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I am a bit surprised or confused, when we created the SKSE.ini

 

we used this setting:

[General]
ClearInvalidRegistrations=1

 

But we do not makes this entries:

 

Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

 

in the SKSE.ini,or it is because the SKSE.ini was created before containing those setting?

2 answers to this question

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Posted (edited)

the SKSE Memory tweak is not needed because we set crash fixes AlignHeapAllocate=1

 

SRLE LOTD use this optional setting too:

"Optional you can set these to avoid memory fragmentation:CustomMemoryBlock=1CustomMemoryBlockTotalSizeMb=112 (this value is system dependant; set it to 64 and increase little by little until ingame console shows the memory blocks between 80-90% and none to 100%)"
Edited by DarkladyLexy
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