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DorisaDarvel

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Everything posted by DorisaDarvel

  1. Just an error from me. I moved "Extended UI - Widescreen Fix" below "Heads Up Display Merged" in left pane and all works fine. Many thanks for your help and your patience. (and your awesome work on this guide)
  2. I installed Complete Widescreen Fix for SkyUI 5.2 SE Alpha, SkyUI SE - Flashing Savegames FIx - Widescreen Fix, Better MessageBox Control Widescreen Fix, Extended UI - Widescreen Fix, Better Dialogue Control Widescreen Fix, Campfire 1.12.1 and Frostall 3.4.1SE - Unofficial SSE Widescreen Fix and now almost all works. It remains only the stats menu which doesn't work. I placed each optionnal mod right after his eponym mod
  3. I already use the widescreen fix, but it work not properly. I set all as explain on the mod's page, but it not entirely works.
  4. SIC update done. No more crash to desktop. I summoned fifty armored skeleton veteran in few minutes without issue. Now i'm trying to solve the widescreen fix issue. Loading screen, map menu, and magicka menu are well display, but inventory, containers, dialogue are like without fix.
  5. My SIC Patch is outdated. The new patch (5 november 2018) include correction on steel armored skeletons. I hope this solve my issue. I install it and rebuild Bashed Patch,0.esp, Smash Patch and Relinker. Does it the right way to process?
  6. Jimbosi > if you reach the Wrye Bash step, you already completed the merge steps. Don't forget to untick mods in left pane after you merged them. Normaly, you must fall below 255 in right pane. ;-) (no quote because i'm on smartphone)
  7. I'm experiencing aconsistent CTD near the Inn of the Lost Souls, perhaps for the same reason that my issue with Skeletons
  8. Hi, some tests yesterday (using Conjure Armored Skeleton Veteran). First try, I've summon five skeletons without issues. Second time, it crashed at the first summoning. Third time, CTD at the second summoning. I think my problem is bound to weapons/armor equiping the skeletons, so I've taking screenshot of each skeleton summon without ctd. It results some of them have an armor, and all are equiped with two hands sword or warhammer. No result with .NET Script Framework, but i've perhaps misunderstood how it works. It smells the need to rebuild all the install, it scarying me. >_<
  9. Hi, DarkLadyLexy>> the crash happens when I encounter skeletons since i'm lvl 25~30 (not sure). For the test I'm using the spell Conjure Armored Skeleton Veteran. I can summon one time or twice without CTD and sometines it crashes at the first try, so i think it's linked to the stuff of the skeleton summoned. I've found this on the web https://www.reddit.com/r/skyrimmods/comments/4osuxy/psa_immersive_armours_has_a_corrupted_nif_that/. Perhaps a beginning of the solution. Tanzplagen>> I see that on the web, but not the time to test yesterday. I try this this evening or tomorrow. Thank you for your help
  10. New tests I can summon one armored skeleton veteran without problems, when I summon a second one who comes with other armor/weapons than the first one, the game CTD. I think the issue is due to an armor/weapon missing file (mesh or texture). Someone get an idea how process to know which files(s) are missing? Thank you for your help Edit: Sorry for the double post
  11. Thank you, I haven't think to check Nexus I will try to install it this evening. I will put it after SkyUI SE - Flashing Savegame in load order
  12. I'm using a 21/9 screen (2560x1080) with this guide. No problem with HUD but the menus (inventory, magicka, npc who sells stuff and other) are not display at the bottom and top of the screen. I'll take some screeshots this evening to show you. For information, my pc is a i7 6800k (oc to 4,2gHz), GTX1080 FE, 32GB DDR4 2400mHz, Os on nvme SSD and game on sata3 SSD... With my resolution i am near to hear my gpu melting . I run the game at the 58fps limit with frequents drops between 58 and 40. So even with a 1080Ti running smoothly the game on a 3440x1440 screen would be hard without G-sync.
  13. Some weeks later. In Breezehome, I use the spell conjure skeletons. With one type of skeletons, I've got CTD, so I' don't know the name of the skeletons 'cause CTD. Someone have the list of skeletons' ID in the game? Thank you. ;-)
  14. Hi, I have an "issue" in Forsaken Cave, near Fort Kastav (on the road along the fort) and in an other dungeon that i don't remember the name. The issue: CTD. In each case it is a lot of skeletons... If I walk staring at my foot, no ctd. I suppose a mesh is missing. My custom installation was done with the guide version october 2018. Thank you for your help (and to forgive my bad english level)
  15. It's done! I've extracted the .bsa of BFU to control what it contains. Scripts, voices and other things (don't remember exactly) but no textures. To install it (BFU and BFU ELFX patch), i've untick the Unofficial Skyrim Legendary Edition Patch and ELFX. Manual installation, run loot and run SUM. It works fine, just a small transparancy glitch when I walk under the stair leading to the dragonborn's bedroom.
  16. I've replaced the basic .esp with the special Spice of Life - Forts, it seems working fine. ;-)
  17. Done! I 've tried to edit Asis.ini, but it doesn't work. So I have launched Sum.jar and modified the language before processing, copied the new asis.esp and folder "reprocer patch" (not sure of the name) from MO/overwrite and pasted it in MO/mods/Asis... and it works! \o/
  18. Yes i'll try today and then report the behavior of the game.
  19. Hi I like Breezehome with upgrade, so i'm looking to install this mod on my SRLE (installation finished yesterday) and start a new character, but I fear to break my SRLE. Did you have some advice for a good integration? I've already read the entire description on the nexus. Thanks a lot ;-)
  20. I've got the same issue in the same conditions (SRLE with Skyrim in french language).I was unable to loot on bodies (Runjar was the first of all >_<), or talk to every NPC's. After uncheck Asis.esp, it works again.
  21. Based on the error send by LOOT I have supposed that I should install the special .esp in place of the Spice of Life - Fort... I 'll see what happens at the launch game, if it crashes. :-) Thanks for your rapid answer
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