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Jarda

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Everything posted by Jarda

  1. These are great news man, thanks! So, I was already on 2.3.25.1 when I've read your announcements last night. Would it be ok to continue through the guide and just wait for the Core patch, since I'm half way done with Weaponsmith Extended anyways?
  2. Superficial double posting, my apologies.
  3. I've noticed the c:\Program folder and the popup today. Running Win10 as well. Just a heads up, so you know it isn't strictly related to your system only.
  4. Nice man, I've been waiting since the game was released. Now that I have it installed, running and tweaked, it is a pain to have it sitting here without spend a week having fun installing mods playing. I'm already on step 10.2.1 btw. :: Thank you very much mate, keep it up!
  5. Should I wait for the guide to get out of the wip state or it is ok to use it as it is? I used to find a lot of references while tweaking/modding Skyrim, but I'm not really confident with Fallout 4, this guide seems to be the most comprehensive and complete guide I've found over the web.
  6. Yeah, I've checked it before jumping here, and I think the folders are ok on ini.They were being dowloaded(should be, but in fact they were not being downloaded in this particular case) on MO's download folder. And no, the only reason I kept NMM and mentioned it here, is because I didn't wanted to download all the stuff again, so I kept NMM installed but didn't touch it, just pointed MO to NMM downloads folder via "Install Mod" whenever I knew I had already downloaded the file in question.I've initiated the downloads via "Download with manager" button on Nexus.I would like to thank you for your support. EDIT: Just tried 1.2.18 and it works just fine. Other versions greater than 1.2.18 still doesn't work here. Guess I need some help to figure out which files I can copy to 1.2.18 directory, so I don't need to reinstall and configure all those 17Gb of mods again. EDIT 2: After finishing setting 1.2.18 with the old profile, I accidentally clicked the 1.3.11 executable and it opened. I did nothing in my system, was just browsing with Firefox and messing around mod files. I will keep the 2 versions with shared downloads/mods folders for now, just in case 1.3 fails to launch again.
  7. No problems at all, everything was working fine. While following S.T.E.P., I was installing some mods that were already saved on NMM "downloads folder" (I was using NMM before switching to MO with a clean Skyrim install). Then I moved the already installed mods from NMM to some other folder, since I was not sure if it was fine to place them on MO downloads folder. Tried to launch MO after moving the files and it was the first time it didn't started. I thought MO could be looking for the files on NMM folder, so I moved the files back to NMM downloads folder. Oddly enough, MO started after doing this, but after thinking a bit, I thought it was just coincidence, and moved the files again from NMM folder to some other folder. Then I was using MO just fine, browsing Nexus and stuff. When I came back to MO to install some files I was downloading, the files were not there. I've clicked the links on mod's page again, and then realized it was not triggering on MO. Closed the program, but it doesn't start anymore. Restarted Windows, but nothing. Tried a clean MO manual install, but it still refuses to launch. I'm using Windows 10 x64.
  8. I have the same problem as well. Was doing fine, finished S.T.E.P. guide, but then it happened. I was able to launch it one more time, but then I realized it didnt downloaded some files from Nexus. I closed MO, and then I couldn't open it again. mo_interface log says: [W] QMutex: destroying locked mutex
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