Well, this is certainly encouraging! Please keep the responses and ideas coming. :D
I think the best way to approach it is a "work backwards" approach. If your starting point is each iteration of the game engine got progressively better, then it is reasonable to assume that the modding approach for the latter games would be somewhat simpler for the latter games and degrade into progressively harder for the older games.
Given that, I think it would be best to "cut our teeth" on NV, take the lessons learned from that experience and then incrementally apply them to FO3 and then Oblivion.
On naming, given this topic resides in the Skyrim Revisited forum, I was thinking more along the lines of NV Revisited, Fallout Revisited etc. Perhaps we could have a naming competition decided by community voting to settle that issue. To be honest, there are about a million steps we need to work through to do this and the final name is probably at around the 500,000 mark.
Would those interested in collaboration with me please drop me a pm to indicate interest?
Thanks again,
Cicer0