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primem0ver

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Everything posted by primem0ver

  1. Honestly, I don't know. I haven't played yet. I have more mods than allowed which is why I need to combine some of them. But I suppose I could find out by starting a new game with some MO installed mods running to see if they load. Question is... what is a good mod to use so that I can tell right away? If you could let me know I can test it tomorrow and post the results. Need to get to bed lol.
  2. UAC? Perhaps then I should explain more about my setup in case it matters. I do not follow traditional windows conventions for several things. Skyrim is installed through a junction "Games" in my Program Files (x86) folder. MO isn't installed in the Program Files folder at all. Here is the way it was done: D: is a drive with empty folders that map to different partitions. D:\Games is mapped to my games partition. In my Program Files (x86) folder is a folder junction (made using mklink /j) that points to the above folder. I installed skyrim in c:\Program Files (x86)\Games\Steam\SteamApps\common\Skyrim I copied MO (from the zip file it came in) directly to d:\Games\Steam\SteamApps\common\Mod Organizer and start it using a shortcut on my desktop. I then linked to the Skyrim folder using the d:\Games\Steam\SteamApps\common\Skyrim path (same actual folder but different "path") when starting the first time. [EDIT: this was my mistake...see solution] Should I have linked through the original install path?
  3. I said the following in the Nexus forum: I am certain I did it right. I clicked the Green Blue Gear button at the top (towards the left) and added it through the dialog you spoke of. I followed the MO instructions on the LOOT video (https://www.youtube.com/watch?v=mzsb3hvbbr4) and the merge script video ( ) The only thing that isn't as you say is that the executables are NOT in my Skyrim Data folder. But honestly, those tools have always run fine from the folders I installed them in. So then from what I understand, I must install LOOT and TesVEdit from within MO BEFORE adding them to the list using the Modify Executables dialog?
  4. This is my first time using MO and utilities are not recognizing anything but what is installed in the vanilla directory. I cannot get LOOT or TesVEdit to recognize any mods installed through MO. I have ONLY tried running them through MO. I cannot play skyrim until I get my mods working because this is a reinstall after an OS fail and my savegames use the mods I have installed with MO (which means I need to get TesVEdit working in order to combine a few like I had them before).
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