Out of curiosity: are the vanilla textures conflicting with the Unofficial High Resolution Patch deleted by using the updated batch files provided in the DDSopt-Guide?
If I'm not mistaken, esp files are loaded before the loose files, thus being overwritten if a loose version of a file exists? Wouldn't these 'fixed' files be overwritten by the loose files installed using NMM?
I'm asking because I'm doing the whole extract-optimize-repack-re-bsa stuff right now.
As it's not recommended to repackage the vanilla und high-res textures into bsa-files I'm just repacking the dlcs'.
Nevertheless, great work you guys are doing here, it's remarkable what kind of progress DDSopt has made und how supportive you are.
Thanks!