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whattado

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Everything posted by whattado

  1. hey, quick question: i finished the guide around february 11th, now that new merge came up. i haven't played yet so i tried to merge it, but it can't be merged because of the bashed patch. how do i circumvent this?
  2. Moving it according to your suggestions fixed the error, thanks! Can someone please answer me about that Bashed-Patch stuff? Thank you!
  3. Hey MonoAccipiter, thank you very much for answering and explaining. I redid the Bashed Patch and while there were some strange occurences (sometimes there is a "+" in front of mods in Wrye Flash, but I figured that this means it's a mergeable/merged mod, sometimes plugins are highlighted red instead of green?) it seems to work now! However, I am still not finished asking for help here... 1) Whenever I open up the Esc-menu I get the following message: "DarNified UI has been detected in the HUD but not the start Menu. You will need to repair DarNified UI or remove it completely for MCM to appear correctly." Some googling quickly brought an answer, switching the load order, but I remembered that in the guide it says Note: You will be changing the load order of this mod [DarNified] further down in this section (the location is marked in the guide).I cannot recall I ever did that, but I also can't seem to find the corresponding tutorial within the guide. Could anyone please point me to it? 2) The plugins with the "+" in Wrye Flash are unticked in the MO Plugins tab as well. Is the Bashed-Patch taking care of these or should I tick them manually? 3) I have little but annoying micro-stutter issues, however I haven't looked into .ini-settings and further texture optimization tonight. Will do that tomorrow, maybe the Stutter Remover isn't even loading because of the "+"-thingy.
  4. Well, after some days I have finally finished your terrific guide. New Vegas seems to work properly, though I have some minor stutters and performance issues (AMD 7850HD with 2GB VRAM, i5 2500K), but those are not very grave. However, I still have some more problems and questions I'd need your help on: 1) my VATS doessn't seem to work properly, as i cannot order out any attack, the rest of VATS works as it should, though. 2) I have some esps in my "Plugins" tab that are deactivated and I wouldn't know what to do with them: DeadMoneyFemaleTuxedo.esp / boa_ncrpahelmet.esp / Boacombat2glove.esp / Tutorial-Killer-Merged.esp / FNV RWLE - NVBIII Patch.esp / FNV RWLE - Russells Patch.esp -> Should I put them into Optional Plugins? 3) Also I have two Batched Patches, one being marked Unmanaged in MO in the left pane, but only one Bashed Patch, 0.esp at the end of the load order, activated. Is that correct? 4) I have optimized the Vanilla Textures according to the linked Quickstep DDSOpt Guide, but there was nowhere specified what to do with the optimized archives. Should I just install them in MO and untick the standard esps? Thanks in advance!
  5. Just a quick info: no link works for the "Super Mutant Mesh Replacer". I couldn't find another upload, but it's apparently been integrated into this mod "NVEC": https://www.nexusmods.com/newvegas/mods/44204/? However there's too much stuff in there for me to even try installing this correctly. Still a great guide, awating eagerly to be finally through with it :D Oh, and this: https://www.copy.com/s/t%3AbpECXhF1xqFF%3Bp%3A%252FSuper%2520Mutant%2520Mesh%2520Replacer%2520v1-3-49178-1-3.zip%3Boid%3A2
  6. Retried again and I am really positive that I'm following your instructions and order on point. Is that file important? I mean, it even shows in the first Menu that opens when launching Merge Standalone, but then - after right click - check all - ok - it is gone. EDIT: debugging, so obviously i frakked up. im trying to fix this now [20:28:08] (ERROR) Load: Exception loading NVInteriors_ComboEdition.esm [20:28:08] (ERROR) Load: "NVInteriors_ComboEdition.esm" requires master "NVInteriors_Core.esm" to be loaded before it. [20:28:08] (ERROR) Load: Exception loading NVInt_ARoomWithAView.esm [20:28:08] (ERROR) Load: "NVInt_ARoomWithAView.esm" requires master "NVInteriors_Core.esm" to be loaded before it. [20:28:09] (ERROR) Load: Exception loading Project Nevada - All DLC.esp [20:28:09] (ERROR) Load: "Project Nevada - All DLC.esp" requires master "Project Nevada - Rebalance Complete.esp" to be loaded before it. [20:28:09] (ERROR) Load: Exception loading Ambient Temperature - PPA.esp [20:28:09] (ERROR) Load: "Ambient Temperature - PPA.esp" requires master "Powered Power Armor.esp" to be loaded before it. [20:28:09] (ERROR) Load: Exception loading ILO - NVInteriors Project.esp [20:28:09] (ERROR) Load: "ILO - NVInteriors Project.esp" requires master "NVInteriors_Core.esm" to be loaded before it. Edit2: I got it sorted out except for the red bold part, any idea how to solve that or will it be corrected by LOOT in the end?
  7. huh, now, knowing this, everything worked fine! Thanks! So it is correct, that I untick the NVInteriors-box in the ILO-Installation? Edit: WAIT, after removing both ILO and NVI-Rewritten + Bugfix and reinstalling them again, I still don't have the ILO - NVInteriors Project.esp in Merge Standalone...
  8. Hi! I'm at installing the "Interior Lighting Overhaul" atm, repsectively at merging its patches, but I cannot find the "ILO - NVInteriors Project.esp". The Instructions on installing this mod are a bit unclear, since it doesn't say to install the NVInteriors-Compatibility-Patch with the installer, but even if I did so I there was no "ILO - NVInteriors Project.esp". Help please and, also, thanks for this amazing guide, I cannot wait to finally dive into the madness that is now NV.
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