Taverius Posted July 17, 2016 Posted July 17, 2016 Basically the equivalent of adjusting the SKSE.ini memory values, but much easier as you don't need a specific plugin for it. According to a thread on the nexus comments: Towards the bottom of the .ini: CustomMemoryBlock=1This enables you to manually adjust the size of the allocators. Slightly further down: MemoryInfoConsole=1Shows you the usage of the 2 memory blocks whenever you pull up the console Then adjust: CustomMemoryBlockTotalSizeMb=64Until your max usage is 85%, 90% at the very most. Doesn't have to be a power of 2 - 80 works good for me. I haven't played with it long, but the first one seems to fill more, and setting it so its at 80% just outside Whiterun seems to keep it in the max range in combat.
reddvilzz Posted July 17, 2016 Posted July 17, 2016 What's the main differences between setting the memory block to auto and manually?
Taverius Posted July 17, 2016 Author Posted July 17, 2016 Its the same as adjusting the [Memory] section in SKSE.ini when you're not using OSallocators - reduces memory fragmentation.
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