Jump to content

AtroCty

Citizen
  • Posts

    27
  • Joined

  • Last visited

Everything posted by AtroCty

  1. Hello there, since I've found finally the source of the weird Merge bug, (which causes to let the merge having all the merged plugins to have them as master; This happens if you use any other language than english) I ask kindly of someone could upload these merges of SR:LE and SR:LotD so I could manually translate and use them! Best regards AtroCty
  2. Scratch everything I said, I found all the source of evil: Translations. https://www.nexusmods.com/skyrim/mods/69905/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodbugs%2F%3Fid%3D69905&pUp=1 Sadly the program can't handle translations yet.
  3. Well, had the same error again today, even with disabling everything on the left pane. I opened the merged file in TES5Edit and deleted all master references in the file header. Checked for errors, 0. Hopefully this is a fix....
  4. I bump this in the hope we get someone willing to do it... The problem for me would be that I will need to redownload everything including Legendary Patch as well...
  5. Meh, it's late here, and I were/am very exhausted, so sorry for my lack of grammar. :P Gonna catch some sleep, maybe I will have a more proper answer when I wake up. ;) €DIT: I think you responded to the wrong topic.
  6. Hello there, since I try to make a huge translation-project (German) for STEP I wanted to ask if anyone made a giant merge for all the .esp/.esm's of SRLE:LotD that includes all the string-variables. This way we could do a giant library for TESVTranslator and unify all translations. (not only for German, but any other translation if desired) I can't do that since I dont have the original english files (anymore) and a whole re-download would require a huge amount of work. I would only require these both files. Best regards AtroCty
  7. https://forum.step-project.com/topic/9322-merge-standalone-output-esp-has-merged-file-as-master/page-2 Had the exact same issue. My resolution was to create a new profile on MO, deactivate ALL mods but the required ones for merging, then run Merge Plugins.
  8. I did this first the EXACT same way since the beginning, still I had this master-issue. Only disabling the mods on the left pane was the only working resolution for me.
  9. To be clear: I deactived all mods on the LEFT pane, until I've got only the required mods, and the required masters, nothing else. You maybe should add it to your guide-section.
  10. I've made a new profile, deactivated ALL mods but the required for merge. Now it works, yay. :)
  11. Meep! Does anyone have any kind of solution for this? Else I cannot go for Legacy of the Dragonborn...
  12. Sorry to unburry this, but I have the exact problem now, and I can't resolve this issue...
  13. Yupp, that fixed it, thanks! Now only Mod-Merging is missing.
  14. Alright, found the source of issue #1: ASIS. Can't resolve it, so I deactiveted it now.
  15. Hello there, this is my 3rd (and probably last, even if it fails again) reinstallation of SRLE. This re-installation fixed my Wildlife and Whiterun-CTDs (finally). But now I have some new issues (*sigh*). 1. I started at Whiterun as houseowner. As soon as I left the building I wanted to start with the Blacksmith intruction at Adrianne Avenicci. But I cannot interact with her in any way! Console commands like "enable/disable", "resetAI" and "moveto player" didn't help. 2. Mod merging is realy weird. I used this guide for it (as stated in SRLE): https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition/Mod_Merging But as soon as I merged the plugin and try to activate it, it still require the merged plugins as master! Example: ELE_Legendary_Fs_Lite.esp require ELE_Fs_Lite.esp and ELE_Legendary_Lite.esp as master. What do I do wrong here? Thanks for any help!
  16. Wow, seems like I have a streak now. Some immersive addon for Campfire: Tentapalooza! https://www.nexusmods.com/skyrim/mods/72220/?
  17. Since I can't fix it, I tried a new start. I used the starting house at Whiterun. But now I always get a CTD if I try to enter Whiterun. DEBUG (12:15:35.0406): createfile w: C:\Spiele\steamapps\common\Skyrim\DATA\TEXTURES\landscape\grass\tundragrassobj04.dds -> C:\Spiele\steamapps\common\Skyrim Utilities\Mod Organizer\mods\Skyrim Flora Overhaul\TEXTURES\landscape\grass\tundragrassobj04.dds (80000000 - 3) = 00001BD4 (0) DEBUG (12:15:35.0409): createfile w: C:\Spiele\steamapps\common\Skyrim\DATA\MESHES\landscape\Grass\tundragrass01.nif -> C:\Spiele\steamapps\common\Skyrim Utilities\Mod Organizer\mods\Skyrim Flora Overhaul\MESHES\landscape\Grass\tundragrass01.nif (80000000 - 3) = 00001BD0 (0) DEBUG (12:15:35.0411): createfile w: C:\Spiele\steamapps\common\Skyrim\DATA\TEXTURES\landscape\grass\rocksgrasswater01.dds -> C:\Spiele\steamapps\common\Skyrim Utilities\Mod Organizer\mods\Optimized Vanilla Textures - HD\TEXTURES\landscape\grass\rocksgrasswater01.dds (80000000 - 3) = 00001BD0 (0) INFO (12:15:35.0485): Windows Exception (c0000005). Origin: "C:\Spiele\steamapps\common\Skyrim\TESV.exe" (6216e7). Last hooked call: void *__stdcall CreateFileW_rep(const wchar_t *,unsigned long,unsigned long,struct _SECURITY_ATTRIBUTES *,unsigned long,unsigned long,void *) I'm glad for any advice! :(
  18. And another suggestion: Instead of the ugly (IMHO) Khajiit Texture replacer take these: Feminine Khajiit Textures https://www.nexusmods.com/skyrim/mods/62193/?
  19. Can't edit, wat? Well, I fixed the textures non the less now. I replaced the textures with fresh ones, and replaced the Khajiit textures with these: https://www.nexusmods.com/skyrim/mods/62193/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D62193&pUp=1 (Which looks 100 times better IMHO) But the crashes remains, sadly.
  20. Hello there, I followed the SRLE Extended LotD guide, and tried to run it after the installation. I wanted to use Real Girls Realistic rather than Mature Skin, so removed the master reference in the CR-Patch. But now all Khajiits have a purple skin and tail (not the head though), and my additional SkyKids-Plugin (For more "Realistic Elves") has purple body textures as well. Additionaly, after I chose "I want to be in the wild" to start as a Hunter in the forest, the game crashes everytime. The top stated .nif was always icedragon (which makes kinda sense, since you always see a dragon sequence in the distance if you start there). Do you have any solution for that? https://www.modwat.ch/u/AtroCty Thanks in advance! :)
  21. Can anyone tell me how I can remove the MatureSkinComplexions.esp exactly now? I rather want to use Realistic Girl textures, but yeah, Master requirements etc. Do I have to install MatureSkinComplexions.esp first?
  22. Another Suggestion: Build your own Home! https://www.nexusmods.com/skyrim/mods/18480/?
  23. Can you provide informations about the main differences to SR:LE in your article (like in the "Introduction and Summary"-section)?
  24. A friend recommended Tetrachromatic ENB over Vividian ENB, since it uses the new features enbseries offers in the new versions (0.308) and looks awesome. You may take a look at it as well: https://www.nexusmods.com/skyrim/mods/73848/
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.