Hi, I have been lurking around this thread for a while, but I couldn't find much in the way of a coalesced list of vanilla textures broken by DDSopt pre III. Is the exclusion list in the ddsopt.ini complete, or do I have to worry about ddsopt corrupting vanilla textures?
PS: I excluded the .png files, the hotiron files, the textures\graynoise.dds and the textures\effects\highfrequencynormals.dds files. The pineforest files should be fine, as they are handled in the .INI. Any other suggestions?