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Eckhart90

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Everything posted by Eckhart90

  1. I've used GPU-Z to monitor high-VRAM areas like The Rift, Ivarstead, Windhelm ecc. and it seems that my GTX 670 reach 2038 VRAM (2048 is the max capacity). So I'll use the 1K version of HD2K and SHD. Do you think it's better to just download Lite version of both or to use DDSopt with 1024x1024 limit on the standard (2k) version of the two?
  2. Nice, I'll use TPC for now, if I see that VRAM is crippled by the resolution of textures maybe I'll install lite versions of HD2K and SHD. 1) I have another little problem with Wrye Bash Package Installation: I've downloaded all the core mods (and some other) listed in STEP guide and ordered them like Wrye Bash Guide for STEP says. When I check if there are conflicts etc. nothing appears in the Package Details (General, Conflicts, ecc.), although Show Inactive Conflict is ticked. Is it normal? SOLVED: lol, just using WB windowed; Packaged Details were overriden by Comments tab. Sorry, I'm literally a noob. :facepalm: 2) When I install a patch (like the Multi-Mod Compatibility Patch for Weapon and Armor Fixes), do I have to move it after the last mod that the forementioned patch changes (in this case Guard Dialogue Overhaul)?
  3. Okay, I'll just drag and drop mods from NMM directory to WB if I need to. By the way, can I use 2K textures (sort of Extreme STEP configuration but with only core mods) with a setup like this? - ASUS GTX 670 2GB VRAM (OCed) - i5 3570k @4,2 GHz I'm planning to use a performance ENB too, just because I hate the dull palette of vanilla Skyrim. Finally, in your opinion, is it better to install HD2K and overwrite it with SHD (like STEP does) or use the 'Required' only setup from TPC (HD2K, SHD, SRO)?
  4. I think that will be the last installatio of Skyrim I do in my life so I'll just use WB and manually download the few selected mods that I want. I've always used to have 200+ ESPs with 2K+ texture mods that bring my PC on his knees or, worst, to CTD or freeze. Yes, maybe I'll still use NMM or, like you said, MO to download mods from Nexus. Ah, btw, is it possible to share NMM download folder with WB? Thanks.
  5. Sorry what do you mean by BSA/loose files rule?
  6. Thank you for the help. :)However I decided to re-install Vanilla and use only WB as mod manager. Basically the order thing in Installer Tab works like ESPs order in Mod Tab, isn't it? Higher archive overrides lower one, so if I want to use STD instead of SHD at some point during my gameplay it's just a matter of changing its priority in the list?
  7. So higher number overrides the lower one, right? The problem is I've installed HD2K and SHD with NMM...Do I have to re-install them with Wrye, order them and finally 'Anneal All'? Still isn't clear to me what 'Anneal' really does. And how can I order mods that don't have ESPs, like texture packs? In the Installer Tabs? Thank you. :)
  8. Hi, I had a little misunderstanding with Wrye Bash while trying to install STEP. Well, I installed HD2K, SHD (both DDsopted) and some other things with NMM and then went with Wrye Bash to install the majority of other mods. Most of the mods that I previously installed with NMM had yellow background in WB...I've selected "Anneal" and then something about STD (my archive containing vanilla textures) appears. I've found in game that newer textures are overriden by the Vanilla ones (which are contained in STD)! Is there a way to safely undo "Anneal" without create conflicts with other mods (e.g. if I simply re-install HD2K it'll overwrite a lot of other mods and I don't want this to happen). Is there a way to order graphical mods (not just ESPs) with WB? I don't want to mess up everything for this misunderstanding...Hope you understand. Sorry for my english and have a nice day! :)
  9. That's a really great idea; I never thought about making a huge automated texture pack archive. Surely saves a lot of hassle in case of a complete reinstallation of Skyrim. Fortunately I've already made my mods setup via STEP and TPC, using NMM as a simple BSAs installer and BOSS for the load order. Without ENB, my Skyrim runs smoothly (Ultra-settings, 'Hardcore' STEP, 1080p) @ 60 fps with only a major drop near Riverwood and some other place(-20 fps). With ENB (SSAO/SSIL) the fps goes to an average 45-50. The problem is that VRAM is often saturated and CTDs randomly occur. I'll post my personal tests with or without optimization once I'm done with the process. :D
  10. Nice, this made the procedure clear for me now. :)I have few other (minor) questions: When I'll have my DDSoptimized archives of STD and HRDLC BSAs ready to be installed (I'll try to use Wrye, by the way; now I'm using the less complex / more buggy NMM), do I need to optimize the Hi-Res DLC Optimized too and put on top of the previous archives? Like re-installing STD, HRDLC 1-2 and then Hi-Res DLC Optimized? Or Hi-Res DLC Optimized is already optimized with DDSopt? Can I compile TPC without the optional mods (that I've already installed) to replace only the un-optimized required mods with the optimized version? Is there a guide to monitor broken textures with Wrye Bash? Thank you.
  11. Hi guys, I hope this is the right thread for questions about DDsopt... I'm following the (oudated?) guide in the STEP Wiki because I haven't found anything clear about the process of DDsopt. I used Texture Pack Combiner with the three major textures overhaul (Serious HD, etc.) and the Hi-Res DLC Optimized for 1.5GB VRAM and more (I own a GTX 670 2GB). Is there a way to optimize thw *whole* /texture folder instead of every single mods? Can I choose the Data/texture as the source folder? Are the steps the same as above for every texture mod? Like extracting loose files from the .bsa, then optimise and finally compress the folder in a .zip file? EDIT: Is it possible, for example, to run DDsopt on the three major textures overhaul, put the new archive files in the folders in TPC and run the batch? Thank you for your help and sorry for my english. Good day to you all. ;)
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