Jump to content

sm0kem

Citizen
  • Posts

    412
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by sm0kem

  1. Correct. In place editing of mod files one of the long requested changes for MO and was introduced in 2.1.2
  2. Sounds very interesting indeed! Currently there is a huge knowledge gap between folks like arthmoor and average modder. Hopefully Michael will bridge that gap. Looking forward to it
  3. Even when she releases her mods, patching would take a while. From what i remember, these mods require patches to pretty much everything.
  4. Ah ok! Thanks for clarifying. I wasn't sure whether this email has been sent already. I guess got confused by last two paragraphs with permissions, though you already got them. BTW, Kryptopyr is a she :)
  5. Yes. I was trying to figure out what was the outcome. Have you got the green light to convert and upload?
  6. I bet it was always dirty, it's just LOOT metadata got updated to remind people. Same concept as vanilla esms
  7. Well basically, after a certain level (which exactly depends on mods and character) you find yourself so overpowered that you lose interest in playing. MLU and other 'delevel' mods are meant to fix that by making some enemies much higher level than vanilla, and also by making certain items much more rare, so you cant get them at the early stages, and need to work hard to get them
  8. My skyrim journey summary: 1. Started playing vanilla, was enjoying quests and not worrying about anything. 2. Watched Phate (or Gophers) lets play on tube 3. Thought, damn i need to mod my game 4. Found Neovalens guide 5. Stuck in infite loop of modding and tweaking 6. Game over
  9. Exactly the reason i only finished maybe 10% of the game lol
  10. Well, what do you expect from drunk naked girl sleeping at the stables... Try: 1. help sofia 2. look for form id on NPC record 3. player.placeatme <her formID> 4. click on her and type resetai
  11. So it looks like zedit can't read strings files for whatever reason. Still waiting for response from mator on this. Pinged you on diacord
  12. Haha, that brings back memories of patching book covers in LE days
  13. Yes you can, and it is advisable to do so. Just note that you will need to start a new game with v4.0
  14. Are you using scripts from mator's github repo?
  15. I had the same dilemma, and I've decided to separate my mod lists into two builds: 1. Survival and Immersion - all the needs, survival, difficulty, etc. Play is more suited for rogue/thief/ranger type of builds. Also will be adding Beyond Reach to this as i think it will fit perfectly 2. LOTD - more of scholar setup, no needs or survival, more focused on exploration, history, lore. This setup will be more suited towards crusader/mage type of characters
  16. It can be, however, it is being merged into bash/smash patch anyway, so it's a moot point
  17. Should be enabled right from the start. There are 3 thalmors surrounding kneeling khajiit on the road between whiterun and that tower where you kill first dragon of the game. Just kill two male thalmor and speak to old khajiit lady
  18. Have you guys tested the uncapper by any chance? Is it working at all? There is some interesting read about it here: https://www.nexusmods.com/skyrimspecialedition/mods/16229
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.