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rayhne

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Everything posted by rayhne

  1. Merged Patch is my personal patch and Scrap Override is one I made to resolve some problems between Scrap Everything and some other mods. The worldspace patch is the Scrap Everything one and I already removed the lighting patch before the crashes started. Also removed the ELFX patch and I'll move the worldspace patch up Also I am using the bsa from the NoPreVis removed version.
  2. Okay, in short, I am crashing every time I leave a building installed by BTI or PoE in Concord.
  3. Went into abandoned house and out the door on the third floor. Had a random crash. Later exited Drifters rest and crashed on exit.
  4. Updates: Thunderchild --> 4.09 Imperious --> 7.20
  5. Crashed again leaving Dreary Rest Stop. (I assume you want these reports?) I can load back up and then have no problem exiting.
  6. Going through Concord ... good FPS all the way. Crashed as I exited the Drug Den.
  7. So I changed the weather and took these. This one is before I reset NAC.
  8. Should I have bUseCombinedObjects=1 bUsePreCulledObjects=0 in my ini? When I did I wasn't able to scrap and things came back. Part of the problem with that image I posted is the freaky weather from PRC-NAC. I'll try and take another image.
  9. Lovely. I'll look at it and do some adjustments. May have borked something.
  10. Okay, don't use the BTI holotape for conflict resolution. Got it. So I download one of the worldspace patches and then the Scrap Everything patch, correct? And use the ini as I have it above? Finally made it to Concord. FBS is good. Killing the deathclaw way too easy ... mini-gun is stronger or something? When I entered the museum my first thought was 'I can't play this'. The lighting was off and awkward and made things look horrible. Probably just me but I removed enhanced lighting and your two related patches.
  11. Or the worldspace patch did. :/
  12. Okay, it's a conflict with Plenty of Exploration. While BTI has a conflict resolution option in its holotape my guess is that the PoE update broke it.
  13. So I finally head into Concord. FPS is good. As I head down the street I see the image below. It may not be clear and I can take a better image if need be but there is a table and something else just hanging in the air. I believe this was near the deathclaw den right before you turn the corner to head for the museum. I have the Worldspace patch for NoPreVis removed (for the bsa) and the esp for the Scrap Everything version. I was wrong. When you turn you are headed for the Fallon Department store and there are power lines going no where as well as parts of the wall. Load Order
  14. Oh and I can't scrap anything I changed bUseCombinedObjects=1 back to 0 and removed bUsePreCulledObjects=0 and the stuff is gone again and I can scrap. shutting up now.
  15. Tested the scrap everything worldspace patch on a ongoing game. The houses ... just the house not what was inside, reappeared as did the foundations of the ruined houses but not the ruins. I'm debating as to whether continue ... since I had only build one house so far and I can scrap the foundation that has appeared under it (and I could use the material :)) ... or try the other worldspace patch. The scrap everything patch may be best with a new game. I had put the below into my Fallout 4 Custom.ini bUseCombinedObjects=1 bUsePreCulledObjects=0
  16. Okay, last questions for a while. So I use only the worldspace patch for scrap everything and not any of the others? (In all honestly I'd like to use the big patch and may try it anyway) And should I use: -bUsePreculledObjects=0 -bUseCombinedObjects=1
  17. So I install the worldspace patch and then install the scrap everything's worldspace esp after scrap everything? Should I move the worldspace patch there as well so the bsa is after scrap everything or does it matter?
  18. Getting more and more confused ... VIS files? Okay, I think I got it. I will try one and see what happens and if it doesn't work I'll try the other.
  19. So I would use the NO PreVis version with Scrap Everything?
  20. I have BethINI set up in a common Game Utilities folder, since I use it for other games. Utilities that are F4 specific I put in the Tools folder.
  21. I'll try the Scrap Everything patch later tonight or tomorrow.
  22. Naahhh ... I'll keep them. Not sure which of those two I should be using. Which ones best for someone who using scrapping mods? Or does it matter?
  23. Hoping there will be no lasting problem removing those two from current game.
  24. I'm debating removing PRC-NAC. I am using the Decent Plus ENB (tweaked to remove ReShade so I can continue using Shadow Boost) and a couple tweaks in the ANAC holotape does wonderful things to it. My only problem is the nights are way too dark. If I do remove PRC-NAC, should I continue to use your lighting patch?
  25. A note for anyone updating Homemaker. Read the instructions. You MUST uninstall the previous version before installing the new.
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