I followed the Fear and Loathing guide for FNV and got all the way to the step of creating the bashed patch. During the course of loading all the mods I would frequently launch the game and load a save to verify everything was working.
I then followed the instructions to create a bashed patch and the process successfully completed with no errors. Unfortunately when I launched the game it crashed at launch. After removing the bashed patch from the load order, enabling the deactivated mods, and running LOOT the game went back to successfully launching.
I want to start the process of creating the bashed patch over again from scratch but not certain what I should do. Do I copy the blank template ESP file from the MOPY folder and paste it into the DATA folder and replace the existing ESP file or is there something else I should do?
Lastly, how do I go about troubleshooting what is causing the bashed patch to crash the game? I've cleaned all the mods with FNVedit. I ordered with LOOT. I generated bash tags for every mod with FNVedit. The game launched fine without the bashed patch.
I work in software QA and configuration management and it's driving me crazy not being able to figure out what is causing the problem.
Question
Rescorla
I followed the Fear and Loathing guide for FNV and got all the way to the step of creating the bashed patch. During the course of loading all the mods I would frequently launch the game and load a save to verify everything was working.
I then followed the instructions to create a bashed patch and the process successfully completed with no errors. Unfortunately when I launched the game it crashed at launch. After removing the bashed patch from the load order, enabling the deactivated mods, and running LOOT the game went back to successfully launching.
I want to start the process of creating the bashed patch over again from scratch but not certain what I should do. Do I copy the blank template ESP file from the MOPY folder and paste it into the DATA folder and replace the existing ESP file or is there something else I should do?
Lastly, how do I go about troubleshooting what is causing the bashed patch to crash the game? I've cleaned all the mods with FNVedit. I ordered with LOOT. I generated bash tags for every mod with FNVedit. The game launched fine without the bashed patch.
I work in software QA and configuration management and it's driving me crazy not being able to figure out what is causing the problem.
4 answers to this question
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