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ebyrd10

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Everything posted by ebyrd10

  1. are you supposed to pick between Moonlight Tales - Werewolf and Werebear Essentials and Moonlight Tales Special Edition for Skyrim - Werewolf and Werebear Overhaul? or just install both?
  2. Is this different from the ctd fix on the Wheels of Lull page? On the page there isa download of a new mesh for the rile.
  3. Andromeda updated to 1.01 btw
  4. Sorry for the dumb question, just want clarification, In the beginning of the guide, it mentions the windows 8 vram issue. If I am on Windows 7 with a 6gb vram gpu, will skyrim be able to use all the vram, or is it capped at 4gb?
  5. I saw earlier that you asked about using mator smash, did you ever decide whether or not it could be used? Mator, of course, says that it supersedes wyrebash, do you think its useful?
  6. has anyone added dawn of skyrim, jk, or etac? Is there any compatbility issue and do some mod installers have to be rerun?
  7. Have you looked at replacing wintermyst with the summermyst, enai's new enchantment mods?
  8. On the posts on Not so Fast- Mage guild, it looks like it is slightly incompatible with immersive college of winterhold. Have you tested this and/or does the CR fix it?
  9. don't worry about it. you install the xmps skeleton in the next section (oremaybe the next next section). You're on the right track
  10. yes, but wyre bash can't load more than 254 plugins, so if I have 260 plugins before bashing, and 250 plugins after bashing, the 250 doesn't matter because I can't even load up the 260 plugins in wyrebash in the first place
  11. are all the caco wryebash-merable patches safe to merge with the standalone merge tool? and if so, what bash tags would i need to give the new merged patch? (i am referring to CACO 3dnpc lvl list, caco gray cowl patch lvl list, ineed caco patch, caco coinreplacer, caco usleep, frostfall caco, caco skytest lvl list, srle extended lotd- caco- skyui, caco crf, caco gray cowl patch, and caco aos patch) As you can see, lol, merging them would free up quite a lot of space
  12. So, in its current state, do you recommend using this tool? or is it still too early in development. Does it supersede wyrebash?
  13. <deleted>
  14. hey guys, I am about to install SRLE LotD and try it out but after looking over the modlist I have two questions regarding consistency and compatibility. 1. Better vampires is being used, have you guys looked into vampiric thirst and vampiric thirst redone by the author of AAE? 2. MLU- simple is in the guide, but so are many new weapons mods which do not have a compatibility patch. Don't mods like immersive weapons, more interesting loot, and faction crossbows, take away from MLU by adding new, unbalanced, level lists?
  15. how does mlu simple play along with all these different weapon additions, like immersive weapons and faction crossbows?
  16. I was able to find the argonian female refined link on fourms where people were asking where the link had gone and other users then replied by posting the zip file. As for the WAF replacer, I wasnt able to find it
  17. I am referring to the patches that you select in the FNIS launcher, "SKELETON Arm Fix", and "Groovtama's Alternate Anim for XPMSE/RaceMenu". In the upper box of the launcher I can see that once the skeleton arm fix finishes succesfully and the launcher goes to implement the alternate anim, an error pops up saying that "ERROR(53): Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Skyrim\data\meshes\actors\character\behaviors\1hm_behavior.hkx'."
  18. At the final step of the guide, FNIS has an error creating the second patch becuase it cannot find it in the skyrim data folder, in other words, it cannot "see" the MO data folder. I suspect that, because the first FNIS patch worked fine, the issue may be related to the recent july 30th update of XP32 Maximum Skeleton. I just wanted to bring this issue up and wonder if they're is a work around.
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