Jump to content

MorningLord

Citizen
  • Posts

    4
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by MorningLord

  1. Thank you very much for these patches. I will be giving them a run thru shortly ! thanks again
  2. This is great news. I for one am in the same boat as RafterMan72 ... I have gone ahead and made my own "custom Extended minus Immersive Citizens Patch" .. but I am sure i have mucked up something in TESVEdit .. I am only used to mucking with level'd lists, armour and weapons mods and the like :) I have avoided nav mesh edits and the like due to my inexperience and ignorance here. Very interested in this optional patch ! thanks
  3. I have removed immersive citizens from the patch using tesvedit. I altered all the changes in the patch it was overwriting that I found using filters (navmesh , world space and whiterun, npc (only 1 scipt change to usleep ) and all others that I saw in the filter). I have been able to load the game fine but I wanted to be sure I got it all. Would it be more advisable to not filter the patch first and go through each line and check for where it touches immersion citizens? Or will the filters pickup any potential conflict that the patch overwrites? I want to add in ETAC and Immersive stables among others (and add back run for your lives and when vampires attack). Make sense ?
  4. Hi Folks. Before I ask the question .. I wanted to know if this is the correct place to ask about modifying the STEP Extended Patch ? I want to remove one of the masters that is in the patch , and add another (for some compatibility reasons). Is this the correct forum ? or should I go to another one? again sorry if this is the wrong place .. and if it is just let me know ! thanks all.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.