And I'm guessing the optimized tree texture a standard texture, which would explain why it's there in all the subsequent screenshots with mods added on top Great to hear there's been improvements, I'm still in the process of getting everything finished optimizing & assembled properly I'm still somewhat limited in my understanding of this process, is there any downside to running this on content that might already be optimized, or content that doesn't appear to shrink in size? I saw DDSopt mention somewhere this is lossy compression, but your saying it's possible to improve using DDSopt, which sounds quite interesting