShadowMode=5
bUseAllShaders=1
iColorDepthBits=32
bFloatPointRenderTarget=1
iTexMipMap=4096
iTexMipMapSkip=0
bTexMipMapSkip=0
iDepthBits=32
iColorDepth=32
bPerPixelLighting=1
bAllowScreenshot=1
bShadowsOnGrass=1
bSimpleLighting=0
bComplexLighting=1
fFlickeringLightDistance=4096
[Papyrus]
fPostLoadUpdateTimeMS=1000.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Grass]
bAllowCreateGrass=1
bDrawShaderGrass=1
b30GrassVS=0
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Camera]
fOverShoulderAddY=0.0
fOverShoulderPosZ=18.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=24.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100
fMouseWheelZoomSpeed=60.0
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001
[interface]
fBookOpenTime=200.0
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10
fSafeZoneYWide=10
Thanks for reading I hope you can help.
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