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DarkladyLexy

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Everything posted by DarkladyLexy

  1. yes they are obsolete conflict with NPCs, MLU and all SRECO are coveredby my CR's
  2. hey guys if you weren't aware I have a Mod Picker list you can find it here link removed due to potential spam/phishing please note you need to sign in and update your user settings so you can see adult content. The List Is a WIP but the foundation is there.
  3. KYE, SRECO, slight change in the NPC Retexture Section and the various CR's and consistency patches I provided will be updated on the 5th of September. Plus if i have time a downscale of some of the 4K texture mods but we will see how much I get through shall we. T-Minus 10 days until liftoff.
  4. should be OK to use as it a new land mass. Dread felt that Ordinator uncapper was unbalanced so he created his own but nothing stopping you using whatever uncapper you want. We might even have a new one once Skeleton Jack (Omega mod author) works his mojo.
  5. no that looks perfectly fine Camillia is coming from Bijin the esp included in the NPC Retexture Merge here is nothing wrong I can see there.
  6. I have never heard of Automaton but it certainly does look interesting I will see how it develops.
  7. We really should unpack the BSA I just forgot I'll add that so i don't forget. the Particles are forwarded into the CR you and use the report masters script in xedit to find them. We don't overwrite ELE we forward the base worldspace record cos we have to if we need to edit and of the persistent or Temporary worldspaces records. Sometimes the Template from ELE and intentional records cos they are way too dark (Giants Grove is one example)
  8. check my sexy screenshots https://imgur.com/a/nDpxe
  9. It will go after The Men of Winter, however, the ESP will be added to my merge and there is some CRing that will need to be done so if you are not comfortable with that you'll have to wait until I update and were are 2 weeks away from that now. sound like the assets weren't copied across.
  10. yes, I know how mod conflicts work and all that hehe. what I never realized was I could actually preview the conflicting texture through MO2 (as in a popup box will show the actual Texture). Maybe that has always been the and I just never knew and have learnt something new today. CRing is mostly common sense I learned by doing and screwing up. There are some limited resources on this rabbit hole there is FNVEdit Training Manual https://www.nexusmods.com/newvegas/mods/38413 is old but still very relevant and there is https://www.youtube.com/watch?v=rqAvJKGdPbU again its old but once you know some of the basics CRing is not that scary. Just always remember this simple Golden Rule The last record win the conflicts. Also don't be afraid to screw it up keep backups.
  11. hey, guys Only just realized this and never noticed it before but can preview conflict textures direct from MO2 very cool. Plus it will show every conflicting texture with the same name very cool just a shame it not a side by side comparison. now means comparing textures just got a whole lot easier. Obviously ths work with LOOSE Files.
  12. it activate it and place before running xLODGEN.
  13. did you happen to do your own Merge and Conflict Resolution or are you using the one I provide? normally that bugs means you are missing the facegen meshes if it helps Camilla should be coming from Bijin Wives
  14. we tried bot of those on the LE Guide but ultimately rejected them
  15. yeah, in theory, the easiest time to mod would after they go to bed but the issue I have with that is I work the swing shift which is usually 4pm-12am so when I get home at around 1 am and I don't want to start modding at 1am in the morning. So then that leaves the few hours during the day in term time when I am home alone since the kids are in school and Darth is out working.
  16. Omega is being seriously looked but I don't envisage it going in for a few months I need to catch up first from my 6 weeks off first. T- Minus 15 days and counting (Well less the 15 days really they go back on the 5th of September) hehehe it helps I already had a solid foundation via my man's guide and TechAngel as well as Razorsedge877 laid some groundwork and course the help of all you guys.
  17. hey thought those of you not on the Discord server would like to know I have invited Skeleton Jack the mod author of Omega on to the Dev Team.
  18. Markarth HD will be added to the guide next update so yes add it now. Don't forget to check the Trello board every so often to what I have accepted and rejected https://trello.com/b/V4o4FPSl/lexys-legacy-of-the-dragonborn-special-edition-suggested-mods As for that patch, I have not looked at the so don't know for sure but you might find I have already dealt with most of the thing it covers via my Conflict Resolution, Stuff for WACCF will be useful if you have installed that cos i have not had a chance into that yet.
  19. Left pane after Fort Dawnguard HD has no esp so right pane irrelevant.
  20. is is a retexture Why would ICAIO not be compatibile
  21. Markarth HD is out https://www.nexusmods.com/skyrimspecialedition/mods/19427? it is Luxor not questions asked. Hide Underground - a dungeon texture overhaul (WIP)\textures\architecture\markarth\mrkcolm01_n.dds Windows 10 is known to be crappy. Make sure you have add exceptions in Windows Defender for all Skyrim mods/ folders and tool.
  22. 1. not really just means you have more snow particle on screen. the default is 2000 (6000 was for Vivid weather I forgot to change that when I switched) 2. I know I not had time to sort out my KYE patches and KYE CR yet for v6.1.1 Patches I provide won't be out be out until at September as i keep saying. T-minus 17 days and counting.
  23. The updated setting does make xLODGEN run longer Sorry about that. I regenerated mine yesterday using the new settings and that took just over 2 hours. mtreis86 also gave me suggested settings for cards with over 4GB but that took me over 7 hours to complete so I decided that was a no go.
  24. he's not evil he is lovely means I don't have so much to do in Stepember.
  25. this caused by Immersive Citizen it is sorted in the CR by fowarding an AI package for Camilla Valerius from USSEP.
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