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Lumaan

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Everything posted by Lumaan

  1. Mo have 3 ways to run:1. Where you need MO to run and start game through MO 2. Let MO install a .dll so skse is doing the job, and then you don't need to run MO again to get the virtual data folder when starting the game with skse. 3. By running a inject allá ENB/FXAA/SMAA by inject with steam_api.dll, and then as with skse you don't need MO to run when you start the game. But what I love about MO is when your done playing and close the game you have a clean Data folder. And if needed to test a mod it's easy when clean Data folder and a test profile in MO. You might use a little more HDD space then by installing into Data folder, but the I don't care about when I know I have a clean Data folder. And one more great thing MO can is when you install a mod you have the opportunity to deselect files the STEP is telling to drop from the mod.
  2. Like this mod too.. +1
  3. Why drop Height Adjusted Races with True Giants??
  4. Then try load this mod before RCRN Mike Foxs Darker Dungeons You are loading RCRN as last mod in your load order??
  5. Think we have to be happy that mods don't have(use) custom ini file's, I just thinking what a mess it'll be and sure more conflict ;)
  6. Don't know if I can class this as a bug, but the _n.dds in Pilgrims Delight - High Hrothgar Shrine Retextures is a format called Ati2 Little googling: "ATI2 - Two (8-bit) components... designed specifically to store Tangent-space (x/y) Normal Maps (z is computed from x/y, at run/load time)" *Taken from here DDSopt was unable to optimize them and then I tryed to load then in Infraview with error "unable to load" :( Black Falls Barrow??? From aLaaa (Then man behind RCRN) on the 13 April 2012 "Bleak falls barrow is a "tutorial" dungeon, as design choice by Bethesda, we decided to not touch it in v2.1 for this reason. Other dungeons are dark and scary as they should be" https://forums.nexusmods.com/index.php?/topic/478803-realistic-colors-and-real-nights/page__view__findpost__p__5095371
  7. As so many I play around with tweaks to my .ini files and as other sometimes getting CTD. Then in my quest of getting the best tweak I came across this forum post https://forums.nexusmods.com/index.php?/topic/633229-less-ctds-maybe-none/ about [Papyrus] tweaks. Started to read and change my [Papyrus] in Skyrim.ini and now I only gets CTD if some mods don't play well together. Before I used the most used [Papyrus] tweak on the net: [Papyrus] iMinMemoryPageSize=10000 iMaxMemoryPageSize=500000 iMaxAllocatedMemoryBytes=1800000000A lot of CTD and instability. I now use: [Papyrus] fUpdateBudgetMS=1.6 fExtraTaskletBudgetMS=1.6 fPostLoadUpdateTimeMS=1000.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=8192 iMinMemoryPageSize=256 iMaxAllocatedMemoryBytes=8388608And runs way better. More info on [Papyrus] here https://www.creationkit.com/INI_Settings_(Papyrus)
  8. I've been following a mod on Nexus called "Project Legacy", and this is still i early production. https://skyrim.nexusmods.com/downloads/file.php?id=12968 Taken from Nexus site "Project Legacy is a mod that is designed to truly change the way you play The Elder Scrolls V: Skyrim. This mod will include game-changing features such as player-aging, life-expectancy, evolving diseases and viruses and a whole lot more!" I've tryed it and it's a great idé, but still alpha. I get alot of CTD when running it with my other mods Link to youtube where they have some video's about there development. https://www.youtube.com/user/ProjectLegacySkyrim Maybe for when STEP goes to use "Realism" mods?
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