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Crash Fixes: adjusting the allocator size


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Posted

Basically the equivalent of adjusting the SKSE.ini memory values, but much easier as you don't need a specific plugin for it.

 

According to a thread on the nexus comments:

 

Towards the bottom of the .ini:

CustomMemoryBlock=1

This enables you to manually adjust the size of the allocators.

 

 

Slightly further down:

MemoryInfoConsole=1

Shows you the usage of the 2 memory blocks whenever you pull up the console

 

Then adjust:

CustomMemoryBlockTotalSizeMb=64

Until your max usage is 85%, 90% at the very most.

 

Doesn't have to be a power of 2 - 80 works good for me.

 

I haven't played with it long, but the first one seems to fill more, and setting it so its at 80% just outside Whiterun seems to keep it in the max range in combat.

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