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Tagkaman

Citizen
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Everything posted by Tagkaman

  1. OH thank you! As soon as I went into the edit user rules tab in Boss GUI, it registered all the rules. I would never have figured that out on my own. :)
  2. I am experiencing a bit of a problem with this tool. I've made a couple of rules, but all of them are flagged as inactive because it says the required esps are not installed (they are). What am I doing wrong?
  3. By the way, Gopher uses SkyRe, Frostfall, and a whole bunch of other mods as well as this mod without trouble, so if you get problems, just take a look at his load order.
  4. Learn Alchemy from Recipes by NeoRunek I stumbled upon this mod whilst browsing the Nexus' immersion section. This is a fantastic little mod that allows you to learn recipes from those little notes you may stumble upon every now and then as well as the alchemy skill books De Rerum Dirennis and Herbalists Guide to Skyrim (both of these books have recipes within). Once you learn these recipes, the corresponding potion is displayed in the alchemy workbench's menu for you to make if you have the appropriate ingredients. This is a great little mod that should have been in the vanilla game anyway. It is by no stretch of the imagination game or immersion breaking (in fact, if anything, it is game and lore enhancing).
  5. Hey, I'm back with another somewhat small but thoroughly annoying bug. When I go and run about in the wilderness, the shadows in the grass go really weird: they are constantly shifting (even when my character is still). This pic really won't really do it justice but hopefully it helps: https://i50.tinypic.com/2yytg8w.png (will add more if required) I didn't experience this problem on 2.2.1 (running on 2.2.2a). Can someone help me?
  6. Congrats on 1000 posts techangel! The author did say that they were coming out with an update to fix this (it is on the nexus page). In the mean time, perhaps post a message on the STEP 2.2.1 wiki page detailing this.
  7. Here is a slightly clearer screenshot, because that one was quite dark: EDIT: It also happens with bows.
  8. That is the screenshot. It seems that Race Menu is the culprit, but the creator is coming out with a fix. In the mean time, I'll just deactivate the mod. Thanks.
  9. It's baseline STEP, with UFO and Realistic Lighting Overhaul. Also, if it matters, my FOV is set to 90. I will try to post a screenshot soon.
  10. Hello. Whenever I load a save game, the weapon texture in my right hand seems to disappear. This is quickly fixed by un-equipping and re-equipping the weapon, but it is a bit annoying. It does not seem to do the same thing with a spell, and it is always the right hand. I am running STEP 2.2.1 (if this is still not ready for beta testing, just say so below, and I'll try and sort myself out). I'll post a screenshot if required. Any ideas on how to rectify this? Thanks.
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