Jump to content

MaximilianPs

Citizen
  • Posts

    54
  • Joined

  • Last visited

  • Days Won

    1

MaximilianPs last won the day on November 14 2017

MaximilianPs had the most liked content!

Profile Information

  • Location
    Italia

MaximilianPs's Achievements

Noble

Noble (3/12)

1

Reputation

  1. BTW, frigging or not MO2 still the best mod manager on the market ATM. And maybe Wrye team should start considering to act like a PRO and using it. ðŸ˜
  2. I'm sorry to bother but ... :) on the first post there is 2.0.8.3b - https://github.com/L...s/tag/v2.0.8.3b but, the link will get you to Mod.Organizer-2.0.8.2
  3. I was missing two dlls: libeay32.dll and ssleay32.dll now the problem is gone, thanks to LePresidente's post :)
  4. Ok after the Creator Late Update Microsoft Windows [Version 10.0.16299.19] MO start working really better :) I've removed all files from the WebCache folder, but still gives me these errors on start
  5. Here have a rain of problems when I run it: "an error occurred: Network failed: Error creating SSL context()" "an error occurred: HTTPS status 0" 23:17:34 [D] data path: G:/ModOrganizer 23:17:34 [D] Working directory: G:\ModOrganizer 23:17:34 [D] initializing core 23:17:35 [D] usvfs log messages are written to G:/ModOrganizer/logs/usvfs-2017-10-20_21-17-35.log 23:17:35 [D] initialize plugins 23:17:35 [D] looking for plugins in G:\ModOrganizer\plugins 23:17:35 [D] loaded plugin "bsa_extractor.dll" 23:17:36 [D] loaded plugin "check_fnis.dll" 23:17:36 [D] loaded plugin "diagnose_basic.dll" 23:17:37 [D] loaded plugin "game_fallout3.dll" 23:17:37 [D] loaded plugin "game_fallout4.dll" 23:17:38 [D] loaded plugin "game_falloutNV.dll" 23:17:38 [D] loaded plugin "game_oblivion.dll" 23:17:39 [D] loaded plugin "game_skyrim.dll" 23:17:40 [D] loaded plugin "game_skyrimse.dll" 23:17:40 [D] loaded plugin "inibakery.dll" 23:17:40 [D] loaded plugin "inieditor.dll" 23:17:41 [D] loaded plugin "installer_bain.dll" 23:17:41 [D] loaded plugin "installer_bundle.dll" 23:17:42 [D] loaded plugin "installer_fomod.dll" 23:17:42 [D] loaded plugin "installer_manual.dll" 23:17:42 [D] loaded plugin "installer_ncc.dll" 23:17:43 [D] loaded plugin "installer_quick.dll" 23:17:47 [D] loaded plugin "pyCfg.py" 23:17:47 [D] loaded plugin "plugin_python.dll" 23:17:47 [D] loaded plugin "preview_base.dll" 23:17:48 [D] downloads after refresh: 106 23:17:48 [D] no plugin splash 23:17:48 [D] managing game at G:\Steam\steamapps\common\Skyrim Special Edition 23:17:48 [D] setting up configured executables 23:17:49 [D] configured profile: Default 23:17:49 [D] validating login cookies 23:17:49 [D] initializing tutorials 23:17:49 [D] loaded language en_US 23:17:51 [D] interface Ethernet seems to be up (address: fe80::cc1e:2a5b:cd7c:259a%ethernet_32768) 23:17:51 [D] reading save games from G:/ModOrganizer/profiles/Default/saves 23:17:51 [D] displaying main window 23:17:51 [W] QSslSocket: cannot call unresolved function SSLv23_client_method 23:17:51 [W] QSslSocket: cannot call unresolved function SSL_CTX_new 23:17:51 [W] QSslSocket: cannot call unresolved function SSL_library_init 23:17:51 [W] QSslSocket: cannot call unresolved function ERR_get_error 23:17:51 [W] QSslSocket: cannot call unresolved function ERR_get_error 23:17:51 [D] retrieving credentials 23:17:52 [D] network error 99 23:17:52 [C] uncaught exception in handler (object , eventtype 43): Network failed: Error creating SSL context () 23:17:52 [D] G:\ModOrganizer\profiles\Default\modlist.txt saved 23:17:52 [C] uncaught exception in handler (object , eventtype 43): HTTP Status 0: Then, Loot won't run, "Sort" button will crash "LootCli.exe" so it won't sort the mod list and return "Loot failed. Exit code was 3221225477" If I try to run SKSE64 "A component of the Skyrim SE Script Extender" will crash and the game won't start. I guess I should downgrade it Microsoft Windows [Version 10.0.15063]
  6. I guess we need a plugin or a MO 2.0.9
  7. Ok, I've got my memory back! What I mean was about left list sorting, 'cause ... suppose that we have 2 profiles: Profile 1 - "Default" Profile 2 - "My Modded Game" When we download a new mod and the we place it with the correct ID on the main mod list (so we sort the Left List by hand), and we do that on the Default list. I guess there is no way to copy the sorted mod list from that profile to the Profile 2, all that I can do is to clone the first one, but on this way, I'll get all mods unchecked and there is no way to copy the checked mod form a profile to another. So actually the Profiles, are useful but also uncomfortable when you want to get the sort synced. I hope you get what I mean
  8. Also SSEdit evoke this bug almost every time that I run it via MO2.
  9. Did we actually have any idea on how to fix this bug? Here the bug is showing every day more often :\
  10. yep I know how to manage profiles... but I forgot what/why I was trying to do LOL
  11. Is there a way to copy the left mod order from a profile to another, without loosing the checks ? 'Cause I can copy the modlist.txt file from a profile into another but it will copy also which mod are checked. This could be a rally useful option! Something like "copy left sort order to all other profiles"
  12. Everytime that I run the game with SKSE64 I need to close MO2 by passing through a bunch of errors, Any chance to get SKSE64 bug fixed or workarounded ?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.