Hello, I found a bug in this mod which causes an invisible copy of the dead body to be generated every time someone dies. The invisible body can be moved, looted and works with the "Dead Body Collision" mod just like the normal one. Since I was able to find very little informations about this problem I'd like to report the solution explained in this thread: https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/page-26 As the author writes, the "Deadly Mutilation" feature is causing the glitch and he describes how to remove it manually from the skeletons ".nif" files: - Open a skeleton in nifskope - Go to the "NPC COM [COM ]" node - NPC COM [COM ] has children named "ArmLeftDismember", "ArmRightDismember" and "LowBodyEviserate" - Right click on one of them "Block" -> "Remove Branch" (Ctrl + Del), do that for all three nodes - Afterwards NPC COM [COM ] should only have two Children "NPC Pelvis [Pelv]" and "NPC Spine [spn0]" - Do that for male, female, male beast and female beast skeletons - (IF you use a 1st person skeleton from my pack also do that for the 1st person skeleton) I tried following this guide and it seems to solve the issue, but further testing is necessary. Hope this will help.