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Posted

Hail!
I've followed STEP and added somethings i like, only gameplay wise, from Skyrim Revisited.
Everything semmed fine, until, suddenly this started popping up.

Those strange shadows stay on until i get close to the object, then disappear for moments.
If i get away, the shadows reappear.
Well, i really doesn't know what the hell could be wrong =z
Anyone could point me the direction to fix this?
I've gonne STEP till the end, installed DynDLOD as it is shown in the Wiki.
Could be a bug on DynDLOD or something else?

Skyrim.ini

 

[General]

sLanguage=ENGLISH

bAlwaysActive=1

sIntroSequence=

fFlickeringLightDistance=8192

 

uExterior Cell Buffer=36

 

[Display]

fSunShadowUpdateTime=0.25

fSunUpdateThreshold=1.5

iPresentInterval=1

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=0

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

fGrassFadeRange=10000

iMaxGrassTypesPerTexure=7

iMinGrassSize=128

bAllowCreateGrass=1

bAllowLoadGrass=0

 

[interface]

bShowTutorials=0

 

[MapMenu]

fMapWorldYawRange=400

fMapWorldMinPitch=0

fMapWorldMaxPitch=90

 

[Camera]

fMouseWheelZoomSpeed=10

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles=0

SInvalidationFile=ArchiveInvalidation.txt

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

 


 

SkyrimPref.Ini

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

iShadowFilter=3

bShadowsOnGrass=1

bDeferredShadows=1

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=8000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=0

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=8192

fGamma=1.0000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=2000

fShadowLODStartFade=200.0000

fLightLODStartFade=1700

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=4

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=0

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=4096

fMeshLODLevel1FadeTreeDistance=6144

fMeshLODLevel2FadeDist=1e+007

fMeshLODLevel1FadeDist=1e+007

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=100

iMaxDecalsPerFrame=250

bFloatPointRenderTarget=0

sD3DDevice="AMD Radeon HD 7800 Series"

bFXAAEnabled=0

iShadowMapResolution=4096

fShadowBiasScale=0.15

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=0

[Grass]

b30GrassVS=0

bAllowLoadGrass=0

bAllowCreateGrass=1

fGrassStartFadeDistance=3000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=0

bGeneralSubtitles=0

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=1

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=0

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000

fBlockMaximumDistance=250000

fBlockLevel1Distance=70000

fBlockLevel0Distance=35000

fSplitDistanceMult=1.5

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=200

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[LOD]

fLODFadeOutMultObjects=7

fLODFadeOutMultItems=6.6

fLODFadeOutMultActors=8

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=0

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=1024

iWaterReflectWidth=1024

 

 

 

Near

5zV5agV.jpg

Far

muEVCku.jpg

2 answers to this question

Recommended Posts

  • 0
Posted

For the first image I have no idea what youre pointing out but that rock looks horribly deformed, normal parallax issue that is fix with ENB(with deffered) but I am not sure if ENBoost(without deffered) can fix it

It appears that you are running out of VRAM from what I can gather from the second image.

ENBoost should help this but you would have to look at the numbers for yourself.

I know MSI afterburner does if you enable the option

Of course I could be wrong.

  • 0
Posted

HaiL!
So i feedback, i've done some really low work with Afterburner, just upped my Core Clock Memory Clock and Power Use, and well, for some time not a single time that happened :3 
Thx for the tip ;3
Also, after the changes, i got a solid 60 FPS on almost everywhere now, a lot more stable.
I were really capping the max VRAM.

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