Are there any conflicts that would arise if I don't use ELFX and the ELFX patches/fixes with the current guide?
I hate the candle wisps and, for some reason, the added wisp effects of ELFX don't always line up with the candles in Dragons Reach and some other areas I can't think of off the top of my head.
Since there's going to be 0 support for people who use Mod Organizer for Skyrim anymore, would you please be kind enough to do us one last favor before leaving us to fend for ourselves? Please, pretty please, make MO 1.3.x capable of compiling scripts in a 64 bit environment, please, I don't know how to digitally beg, but I'm doing my best here.
I have my Skyrim located at C:/steam/steamapps/common/ I am having issues with the wrapper version of enboost 305 and 292, I have not tested previous versions as I am suspecting the problem is the wrapper and not the rest of the ENB. I only use the STEP instructions for installation and manipulation of the enblocal.ini I would like to know how to run the enbinjector in MO then run SKSE in MO so I can play Skyrim. Skyrim does not CTD on startup when I remove the enb files altogether.
I have my Skyrim located at C:/steam/steamapps/common/ I am having issues with the wrapper version of enboost 305 and 292, I have not tested previous versions as I am suspecting the problem is the wrapper and not the rest of the ENB. I only use the STEP instructions for installation and manipulation of the enblocal.ini I would like to know how to run the enbinjector in MO then run SKSE in MO so I can play Skyrim. Skyrim does not CTD on startup when I remove the enb files altogether.
I have 558 mods installed through Mod Organizer. And for some reason MO will say mods are installed but not display them on the left hand pane nor show the related esp in the right side pane. I can't create mods from the overwrite either.