Jump to content

DarkladyLexy

Mod Author
  • Posts

    4,299
  • Joined

  • Last visited

  • Days Won

    125

Everything posted by DarkladyLexy

  1. hehehe same here
  2. I see what you mean now. What he means is deactive the billboards not removed completey for SRLE Extended, that way you can Preserve your SRLE profile. That section will mostly diffenetly be changed tonight as it is confusing.
  3. you find this: https://wiki.step-project.com/Pack:Guide_to_Run_SRLE_with_REGS_on_Medium_Systems useful mostly the ENB Section.
  4. Ok if you are using SFO the you need to select the SFO billboards in the fomod and remove the ones installed earlier in SRLE Base as Enhanced Landsacpes comes with them. that should of been edited out I'll get Darth to deal with it when he come in later.
  5. reducing DynDoLod to medium would help as this mod along with the ENB are tthe two biggest fps hitters in SRLE
  6. Ok thats good to know, but say it's easier to leave it packed until the mod arthor can get it fixed. this will also stop people reporting to us this same error (which we can do nothing about)
  7. we kept recieving an error when trying to unpack it
  8. looking at the 4 villages mods in TES5edit there doesn't look to be any major conflicts and things would to moved into the CR and Males of Skyrim will have to be updated apart from that yeah looks good I test in game tonight (really got to study today) I'll see what Darth thinks but I cant see why it shouldn't be included in SRLE Extended.
  9. it says under the Compatible or supported plugins that Breezehome FullyUpgradable (must be positioned above my plugin) so it need to go above ICAIO whcih it currently does, but thinking about it, it does hurt having a user rule to also make sure. looks like Neo beat me to it. we will need to change his fomod instructions if you end up use Arthmoor's 4 villages I'll look into it.
  10. yes it is. Since I dropped testing warzones I decided to look at Arthmoor's 4 village mods and Farmhouse Chimneys Snice people seem interested in having them in SRLE Extended.
  11. I really not sure it is there i tried on my laptop can some else confirm they are having this issue please. EDIT Ok if it proves to be a big issue then we'll move to something else maybe dropbox will be better then copy.com
  12. I don't know maybe you're trying a old Link darth has recently uploaded a new version CR I have checked it is there available to download from the guide.
  13. JKs even the super lite version is still quite fps heavy so it wont be add. I throught Arthmoor's four city mods had issue with ICAIO. also it appears darth ahd added a mod that causes earthquake which is very annoying it belive it could be Apocalypse - Magic of Skyrim
  14. tried that oh right i will give that ago tomorrow thanks for the tip
  15. there you go means I dont have to bother lol...
  16. it mostly flora on the tundra of whiterun and I belive the rift too but the performance cost if you cant handle it just not worth it. I belive that was considered for SRLE Base at some point i do remember it being in there but Neo took it out for one reason or another (cant rightly remember why) I've had a look in tes5edit and the only major conflcit I can see are USLEEP related. I also had a go at trying fixing the grey face bug on Lords of Skyrim and no luck same result that Darth got the foreheads on some of the fixed NPC turned red
  17. I am going to create a brand new character and do the civil war quests and Darth will keep his argonian battle mage and do compaions and college of winterhold quest line like he orginally planned I personnaly think if you want warzones you need to build your SRLE base and extended to that mod to begin with rather then trying to bolt it in later.
  18. i've just had a quick go and i find 360 walk and run plus does the job we want with cloaks that interest something to investigate, but it dont sound more of a confllct issue then a memory one. SpINI is best done on clean INI files outside MO then add tweaks to your profile. I'll get Darth to add a section on SpINI into his subguide, as well as more pretty colours. what i'll get Darth to do is put what setting he choose for spINI the what setting he tweaked for his profile that shoudl help yopu guys a lot I think.
  19. can I ask what your SKSE.ini: [Memory] DefaultHeapInitialAllocMB= is set too?
  20. I just tried Warzones and I am sorry to report that I couldn't load into the Mount of pain test area of the mod without a ILS we would loose quite a few mods from SRLE Extended to get this into the guide. So I say this mod is to heavy for this guide at the moment.
  21. lol someone's like me
  22. Just a heads up a new CR will be hitting tonight when his Lordship gets home.
  23. well that was easy found the Jenassa bug is being caused by Hoth for some odd reason it has HirlingJennassa 00B9982 included in the non-player charcacter (actor) record. EDIT: The problem is not Hoth the issue lays with EFF. It just a load order problem you a need to make sure EFFDialogue.esp loads after HothFollower.esp in the RIGHt hand pane suggest a adding custom loot metadata. I will get Darth to update his guide to add this. has anyone else discovered any issue they would like me to look into?
  24. i prefer Ultimate dragon too but DCO is winning in Darth straw poll
  25. what i will have to do is install all mods one at at time until i find the one causing the issue so it will take some time.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.