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Posted

Hello again everyone.

 

For some reason the game doesn't recognize the SKSE folder in mod organizer and when i put another one in game directory it recognizes it.

 

Is there any way for the SKSE in the mod organizer to work?

Posted

This is the SKSE mod/folder in my mod organizer/mods directory :

 

[General]
ClearInvalidRegistrations=1
 
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
 
[Display]
iTintTextureResolution=2048
 
Yet the Memory Blocks Log shows Heap as 256.
Posted

try this and see if MEmory blocks Logs shows correct values this time:

 

  1. Click the Gears icon in the top left of Mod Organizer.
  2. Click on SKSE.
  3. Add the Following to the Arguments"-forcesteamloader".
  4. Click Modify Button.
  5. Click the Close button.
Posted (edited)

Nope it's same im afraid.

 

Edit : Now my plugins get unchecked randomly whenever i leave the game...this is weird

Edited by Bircangelo
Posted

Then you should use Crash Fixes 10. Latest update.

in CrashFixPlugin.ini set UseOSAllocators=1 (this is in Crash fixes mod)

 

download SKSE Plugin Preloader from here https://www.nexusmods...im/mods/75795/?

 

Installing
Put d3dx9_42.dll in your root Skyrim directory (where TESV.exe is), NOT in data folder!

 

then the memory part of SKSE.ini should be ignored and your game should work properly

Posted

Lol guess what happened; my computer froze after all this so i restarted, ran CCleaner and now it works fine...weird but thanks for all the help yet again paul!Maybe i had some registery issues.

Posted

Have a look at your file extensions, something when you create SKSE.ini it adds the .txt (which you can't see) so it's actually SKSE.ini.txt

 

 

That screwed me over before :P

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