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TehPenguin

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Everything posted by TehPenguin

  1. Alright. Then probably because this is the only major animation while idling is the reason why it pops out so much. When the armour changes while running or in combat it is not so obstructive because there is alot happening anyway. Don't know then. For me it was a no-go ^^
  2. Hi, I noticed that when using the NoMaaM Breathing Idles Mod your armour actually bends under the pressure of your dovahkiin breath. And I understand with us being THE dragonborn and all, but it really breaks the immersion when you look at your character and your ebony armour deforms like a water bubble. I'd suggest removing it from the S.T.E.P Guide. EDIT: Or maybe ask the mod author if it is possible to make it in a way that does not break the protective sturdiness of some armours. Cheers, Penguin
  3. Go to your downloads tab in MO, sort them by name(descending)and try downloading again. From my experience MO doesn't like certain order of mods when downloading and sorting them by name always worked for me so far.
  4. Thank you for your reply! Sadly, deactivating the dynamic/bashed patches did not help and I am afraid deleting the ini files won't do it either since I deleted all skyrim files when I started using MO and redownloaded everything. I will try everything, though. It seems like the rinse and repeat option is my only solution, which is sad news. I followed the S.T.E.P Guide because I wanted to have a stable modded platform but I guess life would be too easy then ^^ I'm still not sure if the guide needs to be revised or did I mess up something.
  5. It seems pretty random, though. Now it CTD at the headsman. PapyrusLog stays the same.
  6. Weird. Now it CTD'd while riding the carriage to Helgen(pretty much at the gate). Papyrus says pretty much the same:
  7. Yes it did. I ran it both with MO's fix and without(I kept the STEP profile with the guides order and applied the fix to the new profile). Nothing changed though. That's what MO complained about:
  8. Oh that I did. Even multiple times. But it was probably only on the profile I created from the copy of the STEP profile(and the one I started playing on). Updated with the loadorder from the profile. Sorry for the confusion.
  9. You could go all the way to your Mods folder in MO(probably something like SteamsteamappscommonSkyrimMod Organizermods)and then open each mod folder and copy the ESPs from there. What I suggest though is that you take the ReProcca.esp you created with the application, go to your Mods Folder(as above), create a new folder named "ReProcca Patch"(for example)and move the ReProcca.esp there. Then, after you restart/refresh MO, you can manage ReProcca with MO no problem. This way you wont mess around with your data folder(which is one of the major advantages of the Mod Organizer).
  10. Oh. Obviously. Thank you. 1st post updated. And no, I have only installed mods from the extended STEP guide.
  11. Hello there and welcome to my desperate shriek for help! After having multiple and continuous issues with modding and after having spent a time amount to fix those issues that was almost equal to my play time... I decided to say goodbye to lazyme and take my time to get through the S.T.E.P guide. I'll try to keep it short but informative so those of you generous enough to help me don't fall asleep whilst reading: I installed every mod suggested by the guide, used all of the recommended textures and only the recommended ones. The only exception is the water texture where I choose the 1024 version over the proposed 512(because water is a really important ingredient of my eye candy). I applied only the INI tweaks from the guide and from the Rainbow mod(fLODFadeOutMultObjects in SkyrimPrefs.ini was set to 10). I also took my time with it(nearly a week)to avoid errors caused by exhaustion from the extensive 'modding'. So! After getting finished with the guide, applying the finishing touches with LOOT, FNIS, Wyre Bash and Dual Sheath Redux Patch I created a profile named S.T.E.P in hopes for creating a working, modded, platform of the game that I can pick-up and mod to my characters needs. But before doing that, before modding it further I took the S.T.E.Pped Skyrim for a 'spin'. Everything looked great! I created my character, went through the Helgen sequence and the dungeon after that. So what's my problem? I played the sequence twice and got CTD'd twice: 1. CTD happened while engaging the first pack of wolfs that attack you right before Riverwood. It happened the exact second as I hit one of the wolfs with the sword. Looked the Papyrus Log up: There were also some missing textures on and around the standing stones but I think it's better we focus on the CTD's at the moment. 2. CTD happened while rounding the corner on the path just before the standing stones(where you stand directly in front of the stones after you've rounded that corner). This time the textures loaded correctly. The thing I do not understand is: I started a completely new game, new save. How can there be missing scripts when I did not remove anything from the game? My System Specs: https://is.gd/QIraeS My Mod Manager: Mod Organizer LoadOrder: ModOrder: If you have any comments on how to improve this post to make it more comprehensible for the potential rescuer, please do. Cheers, Penguin EDIT: Updated with LoadOrder and ModOrder(Thank you Gandaganza)
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