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newt111

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  1. Anyone have this problem before? Varmint rifle with the night vision scope is half black
  2. Drag them into the correct order in MO before running TES5Edit
  3. I was just going through Mod Organizer inputting version numbers of mods I downloaded outside of the program. I noticed I had Wyrmstooth 1.10 installed, not 1.11. There are no errors in 1.11 Something I don't understand though is why the patch changes aggro data, magic and stamina.
  4. I just quit to menu and start again, it usually goes away
  5. If you load the wyrmstooth patch, you'll see a few errors near the top. I just copied the records from wyrmstooth.esp over and saved it, then the merge worked fine.
  6. That's now in ELFX - Dawnguard.esp
  7. I only have "nordiccarved" in the armor folder
  8. It will only replace missing or altered files. Backup your ini files just in case. Also backup any vanilla bsa's and esm's that you cleaned, and copy them back in when Steam is finished doing it's thing. Or, before running Steam, just copy the originals back in if you already backed them up, so you don't have to redownload. It won't mess with any files you added through modding. You can backup the entire folder if you are paranoid ;)
  9. If you're using Mod Organizer, you can just delete the scripts folder in your Skyrim directory, then validate game files in steam and it will give you the vanilla folder back. All your current mod scripts will still get loaded with Mod Organizer
  10. According to this page, Cultist Mask Decapitation Fix is no longer necessary https://www.afkmods.com/index.php?/topic/3636-mods-made-obsolete-by-unofficial-patches/
  11. Newest version of tesedit changes counts automatically
  12. Try this https://www.traynier.com/software/steammover
  13. Are you talking about the merged patch? From the nexus sticky: I've been using the non-merged version and it seems to be working fine. The npcs have 2 perks added, alchemy boost and skill boost.
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