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I am a bit surprised or confused, when we created the SKSE.ini


we used this setting:



But we do not makes this entries:




in the SKSE.ini,or it is because the SKSE.ini was created before containing those setting?

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the SKSE Memory tweak is not needed because we set crash fixes AlignHeapAllocate=1


SRLE LOTD use this optional setting too:

"Optional you can set these to avoid memory fragmentation:CustomMemoryBlock=1CustomMemoryBlockTotalSizeMb=112 (this value is system dependant; set it to 64 and increase little by little until ingame console shows the memory blocks between 80-90% and none to 100%)"
Edited by DarkladyLexy
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