Hi all, this is my first post here, I want to try to provide constructive feedback or points for discussion. I found this guide on a link from the nexus while looking for a workaround for mod organizer and the Unified HUD Project. I have to say it's a great guide so far and thanks to the author for putting the work into it. This is exactly what I have been looking for when I started looking to mod fallout 3 again recently. I already knew quite a lot of what is covered but I'm far from knowing everything and have learnt tonnes reading it and installing mods so far. I'm up to 15 People and Mutants so far in my installation with mod manager. I have not installed everything so far as the further I get into it the more I find some of the choices are personal preference based, but this is something I love about a modded game: A personalized setup and experience. Below is just a list of possible suggestions to the guide for consideration. Take it all with a grain of salt. Mod Cleaning: Bold & in Light Salmon Text: Rivet City Realignment Fallout Interoperability Program - FOIP Can not Fully Clean with normal FO3Edit: Existence 2_0 - Robot Radio Mod Additions: Fallout 3 Radio Stutter Fix* Clean - Deluxe GOTY Fallout 3 Interface Color Changer Fallout 3 DLC Item Descriptions Personal Achievements Log Mod Alternatives For: Smaller Crosshair → Vaultech Crosshair (Cross) Realistic Interior Lighting → Darkened Interiors Minor Typos / Revisions: After Books Debunked there is some text about a redundant mod that was removed from the guide Mod Install Instructions: Enhanced Weather - Rain and Snow v2 Hotfix: Surgestion: Move “Enhanced Weather - Rain and Snow in Fallout.esp†to Optional ESPs Reasoning: From “Xepha's Dynamic Weather - Rain ReadMeâ€: "Please note that the Enhanced Weather - Rain and Snow in Fallout.ESP is NOT required and should NOT be used with Dynamic Weather!" If they are used together can they really get along without conflicts/redundancy? Possible Redundancies: Included in/ redundant with: Enhanced Weather - Rain and Snow v2: -Enhanced Night Sky -krzymar HI-RES Moon -krzymar Moon Size Tweak Unless wanting ultra high texture sizes I'm going to let NMCs_Texture_Pack_for_FO3 cover these: -Citadel Retextured -UHQ Terrain Overhaul -Hi-Res Vault Door Panels Fallout 3 Radio Stutter Fix* (This fix worked for me): To install MADFilter:Ignore both .bat filesOn x64 systems copy/paste MADFilter.ax to WindowsSysWOW64 (worked for Win7 SP1 x64) example: 'C:WindowsSysWOW64'On x86 systems I assume copy/paste MADFilter.ax to WindowsSystem32 (untested) example: 'C:WindowsSystem32'Open cmd as admin (start -> type 'cmd' then right click and run as administrator)Change directory to 'WindowsSysWOW64' (or System32) with the 'CD' command, example: 'CD C:WindowsSysWOW64'Type 'regsvr32 MADFilter.ax' into cmd and enter. Source Link. NOTE: I also installed the 'K-Lite Codec Pack Basic' I'm unsure as to whether this is optional or not. Similar but slightly different Alternative solution, I didn't try this one as the first solution worked for me.