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Momitja

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  1. Will there ever be a Step 2.3.0 release or is this whole step project "dead" ? I was waiting so long for Step 2.3.0 because i finally wanted to play skyrim with this release. Any comment about that would be nice.
  2. Guys, is OR will there be any official step guide about lightning and weather mods in the near future? What's the status of this topic?a
  3. Thanks, Are the following packs ompatible with each other? REGShttps://wiki.step-project.com/Pack:STEP:Extendedhttps://wiki.step-project.com/Pack:Requiem_Extendedhttps://wiki.step-project.com/Pack:Weather_and_Lighting
  4. I read it anywere in combinations with Packs. I dont understand what REGS is. Is it a specific Pack? feeling dumb...
  5. Hey guys, i installed 2.2.6 last summer but haven't played much. Now 2.2.8 is out and im asking myself if 2.2.6 is still viable without any big problems, or are there any changes/updates/things i really have to install/change before i start to play the game now?
  6. After reinstalling SMIM it looks like this: https://megapicster.com/uploads/891dd83ef1888e9450b24f6e792d86b90403a4c8.jpg Is this as its supposed to be? It is the bridge in Riverwood.
  7. How do i find out what textures they are?
  8. Well, now i see it in battlefield 3 too on bushes and other detailed stuff. Not extremely but since i am aware of it, i see it. Maybe there is a way to get rid of it with special driver settings, ... IDK. Or we have to wait a few years because i think it's mainly a software / developer thing.
  9. Fixed it by reinstalling SMIM. Can be closed / deleted.
  10. Anyone else thinks that the side of the bridges are really low res - or is it just me? Installed all the step recommended mods with highest resolutions available. See: https://megapicster.com/uploads/4f11245447b63b7f6a0b442764ca6f5aefc8cf50.jpg Compare the red marked area with the high res ground.
  11. Can someone tell me where these weird textures on top of the chairs and little tables come from? https://megapicster.com/uploads/c528a46f178feef05bbfd2093482c5bfe57ec370.jpg
  12. A Side question: Is it ok to use multiple cave/dungeon/rocks texture mods?
  13. Somehow i got rid of it... I don't know exactly how. But there was a texture conflict with trees, too. Thanks Aiyen for your effort.
  14. No i did not... But if so, many would have that problem, right? Tested it with 8x AA in the skyrimpref.ini and the noise is mostly gone, but i then the enb is not working as intended. Can it be that the AA from the ENB is not working correctly?Â
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